[Back to Index]

  
[00:01] --> dreammaster joined #scummvm.
[00:01] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services.
[00:01] <snover> dreammaster: so are you back home now?
[00:02] <dreammaster> Yes, just got here
[00:06] <-- Farmboy0 left irc: Remote host closed the connection
[00:07] <-- WooShell left irc: Quit: Walking upside down in the sky, between the satellites passing by. Gliding along the black rainbow, I fly away with my shadow. Scratching the moon like a DJ, the night follows its odyssey.
[00:12] <dreammaster> m_kiewitz: Yes, 3do is somewhat broken at the moment. I think it first happened when I merged in the code for Common::ManagedSurface and Screen. I did some fixes at the time, so it's not as broken as it was, but there are still some outstanding issues, yes
[00:13] <dreammaster> It hasn't been a major priority to fix, since the 3do version was never "finished" anyway, due to the issues with character placement that will need to be worked out
[00:32] <m_kiewitz> dreammaster: hi
[00:32] <dreammaster> Wazzup
[00:33] <m_kiewitz> it seems transparency doesn't work in all sorts of ways for 3DO anymore :(
[00:35] <dreammaster> That sounds more or less like what I remember. I was working on other games at the point that ManagedSurface was finally merged in, so I put figuring out the problem on a backburner, since the transparency did work correctly for the standard version of the game
[00:36] <-- Mellified_Man left irc: Ping timeout: 240 seconds
[00:37] <m_kiewitz> well yes, transparency was done differently for 3DO
[00:38] <dreammaster> That would explain it
[01:11] --> prashantkn94 joined #scummvm.
[01:13] <prashantkn94> Hi developers, I wanted to know if there exists a mail list for ScummVM ??
[01:13] <digitall> prashantkn94: *cough* http://lists.scummvm.org/
[01:14] --> GitHub73 joined #scummvm.
[01:14] <GitHub73> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMu87
[01:14] <GitHub73> scummvm/master 61140e6 Paul Gilbert: TITANIC: Fix return value of BarbotScript doSentenceEntry
[01:14] GitHub73 (GitHub73@192.30.252.45) left #scummvm.
[01:14] <prashantkn94> thank you :)
[01:15] <digitall> prashantkn94: np. Might want to search wiki in future as it covers quite a lot of the basics i.e. http://wiki.scummvm.org/index.php/Mailing_lists
[01:19] <prashantkn94> I didn't mean to spam, actually I got an error on this page https://lists.sourceforge.net/lists/listinfo/scummvm-devel so I decided to ask it here.
[01:21] <digitall> prashantkn94: It is no problem. Just indicating for future so you can self-support...
[01:21] <digitall> We are not Legion :)
[01:22] <prashantkn94> got it!!
[01:28] <snover> police quest 4: please wait for the elevator
[01:29] <snover> elevators are the game design antipattern of the 90s
[01:29] <digitall> snover ... Aha, better? IIRC there was a big thing about that in PQ1 remake :)
[01:29] <-- m_kiewitz left irc: Quit: technology isn't intrinsically good or evil. It's how it's used. Like the Death Ray.
[01:31] <digitall> Yep one at the very start of Pursuit of the Death Angel :)
[01:32] <digitall> and PQ3: The Kindred :)
[01:32] <snover> pq4 has another interesting one
[01:32] <snover> you cant travel to other places in the city unless you are next to your car, ok. but you cant action the car to go to someplace else, you have to click on the map button in the actions bar at the bottom of the screen, which is also helpfully hidden unless your mouse is over it
[01:32] <digitall> LOL... Could be worse. There are people who collect weirder locations: http://videogametoiletmuseum.tumblr.com/
[01:33] <digitall> Ugh. Not quite Pixel hunt... but similar UI/UX Fail
[01:34] <snover> when you try, it just says leaving?
[01:35] <digitall> Gah... Worse bugs in games... but annoying the user is a great way of getting them to buy the next sequel
[01:37] <-- SylvainTV left irc: Read error: Connection reset by peer
[01:40] <-- prashantkn94 left irc: Quit: Page closed
[01:46] <snover> this seems to be among the buggier of the sci32 titles
[01:46] <-- Unseen2 left irc: Read error: Connection reset by peer
[01:47] <snover> someone passed a list to kFrameOut
[01:47] --> Unseen2 joined #scummvm.
