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[01:57] #scummvm: mode change '+o [md5]' by ChanServ!ChanServ@services. [02:00] Port build status changed with 0489a0d3: Success: master-amigaos4 [02:01] [md5] (~md5@unaffiliated/md5/x-729473) left irc: Ping timeout: 260 seconds [02:59] https://twitter.com/Sierra_OffLine/status/733402043503812612 [03:03] snover (~Adium@unaffiliated/snover) left irc: Quit: Leaving. [03:10] Cheeseness (~cheesenes@ppp14-2-131-90.lns20.hba1.internode.on.net) left irc: Quit: Leaving. [03:10] Cheeseness (~cheesenes@ppp14-2-131-90.lns20.hba1.internode.on.net) joined #scummvm. [04:01] Poly-C (~Poly-C@gentoo/developer/Polynomial-C) joined #scummvm. [04:03] Polynomial-C (~Poly-C@gentoo/developer/Polynomial-C) left irc: Ping timeout: 244 seconds [04:04] Cruel` (~cruel@66.56.1.210) left irc: Ping timeout: 260 seconds [04:06] Littleboy (~littleboy@c-24-147-104-194.hsd1.ma.comcast.net) left irc: Read error: Connection reset by peer [05:12] GitHub175 (~GitHub175@192.30.252.41) joined #scummvm. [05:12] [scummvm] eriktorbjorn pushed 1 new commit to master: https://git.io/vrrRs [05:12] scummvm/master 4cac7d1 Torbjörn Andersson: GNAP: Fix memory leaks, reported by Valgrind [05:12] GitHub175 (GitHub175@192.30.252.41) left #scummvm. [05:18] waltervn (~waltervn@82-171-142-149.ip.telfort.nl) joined #scummvm. [05:18] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services. [05:20] morning [05:34] rootfather (~rootfathe@unaffiliated/rootfather) joined #scummvm. [05:34] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services. [05:36] mornin' [05:56] GitHub167 (~GitHub167@192.30.252.42) joined #scummvm. [05:56] [scummvm] Strangerke pushed 4 new commits to master: https://git.io/vrrEr [05:56] scummvm/master a923745 Strangerke: GNAP: Fix some uninitialized variables [05:56] scummvm/master d70e3dd Strangerke: GNAP: Fix out of bound access in alternate font code [05:56] scummvm/master afbf113 Strangerke: GNAP: Fix code alignment [05:56] GitHub167 (GitHub167@192.30.252.42) left #scummvm. [06:04] I'm trying to figure out how I could add support for building scummvm with fluidsynth and mpeg2 integrated with MSVS, the current create_project code disables those libraries [06:05] but I think if this is an easy task, somebody would have done this already :P [06:15] Satyricon (~satyricon@static-ip-69-64-50-156.inaddr.ip-pool.com) left irc: Ping timeout: 246 seconds [06:18] Satyricon (~satyricon@static-ip-69-64-50-156.inaddr.ip-pool.com) joined #scummvm. [06:26] VonGuardian (sid17526@gateway/web/irccloud.com/x-lvkhwvmqlxcxwwhi) left irc: Ping timeout: 260 seconds [06:30] VonGuardian (sid17526@gateway/web/irccloud.com/x-ziuqkwnnkupjdhay) joined #scummvm. [06:32] klusark (~klusark@198-217-117-133.dyn.novuscom.net) left irc: Ping timeout: 246 seconds [06:33] klusark (~klusark@198-217-117-133.dyn.novuscom.net) joined #scummvm. [07:15] Kirben (Kirben@c110-22-44-46.brasd4.vic.optusnet.com.au) joined #scummvm. [07:15] #scummvm: mode change '+o Kirben' by ChanServ!ChanServ@services. [07:22] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) joined #scummvm. [07:22] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services. [07:33] http://nintendoeverything.com/creator-wants-to-buy-the-monkey-island-and-maniac-mansion-ips-from-disney/ [07:33] n comes Ron Gilbert, the designer/creator of Monkey Island as well as Maniac Mansion. On Twitter, he expressed interest in buying the Monkey Island and Maniac Mansion IPs. [07:43] woooooohoo [07:43] great news [07:57] Henke37 (~Henrik@81-227-16-59-no133.bredband.skanova.com) joined #scummvm. [08:22] Guest25003 (~john@dslb-088-074-249-062.088.074.pools.vodafone-ip.de) joined #scummvm. [08:26] Strangerke|work (5bb7582b@gateway/web/freenode/ip.91.183.88.43) joined #scummvm. [08:26] hi guys [08:42] hi Strangerke [08:45] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Quit: Ex-Chat [08:54] hi [08:58] hi wanwan [09:04] i never managed to rebuild fluidsynth in msvc myself, too [09:04] ajax16384 (~User@ip138.net138.n37.ru) joined #scummvm. [09:04] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [09:06] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) left