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[01:10] <GitHub114> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/jQ1L7g
[01:10] <GitHub114> scummvm/master 7d4b050 Paul Gilbert: MADS: Clean up _depthStyle usage in DepthSurface class
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[04:07] <CuriosTiger> Hi everyone.
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[05:41] <lewellyn> hi CuriosTiger
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[08:11] <Strangerke> hi guys
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[11:48] <WooShell> meow =^.^=
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[16:02] <Dorian_Gray2> Hi there
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[16:06] <Dorian_Gray2> First, how to register on your forums? The point
[16:06] <Dorian_Gray2> ScummVM AntiSPAM asks "Sierra Entertainment's Leisure Suit Luigi is the wrong title. Enter the the wrong word's brother who also helps with the plumbing." *
[16:06] <Dorian_Gray2> Answer the Textual Confirmation question to prove you are not a spambot.
[16:06] <Dorian_Gray2> drives me crazy, as "Larry" or "Leisure Suit Larry" is wrong
[16:08] <DrMcCoy> Maybe his full name? Larry Laffer, or Leisure Suit Larry Laffer?
[16:09] <Dorian_Gray2> Hm Ill try
[16:09] <Dorian_Gray2> But the title is "Leisure Suit Larry"
[16:09] <Dorian_Gray2> not "Leisure Suit Larry Laffer"
[16:10] <DrMcCoy> Yeah, dunno
[16:10] <Dorian_Gray2> nope
[16:10] <DrMcCoy> Oh
[16:10] <fydo> Mario?
[16:11] <DrMcCoy> Yeah, know I getit
[16:11] <DrMcCoy> It wants the brother of the wrong word. So Luigi's brother
[16:11] <Dorian_Gray2> Another thing, are there problems known with release 1.7.0 on Android? I have a similar issue as http://forums.scummvm.org/viewtopic.php?t=13648 : In BASS the cursor is black and hardly visible on a dark background
[16:11] <DrMcCoy> Mario should work, then
[16:11] <DrMcCoy> Frankly, that's a horrible anti-spam question
[16:11] <Dorian_Gray2> ah the plumbing :)
[16:12] <Dorian_Gray2> Yes, and quite useless because it has a captcha
[16:12] <Dorian_Gray2> wow yay
[16:13] <DrMcCoy> About Android...
[16:13] <Dorian_Gray2> that was a riddle
[16:13] <DrMcCoy> fuzzie: *ping* :)
[16:14] <fuzzie> I have not heard about this hello
[16:14] <fuzzie> the reported bug there is clearly the cursor being disabled entirely
[16:14] <fuzzie> a black cursor sounds more interesting can you provide a screenshot?
[16:15] <Dorian_Gray2> fuzzie: Yes, I can
[16:15] <Dorian_Gray2> via email?
[16:16] <fuzzie> sure, at fuzzie@scummvm.org or on the web somewhere or in a bug report, any of those would be good :)
[16:16] <Dorian_Gray2> Ill do
[16:18] <Dorian_Gray2> Another thing is that a friend reported that the new version is unuseable for her: In the main screen, the cursor is dragged to the upper corner and cannot be moved from there, as it always jumps back to the corner
[16:18] <fuzzie> I can't think of anything relevant which would have changed but I guess dd84867997b515e2e95b383b68ebc27b9cc45b42 is a clear thing
[16:18] <Dorian_Gray2> Itzs called "TrekStor Volkstablet 10.1" 16GB Quad Core tablet
[16:18] <fuzzie> is she using an Xperia phone?
[16:19] <Dorian_Gray2> The name is "TrekStor Volkstablet 10.1", its propably rebranded
[16:19] <Dorian_Gray2> is there a known issue with xperia?
[16:20] <fuzzie> the Xperia phones send hover events which can apparently be a problem
[16:20] <fuzzie> someone else in the reviews reported the upper-corner thing, it's could be several things..
[16:21] <Dorian_Gray2> Hm, also the cursur changed its color in the main screen from white to red oO
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[16:24] <fuzzie> maybe that's a broken hw issue then
[16:24] <fuzzie> or, broken drivers
[16:24] <fuzzie> which hardware is that, or is it the same tablet?
[16:25] <Wishmaster> No, Im using it on an huawei ideos x3, I have the problem with BASS. I send you a screenshot, did you get it? She uses that "TrekStor Volkstablet 10.1"
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[16:28] <fuzzie> oh, to ask the obvious, you don't have GLTools/ChainFire3D installed, right?
[16:28] <Wishmaster> Whats that? Not that Im aware :)
[16:29] <fuzzie> and no email yet, but it can take a few minutes
[16:32] <Wishmaster> what is GLTools/ChainFire3D?
[16:33] <fuzzie> they're tools which let you modify the opengl settings on your device to get better performance, but they break a lot of apps (like scummvm)
[16:33] <fuzzie> I can't think why you would be getting cursor colour changes otherwise, but it's quite possible there's a ScummVM bug..
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[16:35] <Wishmaster> fuzzie: Forget the mail, here you go: http://imgur.com/5yAbjWF
[16:35] <Wishmaster> fuzzie: No I didnt install them
[16:39] <fuzzie> ok, so it is like that for me too, ugh
[16:40] <fuzzie> thanks for the report
[16:40] <Wishmaster> Welcome :) Its hard to notice it because of the bad contrast, in scenes where you have to be quick
[16:44] <fuzzie> the above commit is totally crazy
[16:44] <fuzzie> so I guess it is very likely to be that
[16:45] <Wishmaster> Is it related to the cursor being stuck to the upper corner?
