[Back to Index]

  

[00:29] --> dos11 joined #scummvm.
[00:30] <-- dos1 left irc: Read error: Connection reset by peer
[00:30] Nick change: dos11 -> dos1
[00:35] <-- Henke37 left irc: Quit: ERR_SHUTDOWN
[00:53] --> GitHub170 joined #scummvm.
[00:53] <GitHub170> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/virng
[00:53] <GitHub170> scummvm/master b93b8f8 Paul Gilbert: XEEN: Fleshing out music player
[00:53] GitHub170 (GitHub170@192.30.252.46) left #scummvm.
[01:25] --> omer_mor joined #scummvm.
[01:27] <-- omer_mor_ left irc: Ping timeout: 260 seconds
[01:38] --> Vampire0 joined #scummvm.
[02:00] <-- Dominus left irc: Ping timeout: 248 seconds
[02:01] --> Dominus joined #scummvm.
[02:01] <-- Dominus left irc: Changing host
[02:01] --> Dominus joined #scummvm.
[02:17] --> GitHub184 joined #scummvm.
[02:17] <GitHub184> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/virlF
[02:17] <GitHub184> scummvm/master a06d1b7 Paul Gilbert: XEEN: Implemented frequency shifting in music driver
[02:17] GitHub184 (GitHub184@192.30.252.40) left #scummvm.
[02:20] <-- snover left irc: Quit: Leaving.
[03:04] --> GitHub182 joined #scummvm.
[03:04] <GitHub182> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/virB4
[03:04] <GitHub182> scummvm/master 2042133 Paul Gilbert: XEEN: Added music playback interface methods
[03:04] GitHub182 (GitHub182@192.30.252.34) left #scummvm.
[03:06] --> Littleboy joined #scummvm.
[03:06] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services.

[03:32] <-- dreammaster left irc:
[03:42] --> omer_mor_ joined #scummvm.
[03:44] <-- omer_mor left irc: Ping timeout: 260 seconds
[04:02] <-- exmensa left irc:
[04:02] --> Polynomial-C joined #scummvm.
[04:03] <-- Poly-C left irc: Ping timeout: 240 seconds
[04:08] <-- jammm left irc: Read error: Connection reset by peer
[04:09] --> jamm joined #scummvm.
[04:56] --> omer_mor joined #scummvm.
[04:58] <-- omer_mor_ left irc: Ping timeout: 260 seconds
[05:33] --> rootfather joined #scummvm.
[05:33] <-- rootfather left irc: Changing host
[05:33] --> rootfather joined #scummvm.
[05:33] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services.
[05:33] <-- rootfather left irc: Changing host
[05:33] --> rootfather joined #scummvm.
[05:33] #scummvm: mode change '+o rootfather' by herbert.freenode.net
[05:47] --> GitHub146 joined #scummvm.
[05:47] <GitHub146> [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vir2Q
[05:47] <GitHub146> scummvm/master cb2b1b1 Strangerke: DM: Some renaming and refactoring in Gfx
[05:47] GitHub146 (GitHub146@192.30.252.42) left #scummvm.
[06:02] <-- bgK left irc: Ping timeout: 250 seconds
[06:10] --> _sev|work joined #scummvm.
[06:10] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services.
[06:13] <-- cYmen left irc: Remote host closed the connection
[06:15] --> cYmen joined #scummvm.
[06:55] <-- rootfather left irc: Ping timeout: 240 seconds
[06:58] --> rootfather joined #scummvm.
[06:58] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services.
[07:00] --> m_kiewitz joined #scummvm.
[07:00] <-- m_kiewitz left irc: Changing host
[07:00] --> m_kiewitz joined #scummvm.
[07:00] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services.
[07:08] <-- t0by left irc: Quit: Bye!
[07:08] --> t0by joined #scummvm.
[07:08] <-- t0by left irc: Client Quit
[07:08] --> t0by joined #scummvm.
[07:08] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services.
[07:12] --> ajax16384 joined #scummvm.
[07:12] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[07:14] --> waltervn joined #scummvm.
[07:14] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services.
[07:15] <waltervn> morning
[07:16] <rootfather> hi waltervn
[07:49] <-- Vampire0 left irc: Ping timeout: 265 seconds
[07:59] <madmoose> hiya
[07:59] <rootfather> hi madmoose
[08:01] <-- heroux left irc: Ping timeout: 265 seconds
[08:02] --> Vampire0 joined #scummvm.
[08:10] <-- TMM left irc: Ping timeout: 265 seconds
[08:17] --> GitHub135 joined #scummvm.
[08:17] <GitHub135> [scummvm-web] fuzzie pushed 1 new commit to master: https://git.io/virMH
[08:17] <GitHub135> scummvm-web/master 3c066ae Alyssa Milburn: WEB: Add Mystery House PD download, plus ugly icon.
