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[01:59] <GitHub159> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vN4T7
[01:59] <GitHub159> scummvm/master e96d32e Paul Gilbert: XEEN: Fix armor class calculations
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[02:56] <snover> hm. how did i break loading this old pq4 save&
[02:58] <dreammaster> Heh. I've wondered similar myself on occasion, when trying to open up savegames from some of the really old unresolved bugs. ;P
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[02:59] <snover> one of the sound objects in the old save game doesnt exist at restore time
[03:00] <snover> i wonder if it shows up again sometime later and the problem is that the new sound code is trying to write to it too early
[03:02] <snover> this sound object looks funky.
[03:02] <snover> i wonder if the *old* sound save code was broken.
[03:05] <dreammaster> Well, that's certainly possible. Sometimes, looking at some of the earliest code I wrote, I have to wonder what the heck I was doing.. :)
[03:17] <snover> its looking like a problem with the old sound save code. there is a saved sound object which has a totally blank state and it doesnt point to a valid VM object.
[03:19] <snover> so when the new accurate save code goes to clear a property on the VM object, it crashes
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[03:36] <GitHub91> [scummvm] csnover pushed 1 new commit to master: https://git.io/vN4qA
[03:36] <GitHub91> scummvm/master 9518fd7 David Fioramonti: SCI32: Fix PQ4 Barbie shoe points patch selector...
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[03:36] <GitHub194> [scummvm] csnover closed pull request #1107: SCI32: Fix PQ4 Barbie patch Selector (master...PQ4_BarbiePointsSelector) https://git.io/vNJOv
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[03:36] <Lightkey> dreammaster: you hear? :-)
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[03:37] <GitHub185> [scummvm] csnover pushed 1 new commit to branch-2-0: https://git.io/vN4qp
[03:37] <GitHub185> scummvm/branch-2-0 d5488e1 David Fioramonti: SCI32: Fix PQ4 Barbie shoe points patch selector...
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[03:42] <GitHub12> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vN4mm
[03:42] <GitHub12> scummvm/master 2410da0 Paul Gilbert: XEEN: Add spells debugger command to give party all the spells
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[05:23] <snover> the backup mount wasnt mounted again on vm2 because a dependent service werent running, so ive enabled that and set it to start on reboot and put in some basic security rules and fixed smartd to actually monitor the disks.
[05:27] <snover> wasnt
[05:27] <snover> english
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[17:22] <rootfather> hello my dear adventurers :)
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[17:22] <rootfather> I just noticed that building on msys2/mingw64 is currently completely kaputt
[17:22] <rootfather> https://paste.static.lu/?89a90e6605b35320#vbtiM9kq/9Zq9ceCxenqxssQAZdQ/D8nyAqbVU293aY=
[17:26] <rootfather> seems to be not a bug in the codebase, since building fails on v2.0.0 too which worked fine last time I checked
[17:27] <rootfather> so some update in the compiler toolchain or a lib broke it :/
[17:27] <rootfather> any clues?
[17:30] <wjp> that does sound like us
[17:32] <wjp> don't have time to look closely, but it's an effect of the FAKE_FILE in backends/platform/sdl/sdl-sys.h
[17:33] <wjp> it's a bit unfortunate sdl-sys.h is getting included outside of the backend code
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[17:33] <wjp> do things build with --disable-eventrecorder?
[17:35] <rootfather> let me see
[17:36] <rootfather> yep works
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[17:42] <wjp> and with a #define FORBIDDEN_SYMBOL_EXCEPTION_FILE at the top of gui/EventRecorder.cpp ?
[17:44] <rootfather> sorry, broken with --disable-eventrecorder too
[17:44] <rootfather> C++ backends/graphics/opengl/pipelines/clut8.o
[17:44] <rootfather> In file included from C:/msys64/mingw64/include/SDL2/SDL_stdinc.h:66:0,
[17:44] <rootfather> from C:/msys64/mingw64/include/SDL2/SDL_main.h:25,
[17:44] <rootfather> from C:/msys64/mingw64/include/SDL2/SDL.h:32,
[17:44] <rootfather> from ./backends/platform/sdl/sdl-sys.h:151,
[17:44] <rootfather> from ./backends/graphics/opengl/opengl-sys.h:30,
[17:44] <rootfather> from backends/graphics/opengl/context.cpp:23:
[17:44] <rootfather> C:/msys64/mingw64/x86_64-w64-mingw32/include/wchar.h:55:23: error: conflicting declaration of C function 'FAKE_FILE* __acrt_iob_func(unsigned int)'
[17:44] <rootfather> _CRTIMP FILE *__cdecl __acrt_iob_func(unsigned index);
[17:45] <rootfather> and numerous other error referring to FAKE_FILE*
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[17:55] <GitHub111> [scummvm] rootfather pushed 1 new commit to master: https://git.io/vNBuU
[17:55] <GitHub111> scummvm/master 168c7a2 rootfather: DOC: Update Starship Titanic instructions in German README file
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[18:08] <travis-ci> scummvm/scummvm#5235 (master - 168c7a2 : rootfather): The build passed.
[18:08] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/2410da08f793...168c7a298d02
[18:08] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/329990570
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[18:52] <GitHub102> [scummvm] rootfather pushed 1 new commit to master: https://git.io/vNBwK
[18:52] <GitHub102> scummvm/master a459d77 rootfather: DOC: Fix readme in LIESMICH
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[19:16] <criezy> Good evening
[19:18] <rootfather> hi creiezy
[19:18] <rootfather> criezy, sorry ^^
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[22:42] <Strangerke> hey dreammaster :)
[22:44] <dreammaster> G'day :)
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[23:06] <GitHub191> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vNRJx
[23:06] <GitHub191> scummvm/master e20a463 Paul Gilbert: XEEN: Fix display of text in bottom screen dialogs
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[23:34] <GitHub177> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vNRkw
[23:34] <GitHub177> scummvm/master edef1d5 Paul Gilbert: XEEN: Fix display of water tiles on the outdoors minimap
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[00:00] --- Thu Jan 18 2018