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[06:16] uruk-hai (~Peter@catv-89-133-19-143.catv.broadband.hu) joined #scummvm. [06:16] #scummvm: mode change '+o uruk-hai' by ChanServ!ChanServ@services. [06:19] Mia (~Mia@unaffiliated/mia) left irc: Read error: Connection reset by peer [06:29] GitHub22 (~GitHub22@192.30.252.46) joined #scummvm. [06:29] [scummvm] sev- pushed 1 new commit to master: https://git.io/v6emo [06:29] scummvm/master 30498bf Eugene Sandulenko: AUDIO: Fix indentation [06:29] GitHub22 (GitHub22@192.30.252.46) left #scummvm. [06:30] GitHub67 (~GitHub67@192.30.252.42) joined #scummvm. [06:30] [scummvm] sev- pushed 1 new commit to master: https://git.io/v6em6 [06:30] scummvm/master 2b5da61 Eugene Sandulenko: GNAP: Fix indentation [06:30] GitHub67 (GitHub67@192.30.252.42) left #scummvm. [06:30] girafe (~girafe@LFbn-1-8020-64.w90-112.abo.wanadoo.fr) joined #scummvm. [06:32] Port build status changed with 30498bfb: Failure: master-wii, master-psp, master-gamecube, master-debian-x86_64, master-debian-x86-clang, master-ios7, master-wince-split3, master-mingw-w64-cplusplus11, master-webos, master-debian-x86-nullbackend, master-dingux, master-ps2, master-ps3, master-gp2xwiz, master-gcw0, master-ios, master-ouya, master-osx_intel, master- [06:32] caanoo, master-android_x86, m [06:32] aster-motoezx, master-android_arm, master-android_mips, master-dc-serial, master-gp2x, master-amigaos4, master-mingw-w32, master-openpandora, master-mingw-w64, master-ds, master-dc, master-debian-x86, master-motomagx, master-wince [06:34] girafe (~girafe@LFbn-1-8020-64.w90-112.abo.wanadoo.fr) left irc: Read error: Connection reset by peer [06:51] SwapneelM (~ssm@115.97.44.82) joined #scummvm. [06:51] Nick change: Begasus -> Begas_afk [06:51] ssm_ (~ssm@115.97.44.82) joined #scummvm. [06:55] jammm (~jam@27.58.57.169) joined #scummvm. [06:56] GitHub149 (~GitHub149@192.30.252.42) joined #scummvm. [06:56] [scummvm] wjp pushed 1 new commit to master: https://git.io/v6eY8 [06:56] scummvm/master 567054d Willem Jan Palenstijn: AUDIO: Fix build [06:56] GitHub149 (GitHub149@192.30.252.42) left #scummvm. [06:56] jamm (~jam@unaffiliated/jamm) left irc: Read error: Connection reset by peer [07:11] Port build status changed with 567054d8: Success: master-wii, master-psp, master-gamecube, master-debian-x86_64, master-debian-x86-clang, master-ios7, master-wince-split3, master-mingw-w64-cplusplus11, master-webos, master-debian-x86-nullbackend, master-dingux, master-ps2, master-ps3, master-gp2xwiz, master-gcw0, master-ios, master-ouya, master-osx_intel, master- [07:11] caanoo, master-android_x86, m [07:11] aster-motoezx, master-android_arm, master-android_mips, master-dc-serial, master-gp2x, master-amigaos4, master-mingw-w32, master-openpandora, master-mingw-w64, master-ds, master-dc, master-debian-x86, master-motomagx, master-wince. Nice work, all ports built fine now [07:24] SwapneelM (~ssm@115.97.44.82) left irc: Quit: Leaving [07:24] ssm_ (~ssm@115.97.44.82) left irc: Quit: Leaving [07:35] blorehte (55db2134@gateway/web/cgi-irc/kiwiirc.com/ip.85.219.33.52) joined #scummvm. [07:36] Morning :) [07:36] Nick change: blorehte -> blorente [07:36] #scummvm: mode change '+v blorente' by ChanServ!ChanServ@services. [07:37] waltervn (~waltervn@82-171-142-149.ip.telfort.nl) joined #scummvm. [07:37] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services. [07:38] morning [07:51] ajax16384 (~User@ip33.net130.n37.ru) joined #scummvm. [07:51] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [07:52] Cruel` (~cruel@173-169-129-195.res.bhn.net) left irc: Quit: Leaving [08:10] t0by (~t0by@host217-245-dynamic.8-87-r.retail.telecomitalia.it) joined #scummvm. [08:10] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services. [08:11] Morning [08:38] ajax16384 (~User@ip33.net130.n37.ru) left irc: Read error: Connection reset by peer [08:46] uruk-hai (~Peter@catv-89-133-19-143.catv.broadband.hu) left irc: Ping timeout: 260 seconds [08:49] jammm (~jam@27.58.57.169) left irc: Quit: Leaving [08:49] jamm (~jam@unaffiliated/jamm) joined #scummvm. [09:13] Lightkey (~jonas@p200300764C08989122CF30FFFE083718.dip0.t-ipconnect.de) left irc: Ping timeout: 250 seconds [09:25] uruk-hai (~Peter@catv-89-133-19-143.catv.broadband.hu) joined #scummvm. [09:25] #scummvm: mode change '+o uruk-hai' by ChanServ!ChanServ@services. [09:27] Lightkey (~jonas@p200300764C08981922CF30FFFE083718.dip0.t-ipconnect.de) joined #scummvm. [09:38] Mia (~Mia@unaffiliated/mia) joined #scummvm. [09:40] _sev_ (~sev@scummvm/undead/sev) joined #scummvm. [09:40] #scummvm: mode change '+o _sev_' by ChanServ!ChanServ@services. [09:40] _sev (~sev@scummvm/undead/sev) left irc: Read error: Connection reset by peer [09:41] jamm (~jam@unaffiliated/jamm) left irc: Read error: Connection reset by peer [09:41] jamm (~jam@unaffiliated/jamm) joined #scummvm. [10:06] Nick change: _sev_ -> _sev [10:08] <_sev> wjp: thanks, my fault [10:32] jamm (~jam@unaffiliated/jamm) left irc: Ping timeout: 244 seconds [10:36] jamm (~jam@unaffiliated/jamm) joined #scummvm. [10:43] No problem [10:56] Henke37 (~Henrik@81-227-16-59-no133.bredband.skanova.com) joined #scummvm. [11:11] hi [11:38] WooShell (~Markus@ipbcc0701d.dynamic.kabel-deutschland.de) joined #scummvm. [11:39] good meowning =^.^= [11:45] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) joined #scummvm. [11:45] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services. [12:10] rootfather (57bbb068@gateway/web/freenode/ip.87.187.176.104) joined #scummvm. [12:10] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services. [12:45] dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) joined #scummvm. [12:45] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [13:06] Nick change: Begas_afk -> Begasus [13:23] ajax16384 (~User@ip33.net130.n37.ru) joined #scummvm. [13:23] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [13:32] ny00123 (~ny00123@89-138-103-178.bb.netvision.net.il) joined #scummvm. [13:36] Begasus (~Begas_@d54C3C8C2.access.telenet.be) left irc: Quit: Vision[0.9.7-H-20140108]: i've been blurred! [14:35] snover (~Adium@unaffiliated/snover) joined #scummvm. [14:35] #scummvm: mode change '+o snover' by ChanServ!ChanServ@services. [14:57] ajax16384 (~User@ip33.net130.n37.ru) left irc: Quit: Leaving [15:14] Events code sample on this page is all messed up http://wiki.scummvm.org/index.php/TODO [15:20] RichieSams (42eb5f16@gateway/web/cgi-irc/kiwiirc.com/ip.66.235.95.22) joined #scummvm. [15:25] <_sev> wanwan: oh, thanks. I'll fix it now [15:29] <_sev> wanwan: fixed [15:30] thanks [15:42] jamm (~jam@unaffiliated/jamm) left irc: Read error: Connection reset by peer [15:42] jamm (~jam@unaffiliated/jamm) joined #scummvm. [15:43] jamm (~jam@unaffiliated/jamm) left irc: Read error: Connection reset by peer [15:44] jamm (~jam@unaffiliated/jamm) joined #scummvm. [15:55] Axy (~Mia@92.45.182.175) joined #scummvm. [15:55] Axy (~Mia@92.45.182.175) left irc: Changing host [15:55] Axy (~Mia@unaffiliated/mia) joined #scummvm. [15:58] Mia (~Mia@unaffiliated/mia) left irc: Ping timeout: 240 seconds [16:02] rootfather (57bbb068@gateway/web/freenode/ip.87.187.176.104) left irc: Quit: Page closed [16:25] uruk-hai (~Peter@catv-89-133-19-143.catv.broadband.hu) left irc: Ping timeout: 260 seconds [17:06] dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) left irc: [17:25] Cruel` (~cruel@173-169-129-195.res.bhn.net) joined #scummvm. [17:32] jamm (~jam@unaffiliated/jamm) left irc: Read error: Connection reset by peer [17:32] jamm (~jam@unaffiliated/jamm) joined #scummvm. [17:50] haha, what a game! https://youtu.be/VrF0-MegbHQ?t=214 [17:56] ow, youre breaking my brain [18:27] dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) joined #scummvm. [18:27] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [18:34] jamm (~jam@unaffiliated/jamm) left irc: Ping timeout: 252 seconds [18:38] jamm (~jam@unaffiliated/jamm) joined #scummvm. [18:45] Cruel` (~cruel@173-169-129-195.res.bhn.net) left irc: Quit: Leaving [18:53] Cruel` (~cruel@173-169-129-195.res.bhn.net) joined #scummvm. [19:05] Cruel` (~cruel@173-169-129-195.res.bhn.net) left irc: Ping timeout: 244 seconds [19:54] Strangerke (~Strangerk@APoitiers-652-1-480-113.w86-199.abo.wanadoo.fr) joined #scummvm. [19:54] RichieSams (42eb5f16@gateway/web/cgi-irc/kiwiirc.com/ip.66.235.95.22) left irc: Quit: http://www.kiwiirc.com/ - A hand crafted IRC client [20:16] i wonder if it will be a worthy addition to scummvm :) [20:20] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [20:23] does anyone know offhand what rooms in any sci32 game restricts the location of the mouse cursor? i am sure i have seen this but i am drawing a total blank [20:32] frankyboy_ (~franky@ppp46-138-32-80.pppoe.spdop.ru) joined #scummvm. [20:35] Cruel` (~cruel@173-169-129-195.res.bhn.net) joined #scummvm. [20:50] _dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) joined #scummvm. [20:50] #scummvm: mode change '+o _dreammaster' by ChanServ!ChanServ@services. [20:50] uruk-hai (~Peter@catv-89-133-19-143.catv.broadband.hu) joined #scummvm. [20:50] #scummvm: mode change '+o uruk-hai' by ChanServ!ChanServ@services. [20:50] ny00123 (~ny00123@89-138-103-178.bb.netvision.net.il) left irc: Quit: Leaving [20:50] dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) left irc: Ping timeout: 265 seconds [21:04] blorente (55db2134@gateway/web/cgi-irc/kiwiirc.com/ip.85.219.33.52) left irc: Quit: http://www.kiwiirc.com/ - A hand crafted IRC client [21:06] James|GlideM (~AndChat39@5ec3d5d3.skybroadband.com) joined #scummvm. [21:12] snover: gabriel knight 1 does [21:13] i just found the shooting gallery in pq4 [21:13] im pretty sure it does that throughout the game [21:13] why? shouldn't that work already? [21:14] it doesnt work right [21:14] i guess for gk1 we could patch it out, it's especially irritating when playing it windowed [21:14] what exactly doesn't work? [21:15] the screen items bounce when they hit the edges, the mouse cursor is moved to the wrong place when explicitly asked to move [21:15] trying to remove dependencies to GfxScreen, one of those is the cursor code. in any case im actually just finishing up sci32 cursor code [21:16] right that makes sense, because coordinates will have to be adjusted [21:16] everything seems to be working well at this point. disabling blocking the system mouse is pretty straightforward [21:17] it sure would be nice if jackson square overlook binoculars