[08:17] GitHub135 (GitHub135@192.30.252.45) left #scummvm.
[08:17] --> Strangerke|work joined #scummvm.
[08:17] <fuzzie> yay, that actually works
[08:18] <Strangerke|work> hi guys
[08:19] --> GitHub144 joined #scummvm.
[08:19] <GitHub144> [scummvm-web] fuzzie pushed 1 new commit to master: https://git.io/virDe
[08:19] <GitHub144> scummvm-web/master 998e6ce Alyssa Milburn: WEB: Announce ADL testing
[08:19] GitHub144 (GitHub144@192.30.252.41) left #scummvm.
[08:19] <fuzzie> and that does not. shit.
[08:19] <rootfather> hi fuzzie Strangerke|work
[08:20] <fuzzie> noooo
[08:20] <fuzzie> ok
[08:21] --> GitHub24 joined #scummvm.
[08:21] <GitHub24> [scummvm-web] fuzzie pushed 1 new commit to master: https://github.com/scummvm/scummvm-web/commit/cc9c513dfa184f5e0f00ef522bb99d153e3c4766
[08:21] <GitHub24> scummvm-web/master cc9c513 Alyssa Milburn: WEB: Fix URL in ADL announcement post.
[08:21] GitHub24 (GitHub24@192.30.252.41) left #scummvm.
[08:21] Action: fuzzie cries
[08:21] <fuzzie> why do you guys even let me have push access
[08:21] <fuzzie> I am clearly incapable of computer
[08:21] <rootfather> fuzzie correct url is https://www.scummvm.org/games/#mysthous
[08:21] <rootfather> oh, I see you figured it out
[08:22] --> GitHub70 joined #scummvm.
[08:22] <GitHub70> [scummvm-web] fuzzie pushed 1 new commit to master: https://git.io/virD8
[08:22] <GitHub70> scummvm-web/master 693a30b Alyssa Milburn: WEB: Actually fix URL in ADL post. Maybe?
[08:22] GitHub70 (GitHub70@192.30.252.45) left #scummvm.
[08:22] <fuzzie> rootfather: thanks anyway <3
[08:22] <fuzzie> it has been unusually hot here for the last few days and I am very sleepy and stupid
[08:22] <fuzzie> but it's okay, the post blames waltervn \o/
[08:22] <fuzzie> hopefully it's all good now
[08:23] <_sev|work> fuzzie: should I put it live?
[08:23] <waltervn> thanks fuzzie!
[08:23] <fuzzie> it is all live
[08:23] <_sev|work> ah, great
[08:24] <fuzzie> if I didn't do anything stupid
[08:24] --> heroux_ joined #scummvm.
[08:24] <fuzzie> then maybe it needs to go to facebook or so? or is that automagical?
[08:24] <_sev|work> fuzzie, waltervn: Do you have a screenshot which I post together with the post?
[08:24] Nick change: heroux_ -> heroux
[08:24] <_sev|work> I disabled the magic, as it provides badly formatted posts
[08:24] <_sev|work> so these days I prefer to do it manually
[08:25] <_sev|work> fuzzie: thus, a screenshot would be lovely
[08:25] <fuzzie> I wonder which screen is best
[08:26] <fuzzie> http://fuzzie.org/mysteryhouse.png might be simplest one?
[08:26] <fuzzie> or we could show the first game screen
[08:26] <_sev|work> I was hoping for a gameplay shot
[08:27] <fuzzie> e.g. http://fuzzie.org/mysteryhouse2.png
[08:27] <fuzzie> waltervn: poke, any opinion? :p
[08:27] <_sev|work> maybe something deeper in game
[08:27] <fuzzie> maybe also in colour mode
[08:27] <_sev|work> I always was amused by symmetry of that pine :)
[08:28] <rootfather> "symmetry" :P
[08:28] <waltervn> also in the cases where doors can be opened, it looks like the whole image was redrawn again by hand
[08:28] <rootfather> powered by Microsoft Paint
[08:28] <fuzzie> e.g. http://fuzzie.org/mysteryhouse3.png ?
[08:29] <waltervn> do we really want color mode on?
[08:29] <fuzzie> well, that's why I poked you :)
[08:29] <fuzzie> I think it makes it look more interesting
[08:30] <waltervn> heh
[08:30] <waltervn> unfortunately it also makes stuff unreadable
[08:30] <fuzzie> which is probably what you want here
[08:30] <_sev|work> fuzzie: I think that one looks perfect
[08:31] <_sev|work> fuzzie: you also need to post it to the forums
[08:32] <fuzzie> okay
[08:37] <fuzzie> (aaaa bbcode)
[08:38] <_sev|work> let's experiment with a Note format on the FB
[08:38] <_sev|work> the note has been published:
[08:38] <_sev|work> https://www.facebook.com/ScummVM/
[08:41] <fuzzie> http://forums.scummvm.org/viewtopic.php?p=83265
[08:41] <fuzzie> _sev|work: nice. thanks!