irc: Ping timeout: 276 seconds [09:08] GitHub95 (~GitHub95@192.30.252.46) joined #scummvm. [09:08] [scummvm] sev- pushed 1 new commit to master: https://git.io/vrrSR [09:08] scummvm/master ed5adcb Eugene Sandulenko: SCUMM HE: Fix bug with parameter initialization, add more debug output [09:08] GitHub95 (GitHub95@192.30.252.46) left #scummvm. [09:09] m_kiewitz would be great to see more monkey island games [09:09] but tbh the best outcome of this would be if ron would sell his soul to the devil [09:09] and the devil (disney) would sponsor his future endeavours giving a more or less free hand [09:09] a monkey island film could follow [09:10] and an indy game would be nice as well but i dont think that IP is on the table [09:18] WinterGrascph (WinterGras@winter.sch.bme.hu) joined #scummvm. [09:18] #scummvm: mode change '+v WinterGrascph' by ChanServ!ChanServ@services. [09:20] h00ligan (~User@ip138.net138.n37.ru) joined #scummvm. [09:20] #scummvm: mode change '+o h00ligan' by ChanServ!ChanServ@services. [09:23] ajax16384 (~User@ip138.net138.n37.ru) left irc: Ping timeout: 252 seconds [09:26] wow, NES still gets games (in Japan) [09:26] http://www.nintendolife.com/news/2016/05/theres_a_new_famicom_game_being_released_in_japan [09:33] _sev|work (~sev@scummvm/undead/sev) joined #scummvm. [09:33] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services. [09:51] Tomaz^W (~tompsson@84.216.7.40) left irc: [10:04] Quite a few homebrew games for nes still being made that get sold though [10:10] salty-horse (~salty-hor@unaffiliated/salty-horse) joined #scummvm. [10:10] #scummvm: mode change '+o salty-horse' by ChanServ!ChanServ@services. [10:14] <_sev|work> yes, that's amazing [10:19] GitHub1 (~GitHub1@192.30.252.41) joined #scummvm. [10:19] [scummvm] Kirben pushed 1 new commit to master: https://git.io/vrrhC [10:19] scummvm/master bba1af4 Kirben: SCUMM: Fix bug #3230 PAJAMA SAM 2: Background gfx glitch in intro. [10:19] GitHub1 (GitHub1@192.30.252.41) left #scummvm. [10:22] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [10:27] there are also DOS games being released :) Retro City Rampage had DOS and NES ports (the NES port was never finished) http://arstechnica.com/gaming/2013/02/retro-city-rampage-creator-makes-a-real-playable-nes-port/ [10:27] gdc talk: http://www.gdcvault.com/play/1023270/From-PS4-to-1-44MB [10:36] Kirben (Kirben@c110-22-44-46.brasd4.vic.optusnet.com.au) left irc: Quit: System Meltdown [10:41] iskrich (d9c5081b@gateway/web/freenode/ip.217.197.8.27) joined #scummvm. [10:41] #scummvm: mode change '+v iskrich' by ChanServ!ChanServ@services. [10:46] hi iskrich \o/ [10:48] hi rootfather! [11:11] <_sev|work> jwz releae XScreensaver 5.35 with my hack [11:11] <_sev|work> the dream of 20 years came true :) [11:17] hum? [11:21] Guest25003 (~john@dslb-088-074-249-062.088.074.pools.vodafone-ip.de) left irc: Ping timeout: 258 seconds [11:22] :P [11:24] _sev|work, this? https://www.youtube.com/watch?v=TbWZ6v5Zzk8 [11:24] <_sev|work> exactly [11:24] giving me a headache :) [11:25] too faaaaaast [11:26] nice [11:26] looks nice [11:41] yep, nice :) [11:42] blorente (~blorente@84.red-193-153-188.dynamicip.rima-tde.net) joined #scummvm. [11:42] #scummvm: mode change '+v blorente' by ChanServ!ChanServ@services. [11:42] Evening :) [11:43] tzag blorente :P [11:46] So, about enums [11:46] is it allowed to name them? [11:47] because there are some WAGE components that use values from the enums that now (after the move) are in Graphics:: [11:47] ThirdChoice (~User@ip138.net138.n37.ru) joined #scummvm. [11:47] so every time they are mentioned, they have to be mentioned as Graphics::kSomeMenuHeuight [11:48] if I named them, I could do using Graphics::menuMeasuresEnum or something like that [11:49] I can't find anything about enums in the coding conventions [11:50] ajax16384 (~User@ip138.net138.n37.ru) joined #scummvm. [11:50] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [11:51] h00ligan (~User@ip138.net138.n37.ru) left irc: Ping timeout: 244 seconds [11:51] greencis (~greencis@mm-87-11-84-93.mgts.dynamic.pppoe.byfly.by) joined #scummvm. [11:51] ThirdChoice (~User@ip138.net138.n37.ru) left irc: Ping timeout: 244 seconds [12:46] omer_mor (omermor@nat/google/x-qztwuejvkhspnchw) joined #scummvm. [12:46] Nick change: omer_mor -> omer_mor|work [12:49] I think I found a solution, can someone take a look? https://goo.gl/28Gnbv [13:36] Littleboy (~littleboy@c-24-147-104-194.hsd1.ma.comcast.net) joined #scummvm. 