[01:55] --> GitHub62 joined #scummvm.
[01:55] <GitHub62> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMuRj
[01:55] <GitHub62> scummvm/master 7dc50cc Paul Gilbert: TITANIC: Fix Barbot response to requesting vision center
[01:55] GitHub62 (GitHub62@192.30.252.42) left #scummvm.
[02:13] --> GitHub37 joined #scummvm.
[02:13] <GitHub37> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMu0x
[02:13] <GitHub37> scummvm/master aeb05bd Paul Gilbert: TITANIC: Fix behaviour of Phonograph Lid
[02:13] GitHub37 (GitHub37@192.30.252.45) left #scummvm.
[02:14] <-- digitall left irc: Remote host closed the connection
[02:15] --> digitall joined #scummvm.
[02:15] #scummvm: mode change '+o digitall' by ChanServ!ChanServ@services.
[02:16] <-- exmensa left irc:
[02:21] digitall (digitall@cpc3-hitc7-2-0-cust674.9-2.cable.virginm.net) left #scummvm ("Zzz").
[02:24] --> GitHub58 joined #scummvm.
[02:24] <GitHub58> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vMuE2
[02:24] <GitHub58> scummvm/master 6cea9c4 Paul Gilbert: TITANIC: Fix leaving restaurant table close-up
[02:24] GitHub58 (GitHub58@192.30.252.42) left #scummvm.
[02:35] --> Vampire0 joined #scummvm.
[02:39] <-- Vampire0_ left irc: Ping timeout: 260 seconds
[02:47] --> macdude22 joined #scummvm.

[02:50] <-- macdude22 left irc: Client Quit
[02:51] <snover> WipeLeft is not known to be used by any game. Please submit a bug report with details about the game you were playing and what you were doing that triggered this error. Thanks! nooooooo. police quest 4, why&
[02:58] --> macdude22 joined #scummvm.
[03:00] <-- Dominus left irc: Ping timeout: 240 seconds
[03:01] --> Dominus joined #scummvm.
[03:01] <-- Dominus left irc: Changing host
[03:01] --> Dominus joined #scummvm.
[03:08] <-- dreammaster left irc:
[03:09] --> GitHub16 joined #scummvm.
[03:09] <GitHub16> [scummvm] stevenhoefel pushed 1 new commit to master: https://git.io/vMug0
[03:09] <GitHub16> scummvm/master 1e47d4a stevenhoefel: DIRECTOR: D3 frame/sprite scripts. Categorise scripts into groups.
[03:09] GitHub16 (GitHub16@192.30.252.34) left #scummvm.
[03:18] <-- Henke37 left irc: Quit: ERR_SHUTDOWN
[03:21] --> GitHub6 joined #scummvm.
[03:21] <GitHub6> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMu2q
[03:21] <GitHub6> scummvm/master b914aa8 D G Turner: DIRECTOR: Fix Further Compiler Warnings.
[03:21] GitHub6 (GitHub6@192.30.252.41) left #scummvm.
[03:24] <-- macdude22 left irc: Quit: Textual IRC Client: www.textualapp.com
[04:00] <snover> i was hoping to have this done tonight but now there is a big problem with mouse movement where going to the right edge and then trying to move off the edge causes the mouse to move all the way to the left edge immediately, and vice-versa. a very confusing issue that needs deeper debugging.
[04:04] <steven_h> visual buffer overflow :)
[04:05] --> GitHub190 joined #scummvm.
[04:05] <GitHub190> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMuV9
[04:05] <GitHub190> scummvm/master 64a3f89 D G Turner: ADL: Fix Uninitialized Variable Compiler Warnings.
[04:05] GitHub190 (GitHub190@192.30.252.42) left #scummvm.
[04:07] <-- Harekiet left irc: Read error: Connection reset by peer
[04:22] --> Harekiet joined #scummvm.
[04:29] <-- snover left irc: Ping timeout: 258 seconds
[04:35] --> snover joined #scummvm.