[08:41] <fuzzie> that looks really fancy
[08:42] <Endy> wow that does look fancy indeed
[08:44] <m_kiewitz> fuzzie: where's that 29x29 picture?
[08:44] <waltervn> fuzzie, _sev|work: thanks!
[08:47] <fuzzie> m_kiewitz: https://www.scummvm.org/games/#mysthous
[08:47] <m_kiewitz> ahhh
[08:47] <fuzzie> I gave up and just wrote "plus ugly icon" in commit message :p
[08:47] <m_kiewitz> no dead person's head :(
[08:47] <m_kiewitz> it's really public domain? that's weird
[08:48] <fuzzie> back in the naive days
[08:49] <fuzzie> when copyright holders didn't see the need to hold onto their stuff forever..
[08:50] --> TMM joined #scummvm.
[08:50] <fuzzie> m_kiewitz: it even says it's public domain when you run it :)
[08:51] <m_kiewitz> someone could have hacked that in :P
[08:51] <fuzzie> yeah, that would be an awful lot of work, including the request for donating to their charity :-P
[08:51] <m_kiewitz> really weird, it's only that one game? The others are not?
[08:51] <fuzzie> and Sierra would be kind of strange leaving that in their official releasesw... :p
[08:51] <fuzzie> yeah it was just their first game
[08:51] <fuzzie> as a promotional thing basically.
[08:52] <fuzzie> at the point where the game was like 7 years old and clearly not valuable any more.
[08:53] <m_kiewitz> ah now that's nice of them
[08:53] <m_kiewitz> well the physical discs nowadays are quite valuable :P
[08:53] <fuzzie> yeah, tell us about it.
[08:53] <fuzzie> sigh
[08:54] <m_kiewitz> im looking for the Japanese versions for a month now, not a single one showed up...
[08:58] <-- Lightkey left irc: Ping timeout: 250 seconds
[09:09] --> GitHub39 joined #scummvm.
[09:09] <GitHub39> [scummvm] BenCastricum opened pull request #827: I18N: Update dutch translation (master...po_nl-nl) https://git.io/vir7Z
[09:09] GitHub39 (GitHub39@192.30.252.41) left #scummvm.
[09:10] --> Lightkey joined #scummvm.
[09:24] <-- Cruel` left irc: Quit: Leaving
[09:26] <-- jamm left irc: Read error: Connection reset by peer
[09:45] --> Henke37 joined #scummvm.
[09:51] <-- heroux left irc: Ping timeout: 265 seconds
[09:51] --> heroux joined #scummvm.
[10:14] --> GitHub136 joined #scummvm.
[10:14] <GitHub136> [scummvm-web] rootfather pushed 2 new commits to master: https://git.io/virxA
[10:14] <GitHub136> scummvm-web/master 615bc57 Lothar Serra Mari: WEB: Translate 1.9.0 testing announcement to German
[10:14] <GitHub136> scummvm-web/master 3de2e1b Lothar Serra Mari: WEB: Translate ADL announcement to German
[10:14] GitHub136 (GitHub136@192.30.252.46) left #scummvm.
[10:15] <rootfather> can someone please update the site? :)
[10:21] <fuzzie> done
[10:21] <fuzzie> thanks
[10:32] <-- rootfather left irc: Ping timeout: 240 seconds
[10:33] --> bgK joined #scummvm.
[10:33] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services.
[10:59] --> _sev|work_ joined #scummvm.
[11:00] #scummvm: mode change '+o _sev|work_' by ChanServ!ChanServ@services.
[11:00] <-- _sev|work left irc: Read error: Connection reset by peer
[11:05] <-- ajax16384 left irc: Read error: Connection reset by peer
[11:10] <-- heroux left irc: Ping timeout: 248 seconds
[11:21] --> ajax16384 joined #scummvm.
[11:21] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[11:23] --> heroux joined #scummvm.
[11:35] --> deitario1 joined #scummvm.
[11:37] <deitario1> I don't have time to spare to play through them right now, but I have the "Apple 2 versions plus emulator" release of Mystery House, Mission Asteroid, and Time Zone from the 1997 King's Quest Collection release. Is there anything I can do to help, given my lack of time?
[11:40] <-- t0by left irc: Ping timeout: 240 seconds
[11:43] <_sev|work_> deitario1: that's question to waltervn or fuzzie
[11:43] Nick change: _sev|work_ -> _sev|work
[11:44] --> t0by joined #scummvm.
[11:44] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services.
[11:53] <-- ajax16384 left irc: Quit: Leaving
[11:54] <-- Strangerke|work left irc: Ping timeout: 240 seconds
[11:55] <-- t0by left irc: Ping timeout: 265 seconds
[11:56] <-- _sev|work left irc: Quit: This computer has gone to sleep
[12:01] --> t0by joined #scummvm.