would just start working right, i have no idea what is their problem [21:17] oh. their problem was the cursor not being restricted. hurrah! [21:17] it works properly now! [21:20] James|GlideM (~AndChat39@5ec3d5d3.skybroadband.com) left irc: Remote host closed the connection [21:21] some games also move the cursor and then assume that it's at the new position [21:22] that obviously doesn't work when a touchscreen is used [21:22] i think i found all sci16 places, i wonder if sci32 games did the same somewhere [21:23] i had to add a workaround for those games, so that it works with touchscreens as well [21:23] <_sev> time to merge Titanic [21:23] <_sev> _dreammaster: ping [21:23] its a titanic merge. & [21:26] <_dreammaster> It's gonna be titanic :) [21:26] <_dreammaster> And I mean that literally. The game comes in at about 1000 classes. Each different game object has it's own class [21:27] nothing can possibly& go wrong [21:27] GitHub65 (~GitHub65@192.30.252.40) joined #scummvm. [21:27] [scummvm] sev- closed pull request #786: TITANIC: Starship Titanic engine (master...titanic) https://git.io/vKw47 [21:27] GitHub65 (GitHub65@192.30.252.40) left #scummvm. [21:28] GitHub97 (~GitHub97@192.30.252.40) joined #scummvm. [21:28] [scummvm] sev- pushed 825 new commits to master: https://git.io/v6e9k [21:28] scummvm/master 93c28c7 Paul Gilbert: TITANIC: Initial engine skeleton [21:28] scummvm/master 021c47b Paul Gilbert: TITANIC: Skeleton screen manager class [21:28] scummvm/master 08be41a Paul Gilbert: TITANIC: Added skeleton CMainGameWindow class [21:28] GitHub97 (GitHub97@192.30.252.40) left #scummvm. [21:28] _dreammaster: i guess you are only 175 commits away then ;) [21:28] <_dreammaster> At the rate I'm going, it probably won't be long ;) [21:29] its always nice to make good progress [21:29] <_sev> _dreammaster: congrats [21:30] <_dreammaster> Thanks [21:30] Nick change: _dreammaster -> dreammaster [21:30] dreammaster: very exciting. looking forward to being able to play that game again. [21:31] dreammaster: i cant remember, was it 16bpp game? [21:31] Yes, it is [21:31] beautiful [21:33] I'll probably appreciate it better once I finish implementing all the hard-coded NPC logic for conversations. It's one long switch statement after another :P [21:33] <_sev> now watching the buildbot closely [21:35] Heh; yeh, lets hope it doesn't thorw a wobbly with all the new files [21:35] No errors on my side but clang gives a lot of warnings. [21:35] Mosly unused DUMMY variables (you seem to love those :P) [21:36] It was only way I could think of to set up one of the macros so that I could put semi-colons after each usage. [21:36] And suggesting to add parentheses in 'drawPos.x + widthLess ? CLIP_WIDTH_REDUCED : CLIP_WIDTH' to clarify on what the ? should be applied [21:36] That sounds reasonable. I'll take care of it now [21:37] And suggesting you maybe wanted to use '!=' in 'if (!movieEvent->_type == MET_PLAY)' [21:37] <_sev> weird [21:37] <_sev> on attempt to build with plugins I got [21:37] <_sev> Undefined symbols for architecture x86_64: [21:37] <_sev> "Titanic::CTestArray::_type", referenced from: [21:37] <_sev> Titanic::CTestArray::getType() const in test_carry.o [21:38] <_sev> let me try without the plugins [21:39] titanic submerging went as planned? eheheh [21:40] Ah, yes, neither was right. It was meant to be == MET_MOVIE_END [21:41] <_sev> dreammaster: that error happens only with dynamic plugins. I double confirmed it [21:41] <_sev> the normal build goes well [21:41] Also clang indicates that '?' has lower priority than '+', so in 'a + b ? c : d' it evaluates it as '(a + b) ? c : d' [21:41] but it looks like to me you might have wanted 'a + (b ? c : d)' [21:42] Huh. That's weird [21:42] Yes, that's it. Let me commit in my fix [21:43] GitHub147 (~GitHub147@192.30.252.46) joined #scummvm. [21:43] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v6e97 [21:43] scummvm/master 1e806a8 Paul Gilbert: TITANIC: Syntax fixes pointed out by criezy [21:43] GitHub147 (GitHub147@192.30.252.46) left #scummvm. [21:44] You have many other such warnings. You want me to post them on pastebin? [21:44] Things like dval = 250081 + flag ? 0 : 236; [21:45] Hmmm.. It may be related, but it looks like the problem may be due to the class name being incorrect. Though I don't see why it would make a difference [21:46] Yes thanks, as good to fix them now [21:47] should show up on the clang build, yes? [21:48] <_sev> dreammaster: wii build died because of the same problem with _type [21:49] <_sev> dreammaster: also it got even more confused about it: [21:49] <_sev> engines/titanic/game/bomb.o: In function `Titanic::CBomb::EnterRoomMsg(Titanic::CEnterRoomMsg*)': [21:49] <_sev> /var/lib/buildbot/scummvm-slave/master-wii/build/../../src-master/src/engines/titanic/game/bomb.cpp:73: multiple definition of `Titanic::CBomb::EnterRoomMsg(Titanic::CEnterRoomMsg*)' [21:49] <_sev> engines/titanic/game/bomb.o:/var/lib/buildbot/scummvm-slave/master-wii/build/../../src-master/src/engines/titanic/game/bomb.cpp:73: first defined here [21:49] <_sev> engines/titanic/game/bomb.o: In function `CBomb': [21:49] <_sev> /var/lib/buildbot/scummvm-slave/master-wii/build/../../src-master/src/engines/titanic/game/bomb.cpp:28: multiple definition of `Titanic::CBomb::CBomb()' [21:49] <_sev> engines/titanic/game/bomb.o:/var/lib/buildbot/scummvm-slave/master-wii/build/../../src-master/src/engines/titanic/game/bomb.cpp:28: first defined here [21:49] Come to that, I'm not sure it's even needed at all, since it seems to be atest file [21:49] <_sev> engines/titanic/carry/test_carry.o: In function `Titanic::CTestArray::getType() const': [21:49] <_sev> /var/lib/buildbot/scummvm-slave/master-wii/build/../../src-master/src/engines/titanic/carry/test_carry.h:34: undefined reference to `Titanic::CTestArray::_type' [21:49] Last message repeated 1 time(s). [21:49] t0by (~t0by@host217-245-dynamic.8-87-r.retail.telecomitalia.it) left irc: Ping timeout: 260 seconds [21:49] Action: _sev nods [21:49] someone set us up the bomb? [21:49] <_sev> bomb.o! [21:49] OK. I stripped all the unused variables warnings. Here is the rest of the warnings I get: [21:49] http://pastebin.com/eBQE0rBr [21:50] Ah, yes. It doesn't have any accompanying definition in CSaveableObject; I'm surprised it compiled and ran at all [21:50] thanks everyone, ill be here all night. try the shrimp cocktail [21:50] Yep. Just confirmed that the game project doesn't create an instance of it. So it's simplest just to remove it. [21:51] ced117 (~ced117@opensuse/member/ced117) left irc: Remote host closed the connection [21:51] Thanks criezy [21:51] GitHub51 (~GitHub51@192.30.252.46) joined #scummvm. [21:51] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v6eHY [21:51] scummvm/master 093acc6 Paul Gilbert: TITANIC: Remove unneeded CTestArray class that was breaking compilation [21:51] GitHub51 (GitHub51@192.30.252.46) left #scummvm. [21:52] t0by (~t0by@host217-245-dynamic.8-87-r.retail.telecomitalia.it) joined #scummvm. [21:52] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services. [21:52] <_sev> getting 8 duplicated symbols, same as wii on buildbot [21:54] uruk-hai (~Peter@catv-89-133-19-143.catv.broadband.hu) left irc: Ping timeout: 264 seconds [21:55] Let me see.. [21:55] WooShell (~Markus@ipbcc0701d.dynamic.kabel-deutschland.de) left irc: Quit: Zu gotdy od mpy nrmy stpimf. Zu drvpmf zrsmd aogy jrt iq pt viy jrt yp yjr htpimf. [21:55] <_sev> http://pastebin.com/U1RsKZTE [21:56] <_sev> ah [21:56] <_sev> I can fix it [21:57] Good if so. I'll keep working through the other warnings [21:57] Port build status changed with 9d3a2c1c: Failure: master-wii [21:57] t0by (~t0by@host217-245-dynamic.8-87-r.retail.telecomitalia.it) left irc: Ping timeout: 258 seconds [21:57] bada boom [21:58] <_sev> all is fine, fixed it [21:58] GitHub119 (~GitHub119@192.30.252.41) joined #scummvm. [21:58] [scummvm] sev- pushed 1 new commit to master: https://git.io/v6eH6 [21:58] scummvm/master a0f051a Eugene Sandulenko: TITANIC: Remove duplicate from module.mk [21:58] GitHub119 (GitHub119@192.30.252.41) left #scummvm. [21:59] ced117 (~ced117@opensuse/member/ced117) joined #scummvm. [22:09] GitHub162 (~GitHub162@192.30.252.45) joined #scummvm. [22:09] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v6eQv [22:09] scummvm/master 7ace328 Paul Gilbert: TITANIC: Fix various warnings [22:09] GitHub162 (GitHub162@192.30.252.45) left #scummvm. [22:14] Port build status changed with 9d3a2c1c: Failure: master-gamecube [22:19] GitHub115 (~GitHub115@192.30.252.34) joined #scummvm. [22:19] [scummvm] sev- pushed 1 new commit to master: https://git.io/v6eQg [22:19] scummvm/master 605d915 Eugene Sandulenko: TITANIC: Fix warnings [22:19] GitHub115 (GitHub115@192.30.252.34) left #scummvm. [22:23] Huh. Clever use of enum [22:31] seriously, do we have any restrictions on what game engines can be added game-quality wise? [22:32] i.e. if the game itself is an utter garbage, is it ok to still support it? [22:34] t0by (~t0by@host217-245-dynamic.8-87-r.retail.telecomitalia.it) joined #scummvm. [22:34] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services. [22:35] Heh. Not really all that much. [22:36] Everyone would have their own opinions on what would constitute "garbage". For me, I seriously can't handle horror, so I'd have been against IHNM, but to others, it's probably a really enjoyable game. [22:37] well, it's more not about genre, but product quality [22:38] just check that video link i posted above [22:41] Heh. Kind of reminds me of the reviews of Limbo of the Lost [22:41] Strangerke (~Strangerk@APoitiers-652-1-480-113.w86-199.abo.wanadoo.fr) left irc: Ping timeout: 260 seconds [22:58] GitHub61 (~GitHub61@192.30.252.41) joined #scummvm. [22:58] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v6e5L [22:58] scummvm/master 320985b Paul Gilbert: TITANIC: Added DoorbotScript scriptChanged [22:58] GitHub61 (GitHub61@192.30.252.41) left #scummvm. [23:00] dreammaster: man. all these commits are making me itch to play titanic again [23:01] I'll count on you for some testing then when it's all done :) [23:01] seems like a fair trade. [23:11] Port build status changed with 9d3a2c1c: Failure: master-webos, master-dingux, master-gp2xwiz [23:11] buildbot is earning its pay today [23:25] t0by (~t0by@host217-245-dynamic.8-87-r.retail.telecomitalia.it) left irc: Ping timeout: 244 seconds [00:00] --- Mon Aug 1 2016