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[01:44] <RichieSams> good evening everyone
[01:45] <RichieSams> How do you reference bug numbers in commits messages?
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[01:53] <GitHub72> [scummvm] RichieSams pushed 1 new commit to master: http://git.io/0rjR3A
[01:53] <GitHub72> scummvm/master fb97e58 RichieSams: ZVISION: Add support for German ZGI - CD version...
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[04:52] <ScummBot> Port build status changed with fb97e588: Failure: master-android_x86, master-android_arm, master-android_mips
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[05:21] <ScummBot> Port build status changed with fb97e588: Failure: master-osx_ppc
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[10:28] <Strangerke|work> hi guys
[10:37] <joostp> hi Strangerke|work
[10:39] <Endy> I'm asleep, but hi guys
[10:39] <Endy> and hey joost, LTNS!
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[10:44] <joostp> Endy!
[10:44] <Endy> Hey :)
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[11:27] <L0ngcat> ZVision question: How should the Windows font files be named and placed? I've copied the required font files from Windows 8 and Office 2007 and placed them in the game directory, but ScummVM does not seem to detect them.
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[13:05] -:#scummvm- [freenode-info] channel flooding and no channel staff around to help? Please check with freenode support: http://freenode.net/faq.shtml#gettinghelp
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[15:07] <somaen> L0ngcat: Does that include the bold variants and italic variants too?
[15:08] <L0ngcat> somaen: Yes, there are 20 font files in total. You can see a complete list in the ZGI announcement thread in the forums.
[15:10] <L0ngcat> somaen: I get the same error message: "before playing the game, you need to copy ... blablabla"
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[15:57] <fuzzie> my kingdom for some spare time.
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[16:14] <somaen> L0ngcat: Did you try to put them in your extras-folder directly?
[16:14] <somaen> Not that that should matter though
[16:26] <L0ngcat> somaen: just tried pointing the extras path to the fonts. same result.
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[17:43] <RichieSams|work> Hello all
[17:43] <RichieSams|work> Does anyone have any idea how to address the latest comment of this bug: https://sourceforge.net/p/scummvm/bugs/6760/
[17:43] <RichieSams|work> I'll have to look, but the missing umlaute, might be missing in the actual localization strings
[17:44] <RichieSams|work> but how would I fix the keyboard?
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[18:00] <WooShell> meow =^.^=
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[18:30] <Tomaz^> is Strangerke around?
[18:39] Action: L0ngcat pokes Strangerke
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[18:45] <eriktorbjorn> Anyone around who's familiar with the ZVision engine?
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[20:42] <grogoreo> hi
[20:43] <grogoreo> I'm playing Broken Sword with a version that says MPEG2 cut scenes aren't suported, I understand why and have downloaded the DXA cutscenes however only the sound is played and not the video. Any ideas why?
[20:44] Nick change: gapan_ -> gapan
[20:50] <droid2727> lack of accompanying audio files
[20:52] <criezy> The package with the DXA cutscenes also contains FLAC files for the audio.
[20:52] <criezy> But if ScummVM for your platform does not support FLAC you can download the OGG add-on.
[20:53] <criezy> And then replace the FLA files by the OGG ones.
[20:53] <grogoreo> the package I've got included DXA and FLA files. I backed up the old drive of mp2 and ogg files so just have the former.
[20:54] <criezy> Which platform are you running ScummVM on?
[20:54] <grogoreo> Ubuntu/Linux
[20:54] <criezy> If ScummVM 1.7.0 is available, supports for mpeg2 is back.
[20:55] <criezy> I think it should support the fla files. But you can try with dxa+ogg to see if it works.
[20:56] <criezy> You can see what is supported in the About dialog.
[20:56] <grogoreo> criezy, ah right thanks. I presume it's the DXA that I can't play 'cause I'm getting the sound
[20:56] <grogoreo> ye it supports Vorbis and FLAC
[20:57] <criezy> Oh sorry. I read too quickly and though you had the video and not the sound.
[20:57] <grogoreo> and zlib, which I think DXA is a repackage of?
[20:57] <grogoreo> nw
[20:57] <criezy> Are you sure you waited long enough?
[20:57] <criezy> The intro is black at the start.
[20:57] <grogoreo> that is a point, maybe I was too quick. I'll have another go!
[20:58] <grogoreo> RIGHT!
[20:58] <grogoreo> ha
[20:58] <grogoreo> ok
[20:58] <grogoreo> good to know...
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[21:29] <stekern> I just synced my dev branch and for some reason SCUMM_NEED_ALIGNMENT didn't get enabled when I rebuilt it (manually running configure fixed that).
[21:29] <stekern> but that's not so interesting, but this got enabled by that: https://github.com/scummvm/scummvm/blob/master/common/endian.h#L325
[21:30] <stekern> it spews a lot of warnings, and looking closer at it I don't think it works right neither
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[21:31] <stekern> uint8 will get promoted to an int, so all shifts > 31 will become 0
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[21:53] <wjp> Ah, thanks
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[22:11] Action: wjp inserts random (uint64)'s
[22:12] <Endy> cast ALL the things??? :P
[22:12] <wjp> nah, a random subset is more fun
[22:12] <Endy> hah ;)
[22:13] <wjp> I wonder how smart compilers will be with this
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[22:21] <GitHub195> [scummvm] wjp pushed 1 new commit to master: http://git.io/ROncTg
[22:21] <GitHub195> scummvm/master cc045f7 Willem Jan Palenstijn: COMMON: Fix strict-alignment READ_UINT64
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[22:46] <eriktorbjorn> Anyone who speaks German around?
[22:47] <enthusi> yes
[22:47] <enthusi> but not tooo much longer tonight
[22:48] <enthusi> 2345 o clock just passed

[22:48] <enthusi> jewel case?
[22:48] <eriktorbjorn> I assume so.
[22:48] <enthusi> OVP means boxed
[22:49] <Lightkey> "mint"
[22:49] <enthusi> and at the back of the case there is a small crack
[22:49] <enthusi> or fracture
[22:49] <eriktorbjorn> I thought it might mean something like that, but I wasn't sure. Thanks.
[22:49] <enthusi> not broken apart but with a crack so to say
[22:50] <Lightkey> Originalverpackung
[22:50] <eriktorbjorn> Well, that doesn't sound too bad.
[22:50] <enthusi> no it sounds good
[22:50] <enthusi> and well, jewelcases are not that rare :)
[22:51] <eriktorbjorn> Hmph. Apparently the seller doesn't want to ship that one to Sweden, though. Oh well.
[22:52] <enthusi> phew...
[22:52] <enthusi> let me know if I can help
[22:52] <enthusi> shipping smallish things within europe is rather cheapish
[22:52] <enthusi> 3,50 eur for up to 5cm thickness or something
[22:53] <enthusi> not signed
[22:53] <eriktorbjorn> enthusi: There are others. It's just that that was the cheapest one. But thanks anyway.
[22:54] <enthusi> youre welcome
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[23:09] <eriktorbjorn> I wonder if bug #6759 is a case of broken data files.
[23:25] <ScummBot> Port build status changed with cc045f7a: Success: master-ouya
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[00:00] --- Thu Jan 15 2015