[12:01] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services.
[12:01] <fuzzie> deitario1: if you don't have time then I don't really think so, unfortunately
[12:12] <-- t0by left irc: Remote host closed the connection
[12:13] --> t0by joined #scummvm.
[12:13] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services.
[12:19] --> ajax16384 joined #scummvm.
[12:19] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[12:25] --> GitHub169 joined #scummvm.
[12:25] <GitHub169> [scummvm] bgK pushed 2 new commits to master: https://git.io/viotM
[12:25] <GitHub169> scummvm/master 4c7d3c1 Bastien Bouclet: MOHAWK: Change the game ID for the making of Myst to lowercase...
[12:25] <GitHub169> scummvm/master 7155f14 Bastien Bouclet: CREATE_PROJECT: Use SDL_Net2 when building with SDL2 for cmake
[12:25] GitHub169 (GitHub169@192.30.252.41) left #scummvm.
[12:33] --> NuSuey joined #scummvm.
[13:00] --> Strangerke|work joined #scummvm.
[13:02] --> _sev|work joined #scummvm.
[13:02] <-- _sev|work left irc: Changing host
[13:02] --> _sev|work joined #scummvm.
[13:02] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services.
[13:05] --> TAS-2012v joined #scummvm.
[13:06] <-- TAS_2012v left irc: Ping timeout: 244 seconds
[13:06] Nick change: TAS-2012v -> TAS_2012v
[13:09] --> snover joined #scummvm.
[13:09] #scummvm: mode change '+o snover' by ChanServ!ChanServ@services.
[13:11] <-- ajax16384 left irc: Read error: Connection reset by peer
[13:11] --> ajax16384 joined #scummvm.
[13:11] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[13:12] <-- _sev|work left irc: Quit: This computer has gone to sleep
[13:15] --> Littleboy joined #scummvm.
[13:15] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services.
[13:33] --> _sev|work joined #scummvm.
[13:33] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services.
[13:36] --> GitHub166 joined #scummvm.
[13:36] <GitHub166> [scummvm] lubomyr opened pull request #828: ANDROIDSDL: Enabled mt32emu (master...master) https://git.io/vionx
[13:36] GitHub166 (GitHub166@192.30.252.40) left #scummvm.
[13:51] <-- _sev|work left irc: Quit: This computer has gone to sleep
[14:17] <-- waltervn left irc: Quit: Leaving
[14:28] <snover> good news everybody. for the sci32 games that use the standard save/load dialogue its possible to support more than 20 games with native save/load enabled
[14:30] <-- ajax16384 left irc: Quit: Leaving
[14:46] --> waltervn joined #scummvm.
[14:46] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services.
[14:49] --> pitoloko joined #scummvm.
[14:50] <pitoloko> Hi, i'm trying for hours to register in the damn scummvm forum but I don't know the answer
[14:50] <pitoloko> THIS IS RIDICULOUS that a website asks a question like that
[14:50] <pitoloko> i TRIED Flight of the Amazon Queen
[14:50] <pitoloko> Queen
[14:50] <pitoloko> queen's
[14:50] <pitoloko> ALL
[14:50] <fuzzie> it asks for 'husband'
[14:51] <pitoloko> this is NOT GOOD for a non-english user that attempts to register
[14:51] <snover> that question really ought to be changed to something else
[14:51] <fuzzie> we should also add a note that people can come on IRC or e-mail..
[14:51] <pitoloko> then the answer is "husband"?
[14:51] <fuzzie> that one is rather more confusing than usual yes :/
[14:51] <fuzzie> pitoloko: 'king', I assume
[14:52] <fuzzie> if not then please complain some more
[14:52] <madmoose> wow, I don't understand the question...
[14:52] <pitoloko> why i need to be a game-freak to try solve this question????
[14:52] <pitoloko> it is supposed to be a vip social club???
[14:53] <pitoloko> because seems that
[14:53] <fuzzie> it's very english-centric
[14:53] <pitoloko> too much requisites
[14:53] <fuzzie> I wouldn't have thought it a problem, but I am native English speaker
[14:54] <madmoose> I thought I was pretty fluent in English
[14:54] <snover> i wouldnt have been able to answer that question
[14:54] <pitoloko> ok finally I got the answer
[14:54] <pitoloko> thanks to the guy who told me
[14:54] <pitoloko> and sorry for my english
[14:54] <madmoose> pitoloko: Your english is fine
[14:55] <pitoloko> I just wanted to register in the forum to launch a question about broken sword 2 but... now seeying the activity in this channel I think I could ask here?
[14:55] <fuzzie> sure
[14:56] <pitoloko> ok thanks
[14:56] <pitoloko> just... how I can play it in spanish?
