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[02:11] -:#scummvm- [freenode-info] please register your nickname...don't forget to auto-identify! http://freenode.net/faq.shtml#nicksetup
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[02:53] <GitHub57> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pdxn
[02:53] <GitHub57> scummvm/master 84702e7 Paul Gilbert: MADS: Fix text display when opening the Slippery Pig fridge
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[09:04] <waltervn> morning
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[09:48] <WooShell> meow =^.^=
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[10:08] <SimSaw> lskovlun: If you read logs, please come online now. :)
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[10:50] <GitHub140> [scummvm] bluegr pushed 1 new commit to master: http://git.io/pbqx
[10:50] <GitHub140> scummvm/master 4c97e08 Filippos Karapetis: MADS: Fix some verbs
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[10:58] <Ullarah> I'll probably get scalded for asking this, but is there a reason why this PR hasn't been accepted? https://github.com/scummvm/scummvm/pull/575
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[11:05] <GitHub160> [scummvm] bluegr pushed 1 new commit to master: http://git.io/pbsv
[11:05] <GitHub160> scummvm/master 1f8845e Filippos Karapetis: MADS: Fix toggling of game options
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[12:22] <salty-horse> In Full Throttle, when Ben climbs the chain, is the music in reference to some TV show? https://www.youtube.com/watch?v=ZHwNF9nhPsI&t=1842
[12:39] <salty-horse> (It's SWAT)
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[12:55] <Ullarah> Hahaha, wow, it is, https://www.youtube.com/watch?v=bIVWSjgHUkQ
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[13:47] <salty-horse> Ullarah, I got help from Twitter :D
[13:49] <Ullarah> Thanks to you salty-horse, I'm now watching episodes of S.W.A.T and starsky and hutch @_@
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[14:11] <GitHub172> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pNLT
[14:11] <GitHub172> scummvm/master 0f02cdb Paul Gilbert: MADS: Fix crash in stream crossing death, simplify SpriteSets class
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[14:24] <GitHub173> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pNmF
[14:24] <GitHub173> scummvm/master ff29535 Paul Gilbert: MADS: Fix animation for putting severed arm on scanner
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[15:41] <GitHub150> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pNKJ
[15:41] <GitHub150> scummvm/master d47197f Paul Gilbert: MADS: Fix original bug re-adding disabled hotspots to scene as active
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[15:57] <GitHub143> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pNXD
[15:57] <GitHub143> scummvm/master 5614814 Paul Gilbert: MADS: Persist gameplay options
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[16:47] <GitHub197> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pNpO
[16:47] <GitHub197> scummvm/master a924d4b Paul Gilbert: MADS: Fix hotspot highlighting when easy mouse is off
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[18:05] <GitHub155> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pA4i
[18:05] <GitHub155> scummvm/master b39abbf Paul Gilbert: MADS: Save reverted options if you cancel out of Game Options dialog
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[18:38] <GitHub197> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pAix
[18:38] <GitHub197> scummvm/master 1e15c02 Paul Gilbert: MADS: Fix animation of tying rope to the boat
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[19:06] <GitHub23> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pAQq
[19:06] <GitHub23> scummvm/master fa7dfc3 Paul Gilbert: MADS: Fix greeting when talking to cell wall the first time
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[21:14] <Cheeseness> We've got two Spy Fox devs with us in chat for Game Club if anybody's interested http://double-fine-game-club.github.io/
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[21:52] <Lightkey> Gold Rush! "Classic" Steam key again for $1 in Groupees' Kiss Bundle 5
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[22:30] <Lightkey> <LeahVerre> did you guys know the animation software we used for our 16 bit art? Was called SPLAT
[22:30] <Lightkey> <RussianBlue> Was Cyst the ink and paint tool? Trying to recall...
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[22:34] <GitHub175> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pxNB
[22:34] <GitHub175> scummvm/master 9eb3426 Paul Gilbert: MADS: Fix frequently getting endless wait cursor after doctor hits you
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[23:10] <GitHub127> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/ppJ8
[23:10] <GitHub127> scummvm/master 97ef417 Paul Gilbert: MADS: Hook up sfx/music flags
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[23:25] <GitHub173> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/pptI
[23:25] <GitHub173> scummvm/master 299bfa3 Paul Gilbert: MADS: Fix showing inventory pictures when inventory animating is off
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[23:30] <GitHub48> [scummvm] dreammaster pushed 1 new commit to master: http://git.io/ppq8
[23:30] <GitHub48> scummvm/master d3afff9 Paul Gilbert: MADS: Fix animations erasing sprites on the last frame before transitioning
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[00:00] --- Sun Mar 15 2015