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[00:37] <snover> sounds like the current feeling is that something generic for resource patching is not necessary at the moment, which is fine by me.
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[03:36] <GitHub105> [scummvm] csnover pushed 5 new commits to master: https://git.io/vQQdW
[03:36] <GitHub105> scummvm/master 3e45309 Colin Snover: SCI32: Add workaround for Phant1
[03:36] <GitHub105> scummvm/master 8047f3f Colin Snover: SCI32: Stop optimising palette merges...
[03:36] <GitHub105> scummvm/master 7543bd4 Colin Snover: SCI32: Move priority comparison of ScreenItems into its own function...
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[03:38] <snover> phew. bugs.
[03:39] <dreammaster> Well, at least you're making progress
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[03:42] <GitHub118> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vQQd7
[03:42] <GitHub118> scummvm/master d8e5994 Paul Gilbert: SLUDGE: Fix Visual Studio compilation
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[03:47] <dreammaster> i'm honestly surprised none of the other compilers barfed on the extern type mismatches. Normally it's Visual Studio that lets through bad code, not the other way around :)
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[04:24] <GitHub72> [scummvm] csnover pushed 1 new commit to master: https://git.io/vQQbP
[04:24] <GitHub72> scummvm/master 6edb991 Colin Snover: SCI32: Add detection entry for Phantasmagoria FR 1.100.000...
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[06:25] <GitHub53> [scummvm] bgK pushed 1 new commit to master: https://git.io/vQQjD
[06:25] <GitHub53> scummvm/master 69dc56a Bastien Bouclet: MOHAWK: Riven: Patch prison island dome switch sound change...
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[06:25] <GitHub195> [scummvm] criezy pushed 1 new commit to master: https://git.io/vQQjS
[06:25] <GitHub195> scummvm/master 251ae00 Thierry Crozat: I18N: Update translations templates
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[08:12] <GitHub98> [scummvm] PetrCejpek opened pull request #972: Discworld 2: Bug in the showing of "string sets" (master...branch-1-9-0) https://git.io/vQ7Lr
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[08:38] <GitHub0> [scummvm] wjp closed pull request #972: Discworld 2: Bug in the showing of "string sets" (master...branch-1-9-0) https://git.io/vQ7Lr
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[10:53] <GitHub128> [scummvm] digitall pushed 1 new commit to master: https://git.io/vQ7Wf
[10:53] <GitHub128> scummvm/master ce81c53 D G Turner: SLUDGE: Fix Unsigned vs. Signed Comparison Compiler Warnings.
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[15:33] <WooShell> meow =^.^=
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[16:18] <snover> i guess i am glad that this torinpat incompatibility with the french version of torin has forced me to look more closely at what is going on with this script crash. the heap is definitely incompatible with the script that was delivered on the disc, but also, this code for baseMethod seems quite broken. i am surprised that it has not been a problem before.
[16:22] <wjp> great work tracking down those phant1 glitches
[16:23] <snover> thanks!
[16:24] <snover> in the end, it gave me some renewed confidence that the graphics code is pretty solid at this point.
[16:26] <t0by> If you want I can break it for you.
[16:27] <wjp> indeed
[16:28] <wjp> I'm guessing it was complicated enough they didn't want to touch it too much between different interpreter versions :-)
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[18:01] <GitHub192> [scummvm] bgK pushed 1 new commit to master: https://git.io/vQ5mO
[18:01] <GitHub192> scummvm/master ef42fd3 Bastien Bouclet: MOHAWK: Riven: Implement transition offsets...
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[19:36] <Strangerke> hi guys
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[21:12] <snover> ho hum. torin french pointsoft. released with the wrong heap for a script, which causes the heap to try to read method data from the wrong locations in the script file.
[21:12] <snover> er, which causes object initialisation
[21:23] <snover> i suspect this is not fixable without patching the heap, but lets see what happens if i add some adjustments to stop out-of-bounds reads&
[21:25] <tsoliman> today I opened a big box that had all the manuals reference card etc .. but no disc
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[21:29] <tsoliman> does anyone own the space question collection series (the one with 2 CDs)? What is on the first CD and what is on the second CD?
[21:30] <snover> ha ha. yeah& this is not going to happen. heap patch it is.
[21:31] <snover> tsoliman: which one is the 2CD one?
[21:31] <tsoliman> http://wiki.scummvm.org/index.php/SCI/Game_Collections#Space_Quest_Collection_Series
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[21:32] <tsoliman> I guess my question is .. is it literally just the one above it on "disc1" and then the regular SQ6 disc as a "disc2"?
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[21:34] <snover> id guess so but i cant confirm it directly.
[21:35] <tsoliman> the odd thing is that it has SQ6 "2.00"
[21:37] <tsoliman> at least according to the that wiki page
[21:37] <tsoliman> that version is not in any other collection including the much later 2006 one
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[21:46] <waltervn> I think I have that 2CD one
[22:05] <m_kiewitz> I own that one, the photos were made by me :p
[22:06] <tsoliman> m_kiewitz: after talking to waltervn, I updated the wiki - SQ6 version seems to be 1.11 in the SQ6CD not 2.00 (which is the root dir VERSION)
[22:06] <m_kiewitz> hmm, weird. i thought i checked all of them back then
[22:08] <tsoliman> you can double check if you want (and I would be interested in /VERSION vs /SQ6CD/VERSION on the first CD)
[22:09] <snover> what game is in the root?
[22:10] <waltervn> CD1 and CD2 contain the same VERSION file and I think it just reflects the collection as a whole
[22:10] <waltervn> (in the root)
[22:11] <waltervn> CD2 contains SQ6 in the root
[22:12] <tsoliman> that was my original theory! :)
[22:12] <waltervn> VERSION and SIERRA.INF are the only files that don't fit in with the rest, date-wise, so I think the original VERSION was overwritten and it's actually 1.11 as the SQ6CD on CD1 indicates
[22:13] <tsoliman> m_kiewitz: you don't happen to own the 1CD "Space Quest Collector's Edition" also do you? if so, can you diff the contents against CD1 of "Space Quest Collection Series"?
[22:14] <snover> i have the earlier 1CD one
[22:14] <m_kiewitz> Collector's Edition doesn't include SQ6 afaik
[22:14] <tsoliman> right
[22:14] <snover> so let me know if you want hashes or something
[22:15] <m_kiewitz> i own space quest 6 as a stand alone though
[22:16] <m_kiewitz> no idea which version it is and my notebook currently contains a 2nd HDD and not a CD/DVD drive, so I can't check right now
[22:16] <tsoliman> that's fine .. my bet is that it is 1.0
[22:16] <tsoliman> this settles it I think
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[22:22] <tsoliman> thanks again m_kiewitz snover waltervn :)
[22:23] Action: tsoliman buys it
[22:24] <m_kiewitz> again?
[22:27] <tsoliman> m_kiewitz: again for thanks again or buys it again?
[22:27] <m_kiewitz> I thought you had already bought it?
[22:27] <tsoliman> not that version of it
[22:27] <m_kiewitz> ah
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[00:00] --- Sat Jul 15 2017