[14:56] <pitoloko> I can?
[14:56] <fuzzie> not sure we'll be helpful though... a lot more people see the forums
[14:58] <madmoose> If I try to reset my forum password, I get "Not Authorised" when I click on the reset link
[14:58] <fuzzie> I think original Broken Sword 2 is only one language, so you need to buy a Spanish version?
[14:58] --> criezy joined #scummvm.
[14:58] #scummvm: mode change '+o criezy' by ChanServ!ChanServ@services.
[14:59] <fuzzie> not sure about the gog releases
[14:59] <pitoloko> I'm very, very new using ScummVM, I downloaded it today, and I would like to play Broken Sword II in Spanish lang, but I'm not sure whether it is possible, seems only "cut scenes" are translated?
[15:00] <pitoloko> I have the original CD's in Spanish, but I'm also not sure whether the end-user (me) could sue ScummVM to do the "game rip"
[15:01] <fuzzie> the original CDs are fine, you just copy the files from them
[15:01] <pitoloko> oh, cool!!!
[15:01] <fuzzie> http://wiki.scummvm.org/index.php/Datafiles#Broken_Sword_II:_The_Smoking_Mirror
[15:02] <pitoloko> thanks, I'm gonna try it
[15:02] <fuzzie> ^- that has details
[15:03] <pitoloko> maybe I could support ScummVM by sending to author(s) the spanish data files?
[15:03] <pitoloko> there is any forum section or mail for that, you know?
[15:04] <criezy> The Spanish version should already be supported by ScummVM.
[15:04] <criezy> And we already have it (it is available on GoG).
[15:04] <pitoloko> it isn't, when I play it voices and dialogs are in english
[15:04] <pitoloko> I selected spanish in the ScummVM menu
[15:04] <pitoloko> Broken Sword (part 1) works fine, but Broken Sword 2 is not in spanish
[15:04] <pitoloko> maybe a bug?
[15:05] <criezy> For the moment I only have the French and English version (and I just verified they are in French and English respectively).
[15:06] <criezy> Give me a moment to download the Spanish version and check...
[15:06] <pitoloko> ok thankyou
[15:06] <pitoloko> of course
[15:06] --> ajax16384 joined #scummvm.
[15:06] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[15:06] <fuzzie> I guess saying 'not sure about the gog releases' just as criezy came in was good timing :)
[15:07] <criezy> Actually, I was just realising that they only have the original in English I think (and the remastered in the usual EFIGS).
[15:10] <pitoloko> seems my spanish iso is broken then I cannot use it
[15:10] <pitoloko> I read it is "friendware"
[15:10] <pitoloko> that means it is legal to download from anywhere?
[15:10] <pitoloko> would be great if you guys could supply a download url
[15:10] <pitoloko> if not, then I understand
[15:10] <criezy> It's not available for free, but it can be bought in various places.
[15:11] <pitoloko> oh, ok
[15:13] <criezy> I am not sure I have the Spanish version actually. Looking at my CD collection so far I found the English, French and German versions.
[15:13] <pitoloko> fine fine my isos were ok just this damn winrar wouldn't open them
[15:13] <criezy> They all play in their intended language though.
[15:15] <pitoloko> I'm extracting contents from ISO I will try in some minutes
[15:15] <pitoloko> I think I did it wrong the other time because I tried this: http://www.emuparadise.me/ScummVM_Games/Broken_Sword_2_The_Smoking_Mirror_(CD_Windows)/95786
[15:16] <criezy> Please don't post links to websites whose legality is questionable.
[15:16] <pitoloko> sorry and, understood!
[15:18] <pitoloko> the thing is I don't have a "music.clu" file on CD1 as said here: http://wiki.scummvm.org/index.php/Datafiles#Broken_Sword_II:_The_Smoking_Mirror
[15:19] <pitoloko> It exists only in my CD2
[15:19] <pitoloko> that would be a problem?
[15:19] <pitoloko> same for speech.clu
[15:21] <criezy> Yes that would be a problem. The music and specch files from the two CD's are different, so you need both.
[15:24] <criezy> fuzzie: is the plan for ADL to include it in the 1.9.0 release?
[15:25] <criezy> Also should the engine be moved to the "Completed Engines in the Latest Unstable Version" part of the engine list? It is currently listed as In-Progress.
[15:25] <deitario1> pitoloko: This remastered release is only $6 ($3 or less if you wait for a sale) and includes the original data files, bundled with pre-configured Windows and Linux ScummVM builds --> https://www.gog.com/game/broken_sword_2__the_smoking_mirror
[15:26] <deitario1> (Click "more" on the "Included goodies" line and look for the (original game, ...) entries.)
[15:27] <criezy> But the original is only in English I think? I can't seem to find other languages (while the remastered version is available in several languages).