[04:35] #scummvm: mode change '+o snover' by ChanServ!ChanServ@services.
[04:45] --> GitHub121 joined #scummvm.
[04:45] <GitHub121> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMur6
[04:45] <GitHub121> scummvm/master 70d3726 D G Turner: COMMON: Replace sprintf() with safer String::format() in JSON module.
[04:45] GitHub121 (GitHub121@192.30.252.42) left #scummvm.
[05:17] <-- balrog left irc: Ping timeout: 258 seconds
[05:22] --> balrog joined #scummvm.
[05:24] --> GitHub149 joined #scummvm.
[05:24] <GitHub149> [scummvm] stevenhoefel pushed 1 new commit to master: https://git.io/vMuK0
[05:24] <GitHub149> scummvm/master 16439b3 stevenhoefel: DIRECTOR: Use shared cast member data when rendering shared cast item.
[05:24] GitHub149 (GitHub149@192.30.252.45) left #scummvm.
[05:39] --> GitHub189 joined #scummvm.
[05:39] <GitHub189> [scummvm] digitall pushed 2 new commits to master: https://git.io/vMuKb
[05:39] <GitHub189> scummvm/master 4dc175a D G Turner: WIN32: Fix Variable Shadowing Compiler Warnings....
[05:39] <GitHub189> scummvm/master 2615e95 D G Turner: WII: Fix Variable Shadowing Compiler Warnings.
[05:39] GitHub189 (GitHub189@192.30.252.45) left #scummvm.
[05:53] --> GitHub116 joined #scummvm.
[05:53] <GitHub116> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMu60
[05:53] <GitHub116> scummvm/master f87bf8a D G Turner: XEEN: Fix Unused Variable Compiler Warning.
[05:53] GitHub116 (GitHub116@192.30.252.45) left #scummvm.
[06:34] --> GitHub78 joined #scummvm.
[06:34] <GitHub78> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMuXU
[06:34] <GitHub78> scummvm/master 09269c2 D G Turner: MADS: Fix Unused Private Variable Compiler Warning.
[06:34] GitHub78 (GitHub78@192.30.252.42) left #scummvm.
[06:44] --> waltervn joined #scummvm.
[06:44] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services.
[06:45] <waltervn> morning
[06:59] <-- chadj left irc: Ping timeout: 255 seconds
[07:05] --> GitHub188 joined #scummvm.
[07:05] <GitHub188> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMu1M
[07:05] <GitHub188> scummvm/master 6c4b89e D G Turner: MACVENTURE: Fix Comparison Always True Compiler Warning....
[07:05] GitHub188 (GitHub188@192.30.252.42) left #scummvm.
[07:21] --> ajax16384 joined #scummvm.
[07:21] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[08:10] --> Strangerke|work joined #scummvm.
[08:10] <Strangerke|work> hi guys
[08:18] --> GitHub141 joined #scummvm.
[08:18] <GitHub141> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMuy6
[08:18] <GitHub141> scummvm/master adbf18a D G Turner: BACKENDS: Fix Shadowing Compiler Warning for isDirectory symbol....
[08:18] GitHub141 (GitHub141@192.30.252.34) left #scummvm.
[08:18] <-- Lightkey left irc: Ping timeout: 256 seconds
[08:19] --> digitall joined #scummvm.
[08:19] #scummvm: mode change '+o digitall' by ChanServ!ChanServ@services.
[08:22] <-- LittleToonCat left irc: Remote host closed the connection
[08:31] --> Lightkey joined #scummvm.
[08:50] --> peterkohaut|work joined #scummvm.
[08:58] digitall (digitall@cpc3-hitc7-2-0-cust674.9-2.cable.virginm.net) left #scummvm.
[09:01] --> exmensa joined #scummvm.
[09:13] --> user9 joined #scummvm.
[09:14] --> m_kiewitz joined #scummvm.
[09:14] <-- m_kiewitz left irc: Changing host
[09:14] --> m_kiewitz joined #scummvm.
[09:14] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services.
[09:39] --> GitHub130 joined #scummvm.
