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[07:58] _sev|work (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [08:02] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Ping timeout: 240 seconds [08:08] Jon_God (~jon_god@2601:9:6700:4d9:3e07:54ff:fe26:6d61) left irc: Remote host closed the connection [08:12] malikcjm (~androirc@user-94-254-211-47.play-internet.pl) left irc: Read error: Connection reset by peer [08:14] Ramal (~dennis@2.66.177.11.mobile.tre.se) left irc: Ping timeout: 258 seconds [08:14] Ramal (~dennis@2.66.177.11.mobile.tre.se) joined #scummvm. [08:28] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [08:28] morning all [08:36] Jackster (~textual@31.124.138.206) left irc: Read error: Connection reset by peer [08:41] Deledrius_ (~Deledrius@75-142-198-86.static.rvsd.ca.charter.com) joined #scummvm. [08:43] morning TMM [08:44] Deledrius (~Deledrius@75-142-198-86.static.rvsd.ca.charter.com) left irc: Ping timeout: 240 seconds [08:49] uruk-hai (~uruk-hai@1F2E8C08.catv.pool.telekom.hu) joined #scummvm. [08:49] #scummvm: mode change '+o uruk-hai' by ChanServ!ChanServ@services. [08:50] hi all! :) [08:51] Hello. [08:53] morning [08:55] salty-horse (~ori@109.64.38.20) joined #scummvm. [08:55] #scummvm: mode change '+o salty-horse' by ChanServ!ChanServ@services. [09:05] LordHoto (~loom@unaffiliated/lordhoto) joined #scummvm. [09:05] #scummvm: mode change '+o LordHoto' by ChanServ!ChanServ@services. [09:16] _marc` (~marc@2001:1a80:2803:7801:d8cf:8cd:adf7:87d2) left irc: Quit: _marc` [09:17] what's the status of myst/riven ? [09:18] That depends on which myst. [09:18] IIRC every single release of Myst uses a different engine [09:18] somaen, so focus on riven :D [09:19] riven has had no "masterpiece" editions, right? [09:19] I think there is only one version of Riven [09:19] same q for the video-based SCI games. I see some questions on twitter [09:22] I remember riven was kind-of working [09:24] http://wiki.scummvm.org/index.php/Mohawk/TODO#Riven_TODO [09:25] yes [09:25] so there was a pull request somewhere for the transitions and fading [09:26] but clone (and I, I guess) want to do both in a better fashion which can also be used elsewhere in mohawk maybe [09:26] they're not the main thing anyway [09:26] I thought xgwharksnd was done? [09:26] oh you're here :o [09:27] fuzzie, btw, a while back you mentioned someone else has continued work on ags. where can I find the latest code? is it still in your repository? [09:27] Riven needs its entire graphics layering code rewritten [09:28] droid2727, but that's just to fix various graphical issues? the "presentation" buttons work? (/me runs) [09:28] fuzzie: no, there was something weird with timers, iirc [09:28] salty-horse: yes, although it's missing a large swathe of warning fixes and hacks [09:28] droid2727: hm, should I put that on my TODO list? [09:29] salty-horse: "just" [09:29] salty-horse: Riven is all about the graphics, so.. [09:29] fuzzie: i thought it was on :P [09:29] fuzzie, :P [09:30] droid2727: well, oops, then. :) [09:30] is this the TODO list? http://wiki.scummvm.org/index.php/Mohawk/TODO#Riven_TODO [09:30] yes [09:31] kind of [09:31] well, it is near enough [09:31] I wouldn't recommend trying to fix any of it, it's all fiddly and complex and we don't want to merge hacks which we'll have to remove later. [09:31] it's a bit short on what really needs to be done for graphics [09:31] but it's completeable, if that's what you want to know. [09:31] And I'd reject the hacks anyway ;) [09:32] yes, it was clone2727 in the developer channel with the huge reject stamp. 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[13:28] ha! there's always channel here for any opensource program. how nice o/ [13:28] Jackster (~textual@97e3f67c.skybroadband.com) joined #scummvm. [13:29] sooo I have a question: I started plyaing secret of monkey island abd about 10 minutes in the game froze. anything I can do to recover? [13:29] or should I just give up and start over... [13:30] and also, is it generally expected that I'll be seeing something like that [13:42] uruk-hai (~uruk-hai@1F2E8C08.catv.pool.telekom.hu) joined #scummvm. [13:42] #scummvm: mode change '+o uruk-hai' by ChanServ!ChanServ@services. [13:47] I think froze is not a feature of scummvm :) [13:48] well that's what I thought too :) it's the android build I got [13:48] I could still make a save afterwards, and I can load it, but otherwise the game isn't moving [13:49] maybe it's android specific [13:51] now the game looks like this: https://www.dropbox.com/s/5392forfayau7rz/Screenshot_2014-04-14-23-05-23.png [13:51] no pointer, nothing's clickable.. [13:51] but the many (load/save/quit/options) is fine [13:51] menu* [13:51] nah @ typos [13:53] maybe something corrupted game state, can you try copy savegame and try on other platform ? [13:53] hmm might be worth a try [13:54] you wouldn't happen to know where I can find the save? [13:55] hmm, not sure where it will be on android, let me look [13:59] found it [13:59] ok [14:01] identical.... [14:02] nothing interesting in console while I load it. anything else I can do to see what happened? [14:03] what version of scummvm ? [14:03] I downloaded both today, let me check [14:04] release or daily build ? [14:04] ok, on windows it's a 1.6 release. but I suppose that's less interesting [14:05] on android it claims to be 1.5.044 [14:06] ...from last year. oh. [14:07] google play has an even older 1.5.0 [14:08] maybe android build break something. that is bad it's not updated on android [14:08] indeed on download page it's only 1.5.0 [14:09] the older build on google play doesn't even want to recognise the game for some reason [14:09] oh well, I suppose I'll try again - and save often :) [14:10] there is autosave feature [14:10] there are so many good games I missed in the 90s :) [14:10] I think it was autosave 5min by default [14:10] oh, great ~ [14:10] look into scummvm menu options [14:11] ah another day another attempt at lzs :D [14:11] sysKin: btw, you could also make bug report [14:11] Strangerke|work (51f60aa1@gateway/web/freenode/ip.81.246.10.161) left irc: Quit: Bbl [14:11] does it make sense when it happened on 1.5? [14:12] it should not happen at all [14:13] ok, I'll try to do exactly what I did, with a save just before [14:13] this game is supported for years, maybe something was broken. or android port break game state somehow [14:13] and if it's something reproducable I'll file a bug [14:13] thanks [14:14] thanks for your help ~ this is one awesome project :) [14:14] np :) [14:14] just one last thing, how can I activate auto-save? [14:15] look into scummvm options, one of last tabs [14:16] ah, not the in-game options,. got it, thanks ~ [14:16] yep [14:30] lukaslw (5947c95a@gateway/web/freenode/ip.89.71.201.90) left irc: Quit: Page closed [14:34] Jackster (~textual@97e3f67c.skybroadband.com) left irc: Quit: Computer has gone to sleep. [14:47] ok it's after midnight, good night ~ [14:47] _sev|work (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [14:47] sysKin (syskin@CPE-144-136-197-2.sa.bigpond.net.au) left #scummvm. [15:09] gazben (9842b26d@gateway/web/freenode/ip.152.66.178.109) joined #scummvm. [15:26] RUBICN64 (~Android@2601:7:94c0:5:208:ff:fe00:412a) joined #scummvm. [15:36] RUBICN64 (~Android@2601:7:94c0:5:208:ff:fe00:412a) left irc: Quit: -a- Android IRC 2.1.15 [15:57] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Quit: Ex-Chat [16:18] two adventure games on the front page of a magazine! https://twitter.com/matthewbbolton/status/455697860387147777 [16:20] does BSD sed support multiple -e's? [16:24] Jackster (~textual@62.200.54.9) joined #scummvm. [16:26] Jackster (~textual@62.200.54.9) left irc: Client Quit [16:28] WooShell (woo@188-194-145-76-dynip.superkabel.de) joined #scummvm. [16:31] meow =^.^= [16:32] meow [16:35] Zerophase (~Zerophase@207-229-180-187.c3-0.drb-ubr1.chi-drb.il.cable.rcn.com) joined #scummvm. [16:39] malikcjm (~malik@90-156-23-171.internetia.net.pl) joined #scummvm. [16:39] malikcjm (malik@90-156-23-171.internetia.net.pl) left #scummvm. 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[19:24] salty-horse (~ori@109.64.38.20) left irc: Ping timeout: 252 seconds [19:24] DOSFreak (~D0SFreak@108-61-55-77ch.openskytelcom.net) left irc: Read error: Connection reset by peer [19:25] DOSFreak (~D0SFreak@108-61-55-77ch.openskytelcom.net) joined #scummvm. [19:28] D0SFreak (~D0SFreak@172.56.1.57) left irc: Ping timeout: 245 seconds [19:32] DOSFreak (~D0SFreak@108-61-55-77ch.openskytelcom.net) left irc: Ping timeout: 245 seconds [19:43] LePhilousophe (~lephilous@amsn/developer/lephilousophe) left irc: Ping timeout: 260 seconds [19:48] GitHub1 (~GitHub1@192.30.252.36) joined #scummvm. [19:48] [scummvm] sev- pushed 1 new commit to master: http://git.io/oybXJg [19:48] scummvm/master 98fc589 Eugene Sandulenko: FULLPIPE: Implement Background::~Background() [19:48] GitHub1 (GitHub1@192.30.252.36) left #scummvm. [19:51] ooh, GitHub1 :-) [19:52] The Alpha GitHub [19:58] the-loop1 (~Instantbi@pptp-62-72-91-46.pptp.gigaspeedsurfer.de) joined #scummvm. 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[00:00] --- Tue Apr 15 2014