[15:27] <pitoloko> Thankyou for the info, but I preffer to play Broken Sword II original to remember those old days
[15:28] <pitoloko> I found all the required files on another hard-drive
[15:28] <deitario1> pitoloko: I just said that it INCLUDES all of the data files from the original.
[15:28] <pitoloko> just one last question please: I need to copy the Clusters and Smacks folder as is (preserving the directory names)
[15:28] <pitoloko> or I need to copy and merge all the files
[15:28] <deitario1> pitoloko: The "included goodies" include ScummVM+Datafiles for the original, ready to play.
[15:29] <fuzzie> criezy: I think if it tests ok :)
[15:29] <fuzzie> but I'm still melting in the crazy European heat
[15:29] <deitario1> fuzzie: I don't know about Broken Sword 2, but some games definitely will start up under ScummVM, but then crap out part-way through with complaint about missing data files if you didn't copy everything properly.
[15:30] <deitario1> s/with complaint/with a complaint/
[15:30] <pitoloko> hmmm...
[15:31] --> girafe joined #scummvm.
[15:31] <-- TMM left irc: Quit: Ex-Chat
[15:31] <criezy> fuzzie: so it is normal that is it not in the NEWS file yet? Addition is pending test results?
[15:32] <criezy> Hopefully I will have some time next week to play MH as I have several hours of trains to go to a consortium meeting in France (and come back hopefully).
[15:33] <deitario1> Oh, while it's on my mind, am I correct in assuming that the effort to make the Discworld games freeware is dead in the water? I've got Discworld 2 and Discworld Noir on order from eBay sellers (the latter for my Win98 nostalgia PC) but the first Discworld game is still nothing more than an eBay watch for me.
[15:33] <pitoloko> well I just will download the emuparadise's scummvm config of the english game to see how it is structured and then I reconstruct it using my spanish files
[15:33] <pitoloko> you guys did a great tool/emulator, really I was impressed
[15:33] <pitoloko> thanks for yout patience attending this newbie user
[15:33] <pitoloko> your*
[15:34] <pitoloko> bb!
[15:34] <deitario1> Ahh, spanish original. That's what I was missing.
[15:35] <-- pitoloko left irc: Quit: Page closed
[15:36] <criezy> In my case I have all the clu files in the same directory and a sub-directory named 'video' with cutscenes files.
[15:41] --> ny00123 joined #scummvm.
[15:43] <-- snover left irc: Quit: Leaving.
[15:56] --> exmensa joined #scummvm.
[15:58] <-- ajax16384 left irc: Read error: Connection reset by peer
[16:00] <-- t0by left irc: Ping timeout: 260 seconds
[16:11] --> TMM joined #scummvm.
[16:24] <m_kiewitz> snover: w/ script patch I guess?
[16:24] <m_kiewitz> or can we just give them more than 20 and they are able to handle them already?
[16:29] --> Cruel` joined #scummvm.
[16:34] <-- Strangerke|work left irc: Quit: Page closed
[17:00] --> LyTchet joined #scummvm.
[17:03] --> WooShell joined #scummvm.
[17:03] <WooShell> meow =^.^=
[17:08] --> GitHub73 joined #scummvm.
[17:08] <GitHub73> [scummvm] sev- pushed 3 new commits to master: https://git.io/viobU
[17:08] <GitHub73> scummvm/master 20cdb01 Eugene Sandulenko: FULLPIPE: Added debug info to scene28
[17:08] <GitHub73> scummvm/master 1d6d111 Eugene Sandulenko: FULLPIPE: Fix navigation in scene28
[17:08] <GitHub73> scummvm/master 0f955b4 Eugene Sandulenko: FULLPIPE: Some renames in scene28
[17:08] GitHub73 (GitHub73@192.30.252.42) left #scummvm.
[17:10] LyTchet (alexandre@host-95-182-242-222.dynamic.voo.be) left #scummvm.
[18:05] --> frankyboy_ joined #scummvm.
[18:33] deitario1 (ssokolow@moinmoin/fan/deitarion) left #scummvm ("PING 1473964414").
[18:54] --> SylvainTV joined #scummvm.
[18:54] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services.
[19:08] --> salty-horse joined #scummvm.
[19:08] <-- salty-horse left irc: Changing host
[19:08] --> salty-horse joined #scummvm.
[19:08] #scummvm: mode change '+o salty-horse' by ChanServ!ChanServ@services.
[19:09] --> Strangerke_ joined #scummvm.
[19:11] <-- Strangerke left irc: Ping timeout: 240 seconds
[19:11] Nick change: Strangerke_ -> Strangerke
[19:22] --> rootfather joined #scummvm.
[19:22] #scummvm: mode change '+o rootfather' by ChanServ!ChanServ@services.
[19:31] --> GitHub148 joined #scummvm.