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[15:59] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [16:06] Schnabeltierchen (~Schnabelt@xdsl-89-0-124-31.netcologne.de) returned to #scummvm. [16:08] m_kiewitz: can i just unconditionally patch away an entire script using script_patches? [16:08] ??? [16:08] patch away an entire script? [16:08] you are talking about that benchmark thing in sci2? [16:09] yeah, script 64908 is the subroutine that does the benchmarking, so i want to just replace the subroutine with one that returns zero immediately [16:10] yes you can of course [16:11] although i guess the better solution would be to remove the speed throttler in frameout and do it in a different way [16:11] it would be nice i guess if scripts could detect less powerful machines and then disable animations etc. to improve performance [16:12] Strangerke|work (5bb7582b@gateway/web/freenode/ip.91.183.88.43) left irc: Quit: Bbl [16:18] _sev|work, Should design.h/cpp go into graphics too? [16:23] <_sev|work> blorente1: why do you need that? [16:24] I don't, it just seems pretty general [16:24] <_sev|work> I am not sure that this PICT format is universal [16:25] <_sev|work> if it happens that MacVenture uses the same format, then this should be renamed and go to image/ [16:26] Allright, perfect :) Thanks [16:26] I have a couple more questions, but they can wait :) [16:26] <_sev|work> shoot [16:26] <_sev|work> now, or I'll be online in an hour or so [16:28] Well, one is the enum thing that I have commented earlier. To port it between namespaces, I used an "ausiliary namespace" (https://goo.gl/28Gnbv), so that it doesn0t have to be Graphics::kSomeConstant all the time, and to avoid clashes with other potential GUIs [16:29] And the other one, whether the typedef Patterns should be renamed to something like MacPatterns, if it's going to be Mac-specific [16:29] Im just not sure what would be a better way [16:29] <_sev|work> blorente1: sorry, you're doing it incorrectly [16:29] <_sev|work> blorente1: first of all, you need only mac* files [16:30] giving fixed performance numbers seems like the safest way to be able to control against timing-related bugs [16:30] <_sev|work> blorente1: and then files like gui-console.cpp should belong to your engine [16:30] and, I doubt that the calibration they use would have any relation to slow machines running scummvm [16:30] <_sev|work> blorente1: unless you need exctly same thing. If so, then it must be refactored into more flexible thing [16:31] _sev|work: I know, gui-console is still in your engine [16:31] <_sev|work> blorente1: but so far I made universal only the window manager. And even that one is not universal enough, since the border drawing has a hardcoded style [16:31] <_sev|work> blorente1: menu should not be reused either [16:32] <_sev|work> blorente1: each application should have its own menu [16:32] <_sev|work> blorente1: so, define those constants for yourself [16:32] <_sev|work> MacMenuConstants is not needed [16:33] _sev|work: I'm a bit confused. The macmenu and macwindow files should be in graphics, right? And if I understand correctly, the constants are WAGE-specific [16:34] So I have to define them in some part of WAGE [16:36] Nick change: blorente1 -> blorente [16:37] <_sev|work> ah, I see what you mean [16:37] <_sev|work> sorry, those menu-related constants are leftover in the macmenu.h [16:37] <_sev|work> see, they are not used in macmenu.cpp at all [16:37] I know :) That was weird [16:38] <_sev|work> so you do not need to move them to common [16:38] <_sev|work> I'll move them to wage/something [16:38] <_sev|work> they actually belong to gui.h [16:38] Ok, meanwhile I can leave them in gui.h [16:38] Yeah, exactly :) [16:39] Okay, perfect :) Many many