[16:45] <fuzzie> no
[16:45] <fuzzie> that is presumably the device generating bad events of some kind
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[16:46] <fuzzie> but I don't know what kind of events (it could be multitouch, or hover, or touchpad, or arrow keys, or..)
[16:46] <Wishmaster> Hm but you've already been aware of it, haven't you?
[16:46] <fuzzie> well, someone wrote about it yesterday also :)
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[16:47] <fuzzie> or, similar
[16:47] <fuzzie> "Arrow control is always skipping to left bottom conner after finger release"
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[16:47] <DrMcCoy> http://www.rockpapershotgun.com/2014/07/25/scummvm-1-7-neverhood-support/ :)
[16:48] <Wishmaster> Exactly like my friend described, but for me its the upper left corner
[16:48] <Wishmaster> *for her
[16:49] <fuzzie> do you know if it moves there gradually, or suddenly?
[16:49] <fuzzie> like, is it a jump or is it just drifting?
[16:50] <Wishmaster> you can drag it veeery slowly, but as soon as you release it, it jumps back
[16:50] <Wishmaster> sounds like what you described
[16:50] <Wishmaster> any way to test it?
[16:52] <fuzzie> not that I know of :/ I guess there must be an event tester, I'll try to find one and then link it on our forums or something
[16:53] <Wishmaster> Is ther meanwhile an older build, line 1.5.0?
[16:54] <fuzzie> https://sourceforge.net/projects/scummvm/files/scummvm/1.5.0/ has the 1.5.0 build
[16:55] <Wishmaster> Thank you :)
[17:00] <Wishmaster> fuzzie: but does this need the separate plugins?
[17:00] <fuzzie> yep
[17:00] <Wishmaster> :/
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[17:01] <Wishmaster> where to get those
[17:01] <Wishmaster> They are not on play store anymore
[17:02] <fuzzie> they should all be in the zip
[17:02] <fuzzie> if they're not then you don't need the plugins
[17:04] <Wishmaster> Indeed, thanks :)
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[20:42] <L0ngcat> hmm, when i press 156 on the first laser barrier in Space Quest 4, it does not align properly. With 024 and 108 for the sequential ones it does however. Is the first value different in Scummvm?
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[22:06] <c_korn> hi, having problems compiling scummvm 1.7.0. the include dir /usr/include/unity/unity/ and seem to be missing
[22:06] <c_korn> eh, and /usr/include/glib-2.0 this should be
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[22:08] <wjp> what do 'pkg-config --cflags unity' and 'pkg-config --cflags unity = 3.8.4' return?
[22:09] <c_korn> wjp: http://sprunge.us/gCFI
[22:09] <eriktorbjorn> I would guess that passing --disable-libunity to the configure script would disable that. I don't use Ubuntu, so I have no idea what the "Unity launcher integration" is, though.
[22:09] <c_korn> building on Ubuntu 14.04 I have to say. so I want the unity support
[22:10] <wjp> I wonder why we're passing that 3.8.4 option
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[22:10] <c_korn> these are the options: http://sprunge.us/fCjb
[22:11] <wjp> try removing the occurences of '= 3.8.4' in configure
[22:11] <wjp> (i.e., replace 'pkg-config --libs unity = 3.8.4' by 'pkg-config --libs unity' and same for --cflags)
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[22:18] <c_korn> did not work: http://sprunge.us/YXFP http://sprunge.us/EDZb
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[22:23] <c_korn> maybe the variables get overwritten here? cc_check $LIBUNITY_CFLAGS $LIBUNITY_LIBS && _libunity=yes
[22:27] <eriktorbjorn> Looks like unity.h should be in the libunity-dev package.
[22:28] <wjp> hm, what happens if you drop the --enable-libunity option?
[22:28] <wjp> it looks like it only looks up these LIBS/CFLAGS if you don't pass that. Which is weird.
[22:29] <wjp> (it should auto-detect it anyway now that that 3.8.4 is gone)
[22:31] <c_korn> should be != "no" I think
[22:35] <wjp> indeed
[22:36] <c_korn> hm, I should disable the tests I think http://sprunge.us/TbGF
[22:38] <LordHoto> yes
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[22:45] <c_korn> ok, compiled. thanks for the quick help ! will give MI3 a test an publish it on playdeb.net ;)
[23:00] <c_korn> how does the unity support work actually? :D
[23:00] <wjp> given by how broken the configure check is, I expect not many people here actually use it
[23:01] <c_korn> yeah, seems like it: "WARNING: [UnityTaskbarManager::addRecent] Not implemented!"
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[23:05] <wjp> patches are very welcome if you're familiar with it
[23:07] <c_korn> unfortunately not. are you trying to add context menu entries in unity?
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[23:10] <wjp> there doesn't seem to be much code in there at all
[23:11] <wjp> possibly just use progress bar stuff
[23:11] <wjp> s/use/some/
[23:11] <wjp> but it's bed time for me; good night
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[23:29] ScummBot (~ScummBot@beta.ipv7.se) got netsplit.
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[23:40] fydo (~fydo@li337-251.members.linode.com) got lost in the net-split.
[23:40] ScummBot (~ScummBot@beta.ipv7.se) got lost in the net-split.
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[23:48] #scummvm: mode change '+o Kirben' by ChanServ!ChanServ@services.
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[00:00] --- Sat Jul 26 2014