[19:31] <GitHub148> [scummvm] waltervn pushed 1 new commit to master: https://git.io/viKsC
[19:31] <GitHub148> scummvm/master 6e8d695 Walter van Niftrik: ADL: Add md5sum for hires4-atari disk side 1B
[19:31] GitHub148 (GitHub148@192.30.252.45) left #scummvm.
[19:33] <waltervn> unfortunately, the budget version we got from ebay appears to be missing disk 2 :/
[19:36] <m_kiewitz> nooooo
[19:36] <m_kiewitz> budget version?
[19:37] <waltervn> yes, you know, cheap re-release
[19:37] <-- frankyboy_ left irc: Remote host closed the connection
[19:39] <m_kiewitz> and you didn't check for that disc? Or you didn't even know that there is supposed to be another disc?
[19:42] <-- rootfather left irc: Ping timeout: 240 seconds
[19:43] --> GitHub163 joined #scummvm.
[19:43] <GitHub163> [scummvm-web] criezy pushed 1 new commit to master: https://github.com/scummvm/scummvm-web/commit/0592e4b2e11e0f2926f72516e85aacdf4bd47e2d
[19:43] <GitHub163> scummvm-web/master 0592e4b Thierry Crozat: WEB: Translate ADL announcement to French
[19:43] GitHub163 (GitHub163@192.30.252.34) left #scummvm.
[19:44] --> GitHub177 joined #scummvm.
[19:44] <GitHub177> [scummvm] Strangerke pushed 1 new commit to master: https://git.io/viKZ1
[19:44] <GitHub177> scummvm/master cdc319e Strangerke: DM: Renaming of enums in gfx, some refactoring
[19:44] GitHub177 (GitHub177@192.30.252.42) left #scummvm.
[19:45] <waltervn> m_kiewitz: it was listed as 'new', it appeared to be in one of those annoying plastic cases, but it wasn't actually sealed.
[19:46] <m_kiewitz> :(
[19:46] <waltervn> I can only find one other record of this version online, and it's showing the same contents
[19:46] <m_kiewitz> does the first disc or the manual say that a second disc should be included?
[19:46] <m_kiewitz> I mean you could make a complaint to the seller and then forward it to paypal.
[19:47] <waltervn> there's no hint that there should be a second disk
[19:47] <m_kiewitz> in any case it was obviously not new
[19:47] <waltervn> it may have been new
[19:47] <waltervn> http://www.mocagh.org/loadpage.php?getgame=ulysses-alt3
[19:48] <waltervn> note that mine had both disks in the white sleeve, no 3M sleeve
[19:49] <m_kiewitz> well if it was new, the 2nd disc would be there :P
[19:49] <m_kiewitz> wait, both discs?
[19:49] <m_kiewitz> I thought you only had one
[19:49] <waltervn> there's a save game disk
[19:49] <m_kiewitz> ah, and that was included WITH the game?
[19:49] <m_kiewitz> that's weird
[19:49] <waltervn> yes, like on that page I just linked to
[19:50] <waltervn> there's no clue on the game disk that there is a 2nd disk, so I think this is just a publisher error
[19:50] <waltervn> and they 'simply' forgot a disk
[19:50] <m_kiewitz> urgh
[19:50] <m_kiewitz> LOL
[19:50] <m_kiewitz> but sure that also happens
[19:51] <m_kiewitz> my SAW collection from US had 1 dupe disc in it
[19:51] <m_kiewitz> and when I noticed it a year after buying it, the publisher didn't bother about replacing it
[19:51] <waltervn> I contacted the owner of that other copy, and he said these were really cheap releases for like $9.99 or so
[19:51] <m_kiewitz> wow
[19:51] <m_kiewitz> the floppies almost look like pirate copies lol
[19:52] <waltervn> yes
[19:52] <fuzzie> the publisher mostly did nicer disks but .. yeah, not exactly high-quality releases
[19:52] <fuzzie> there was a nicer one they did as well for ulysses
[19:52] <fuzzie> and the packaging for that stated one disk I think
[19:52] <fuzzie> so I think they just fucked up
[19:53] <m_kiewitz> really weird. typical releases from back then were normally high quality? I mean the AGI Sierra games were. And the early SCI games were high quality as well
[19:53] <fuzzie> these were budget re-releases
[19:53] <m_kiewitz> tons of physical goodies
[19:53] <m_kiewitz> yeah yeah
[19:53] <fuzzie> years after the originals
[19:53] <waltervn> the original releases look quite nice
[19:53] <fuzzie> so you can't compare them to original releases :-P
[19:53] <m_kiewitz> even the Sierra budget releases (SCI games) didn't look that bad :P
[19:56] <ScummBot> Port build status changed with cdc319e8: Failure: master-motomagx, master-motoezx, master-openpandora, master-gp2xwiz, master-dc-serial, master-amigaos4, master-dc, master-osx_intel, master-caanoo, master-gp2x
[20:04] <wjp> tsk tsk :-)
[20:05] --> GitHub73 joined #scummvm.