thanks [16:39] Oh, yeah, and what about the typedef Patterns? [16:39] <_sev|work> those are needed as they're used in number of places [16:40] <_sev|work> for font shadowing and desktop rendering [16:40] <_sev|work> and I was thinking that they actually need to be part of common code [16:40] <_sev|work> as they're highly reusable [16:40] Yeah, my quesiton was whether I should rename them to not be confused [16:40] <_sev|work> yes [16:40] <_sev|work> add Mac prefixes [16:40] Allright [16:41] Thanks a bunch, I'll get right to it [16:41] <_sev|work> You made me curious regarding the picture format [16:41] <_sev|work> it would be great if the code could be reused [16:42] <_sev|work> but in any case, I moved the low-level stuff to garphics/primitives.cpp already [16:42] <_sev|work> however, if you find out that the picture format is there, then it would let you to move that patterned thick pixel drawing routine to be generalized [16:42] <_sev|work> which then could be reused in number of places [16:45] I've added it to this week's planning :) [16:49] _sev|work (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [16:59] Gentle` (~tier@quassel/contributors/gentle) left irc: Ping timeout: 272 seconds [17:01] Gentle (~tier@quassel/contributors/gentle) joined #scummvm. [17:02] Tkachov (Tkachov@gateway/shell/fnordserver.eu/x-jsdsoyadxnzihhkw) left irc: Quit: https://fnordserver.eu [17:04] WooShell (~Markus@ipbcc329ed.dynamic.kabel-deutschland.de) joined #scummvm. [17:08] meow =^.^= [17:25] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) joined #scummvm. [17:33] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [17:34] _sev|work, clang says last[XY]Coord need global destructors - engines/scumm/he/moonbase/ai_main.cpp:169 [17:49] Tkachov (Tkachov@gateway/shell/fnordserver.eu/x-aapztoreyzrwvwzc) joined #scummvm. [17:53] m_kiewitz: is there some tool that makes it easier to generate patches, or at least to read the corresponding raw byte data from a disassembled script? [17:55] _sev, It turns out that macmenu.cpp does use some of the constants [17:55] unless you have updated since yesterday [18:00] snover: you can set a breakpoint on that function and then single step, that will give you opcodes + byte data [18:01] most of the time i use sci viewer to get the script and then use debugger to get the raw bytes [18:03] and you want to nuke the function anyway, so you will only need the first few opcodes [18:03] <_sev> blorente: those are related to the menu size, yes [18:04] <_sev> blorente: but you could just easily move them to macmenu.cpp and do not expose anywhere else [18:04] <_sev> salty-horse: yes, I use the same. My plan is to wrap it into a proper object. But first I have to fix bugs in it, so I could see that my refactoring doesn't break it [18:05] <_sev> salty-horse: as currently I'm pass an assert() this morning, but now to another assert() [18:05] yep, but I think it would be better to only put the general ones. For instance, the kMenuWeapons is not general enough. Okay :) [18:09] SylvainTV (~SylvainTV@LFbn-1-6090-118.w90-110.abo.wanadoo.fr) joined #scummvm. [18:09] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [18:09] <_sev> blorente: wait. are you talking about kMenu constants that they're used? [18:10] yes. To be specific, about the kMenuAction* bunch [18:10] and the kMenu* bunch [18:11] from the kMenu* bunch only high-level is used [18:11] and from the kMenuAction* bunch, only kMenuActionCommand is used. [18:15] girafe (~girafe@2a01:cb15:82aa:1200:20b3:23b3:aa1a:5296) joined #scummvm. [18:20] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [18:34] ive forgotten again how to start up in the debugger. what is the command line flag? [18:36] -d ? [18:42] that sets the debuglevel but i need to halt the vm at the start [18:42] couldve sworn there was one like debugonstart or something [18:43] or pauseonstart [18:44] aha. here it is. --debugflags=onstartup [19:03] snover (~Adium@unaffiliated/snover) left irc: Quit: Leaving. [19:47] LyTchet (~alexandre@host-95-182-242-222.dynamic.voo.be) joined #scummvm. [19:49] GitHub164 (~GitHub164@192.30.252.42) joined #scummvm. [19:49] [scummvm] Strangerke pushed 2 new commits to master: https://git.io/vrKSq [19:49] scummvm/master 93e0f8f Strangerke: AGOS: Fix uninitialized variables [19:49] scummvm/master b91d125 Strangerke: GNAP: Remove duplicate code in character [19:49] GitHub164 (GitHub164@192.30.252.42) left #scummvm. [19:54] waltervn (~waltervn@82-171-142-149.ip.telfort.nl) left irc: Quit: Leaving [19:58] GitHub153 (~GitHub153@192.30.252.40) joined #scummvm. [19:58] [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vrKH3 [19:58] scummvm/master 511b37b Strangerke: GNAP: Remove some more duplicate code [19:58] GitHub153 (GitHub153@192.30.252.40) left #scummvm. [20:14] ny00123 (~ny00123@46-116-85-1.bb.netvision.net.il) left irc: Quit: Leaving [20:34] GitHub170 (~GitHub170@192.30.252.40) joined #scummvm. [20:34] [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vrKby [20:34] scummvm/master be6f7c0 Strangerke: GNAP: Remove duplicate code. Renaming and cleanup. [20:34] GitHub170 (GitHub170@192.30.252.40) left #scummvm. [20:40] salty-horse (~salty-hor@unaffiliated/salty-horse) left irc: Ping timeout: 260 seconds [20:45] LyTchet (~alexandre@host-95-182-242-222.dynamic.voo.be) left irc: [20:54] snover (~Adium@unaffiliated/snover) joined #scummvm. [20:54] #scummvm: mode change '+o snover' by ChanServ!ChanServ@services. [21:14] GitHub0 (~GitHub0@192.30.252.40) joined #scummvm. [21:14] [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vr6eh [21:14] scummvm/master 2a36415 Strangerke: GNAP: Enlarge some arrays in the alien arcade game [21:14] GitHub0 (GitHub0@192.30.252.40) left #scummvm. [21:16] iskrich (d9c5081b@gateway/web/freenode/ip.217.197.8.27) left irc: Quit: Page closed [21:17] m_kiewitz: do you know why callk DisposeScript would read a uint16 instead of a byte for the parameter size? [21:18] i want to write `0x43, 0x03, 0x04` but it seems to require `0x43, 0x03, SIG_UINT16(0x04)` [21:18] blorente (~blorente@84.red-193-153-188.dynamicip.rima-tde.net) left irc: Quit: Probably just going to sleep. [21:19] or, well, i guess that should probaby be PATCH_UINT16 [21:24] it seems that's SCI32?! [21:25] in SCI1 it expects 0x43, 0x03, byte [21:25] in SCI2 it expects 0x43, 0x03, word [21:25] GitHub69 (~GitHub69@192.30.252.42) joined #scummvm. [21:25] [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vr6fw [21:25] scummvm/master a68ef2f Strangerke: GNAP: Initialize the members of CutScene [21:25] GitHub69 (GitHub69@192.30.252.42) left #scummvm. [21:25] well alright then! :o [21:25] dont ask me why, im not that into sci2+ [21:25] i wonder what huge things they thought they would be passing to kernel calls [21:27] aha, i see it now, deep in script_adjust_opcode_formats [21:27] thanks for the pointer [21:33] Port build status changed with a68ef2fd: Failure: master-gp2xwiz, master-osx_intel, master-caanoo, master-gp2x, master-amigaos4, master-openpandora, master-motomagx [21:33] oups. [21:37] Action: Strangerke slaps MSVC [21:37] GitHub179 (~GitHub179@192.30.252.45) joined #scummvm. [21:37] [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vr6UP [21:37] scummvm/master f37bfb4 Strangerke: GNAP: Remove extra semi-column [21:37] GitHub179 (GitHub179@192.30.252.45) left #scummvm. [21:43] Port build status changed with f37bfb46: Success: master-gp2xwiz, master-osx_intel, master-caanoo, master-gp2x, master-amigaos4, master-openpandora, master-motomagx [21:43] ajax16384 (~User@ip33.net130.n37.ru) left irc: Read error: Connection reset by peer [22:02] frankyboy_ (~franky@ppp91-78-195-201.pppoe.mtu-net.ru) joined #scummvm. [22:21] snover1 (~Adium@unaffiliated/snover) joined #scummvm. [22:21] #scummvm: mode change '+o snover1' by ChanServ!ChanServ@services. [22:22] snover (~Adium@unaffiliated/snover) left irc: Disconnected by services [22:22] Nick change: snover1 -> snover [22:22] ¯\_(Ä)_/¯ [22:28] WooShell (~Markus@ipbcc329ed.dynamic.kabel-deutschland.de) left irc: Quit: Zu gotdy od mpy nrmy stpimf. Zu drvpmf zrsmd aogy jrt iq pt viy jrt yp yjr htpimf. [23:53] frankyboy_ (~franky@ppp91-78-195-201.pppoe.mtu-net.ru) left irc: Read error: Connection reset by peer [00:00] --- Wed May 25 2016