[20:05] <GitHub73> [scummvm] sev- pushed 1 new commit to master: https://git.io/viKCh
[20:05] <GitHub73> scummvm/master 66b9de0 Eugene Sandulenko: DM: Fix compilation
[20:05] GitHub73 (GitHub73@192.30.252.41) left #scummvm.
[20:05] <wjp> just beat me to it :-)
[20:05] <-- FreeTHX left irc: Quit: leaving
[20:16] <ScummBot> Port build status changed with 66b9de0c: Success: master-motomagx, master-motoezx, master-openpandora, master-gp2xwiz, master-dc-serial, master-amigaos4, master-dc, master-osx_intel, master-caanoo, master-gp2x. Nice work, all ports built fine now
[20:22] --> snover joined #scummvm.
[20:22] #scummvm: mode change '+o snover' by ChanServ!ChanServ@services.
[20:24] <snover> m_kiewitz: two very simple script patches that change 20 to 99, everything else works fine
[20:24] <m_kiewitz> nice, i wonder why they didn't do that in the first place
[20:27] <wanwan> who would need 99 saves in a linear adventure game? this is plain useless
[20:30] <-- Littleboy left irc: Read error: Connection reset by peer
[20:32] <snover> i can think of so many possibilities it seems ridiculous to even speculate :)
[20:37] <m_kiewitz> wanwan: we have a total of 67 saved games for Gabriel Knight 1
[20:38] <m_kiewitz> and 57 for Gold Rush on Apple IIgs
[20:54] --> omer_mor_ joined #scummvm.
[20:56] <-- omer_mor left irc: Ping timeout: 260 seconds
[20:59] <-- Vampire0 left irc: Ping timeout: 248 seconds
[21:24] --> criezy_ joined #scummvm.
[21:24] #scummvm: mode change '+o criezy_' by ChanServ!ChanServ@services.
[21:25] <-- criezy left irc: Ping timeout: 265 seconds
[21:25] Nick change: criezy_ -> criezy
[21:35] <-- WooShell left irc: Quit: Zu gotdy od mpy nrmy stpimf. Zu drvpmf zrsmd aogy jrt iq pt viy jrt yp yjr htpimf.
[21:46] <-- macdude22 left irc: Ping timeout: 250 seconds
[21:46] <-- VonGuardian left irc: Ping timeout: 250 seconds
[21:46] <-- Guest49011 left irc: Ping timeout: 250 seconds
[21:46] <-- _marc` left irc: Ping timeout: 250 seconds
[21:47] <-- phyber left irc: Ping timeout: 250 seconds
[21:47] <-- gus left irc: Ping timeout: 250 seconds
[21:48] --> gus joined #scummvm.
[21:50] --> VonGuardian joined #scummvm.
[21:51] --> toto joined #scummvm.
[21:51] --> phyber joined #scummvm.
[21:52] Nick change: toto -> Guest22680
[22:00] --> _marc` joined #scummvm.
[22:04] <-- ny00123 left irc: Quit: Leaving
[22:06] <-- salty-horse left irc: Ping timeout: 240 seconds
[22:08] --> salty-horse joined #scummvm.
[22:08] <-- salty-horse left irc: Changing host
[22:08] --> salty-horse joined #scummvm.
[22:08] #scummvm: mode change '+o salty-horse' by ChanServ!ChanServ@services.
[22:08] <-- salty-horse left irc: Client Quit
[22:13] --> dreammaster joined #scummvm.
[22:13] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services.
[22:15] <-- waltervn left irc: Quit: Leaving
[22:40] --> heroux_ joined #scummvm.
[22:43] <-- heroux_ left irc: Read error: Connection reset by peer
[22:43] <-- heroux left irc: Read error: Connection reset by peer
[22:43] --> GitHub174 joined #scummvm.
[22:43] <GitHub174> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/viKy8
[22:43] <GitHub174> scummvm/master b873188 Paul Gilbert: SHERLOCK: Add debugger command to alter game flags
[22:43] GitHub174 (GitHub174@192.30.252.42) left #scummvm.
[22:45] --> heroux joined #scummvm.
[23:14] --> Littleboy joined #scummvm.
[23:14] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services.
[23:14] <-- wjp left irc: Ping timeout: 244 seconds
[23:20] --> wjp joined #scummvm.
[23:28] <-- criezy left irc: Quit: criezy
[23:32] <-- exmensa left irc: Read error: Connection reset by peer
[23:32] --> exmensa joined #scummvm.
[23:35] <-- m_kiewitz left irc: Quit: technology isn't intrinsically good or evil. It's how it's used. Like the Death Ray.
[23:46] <-- SylvainTV left irc: Read error: Connection reset by peer

[00:00] --- Fri Sep 16 2016