[09:39] <GitHub130> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMuFR
[09:39] <GitHub130> scummvm/master 72dbd12 D G Turner: GUI: Replace sprintf() with safer String::format() in KeysDialog.
[09:39] GitHub130 (GitHub130@192.30.252.45) left #scummvm.
[09:40] --> GitHub187 joined #scummvm.
[09:40] <GitHub187> [scummvm] criezy pushed 1 new commit to master: https://git.io/vMuF0
[09:40] <GitHub187> scummvm/master dffd8c8 Thierry Crozat: I18N: Update translations templates
[09:40] GitHub187 (GitHub187@192.30.252.41) left #scummvm.
[09:52] --> GitHub90 joined #scummvm.
[09:52] <GitHub90> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMubH
[09:52] <GitHub90> scummvm/master 7db886e D G Turner: VKEYBD: Remove Unused Variable.
[09:52] GitHub90 (GitHub90@192.30.252.34) left #scummvm.
[09:54] --> GitHub188 joined #scummvm.
[09:54] <GitHub188> [scummvm] digitall pushed 1 new commit to master: https://git.io/vMubA
[09:54] <GitHub188> scummvm/master d5f0d1f D G Turner: GUI: Fix Unused Variable Compiler Warning when USE_PNG not set.
[09:54] GitHub188 (GitHub188@192.30.252.34) left #scummvm.
[10:18] --> _sev|work joined #scummvm.
[10:18] <-- _sev|work left irc: Changing host
[10:18] --> _sev|work joined #scummvm.
[10:18] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services.
[10:37] <-- demonimin left irc: Read error: Connection reset by peer
[10:57] --> demonimin joined #scummvm.
[11:33] <-- Polynomial-C left irc: Quit: GNU/Linux, because I'd rather own a free OS than steal one that's not worth paying for.
[11:59] --> D0SFreak joined #scummvm.
[12:01] <-- demonimin left irc: Ping timeout: 240 seconds
[12:02] <-- _sev|work left irc: Quit: This computer has gone to sleep
[12:03] --> _sev|work joined #scummvm.
[12:03] <-- _sev|work left irc: Changing host
[12:03] --> _sev|work joined #scummvm.
[12:03] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services.
[12:07] --> jamm joined #scummvm.
[12:07] <-- jamm left irc: Changing host
[12:07] --> jamm joined #scummvm.
[12:23] --> demonimin joined #scummvm.
[12:24] --> steven_h_ joined #scummvm.
[12:28] <-- demonimin left irc: Ping timeout: 240 seconds
[12:43] --> demonimin joined #scummvm.
[12:44] <-- steven_h_ left irc: Quit: Page closed
[12:51] <-- demonimin left irc: Ping timeout: 255 seconds
[13:10] --> demonimin joined #scummvm.
[13:13] --> chadj joined #scummvm.
[13:14] --> Axy joined #scummvm.
[13:14] <-- Axy left irc: Changing host
[13:14] --> Axy joined #scummvm.
[13:15] --> borosky joined #scummvm.
[13:17] <-- Guest45692 left irc: Read error: Connection reset by peer
[13:17] <-- broosky left irc: Read error: Connection reset by peer
[14:11] <-- _sev|work left irc: Quit: This computer has gone to sleep
[14:26] --> v1che joined #scummvm.
[14:27] <-- v11che left irc: Ping timeout: 245 seconds
[14:44] --> _sev|work joined #scummvm.
[14:44] <-- _sev|work left irc: Changing host
[14:44] --> _sev|work joined #scummvm.
[14:44] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services.
[14:46] <-- Strangerke|work left irc: Quit: Bbl
[14:56] --> Henke37 joined #scummvm.
[15:05] <-- _sev|work left irc: Quit: This computer has gone to sleep
[15:16] --> Strangerke_ joined #scummvm.
[15:19] <-- Strangerke left irc: Ping timeout: 252 seconds
[15:19] Nick change: Strangerke_ -> Strangerke
[15:33] --> NuSuey joined #scummvm.
[15:49] --> dtcrshr joined #scummvm.
[16:13] <-- jamm left irc: Ping timeout: 255 seconds
[16:20] <-- ajax16384 left irc: Quit: Leaving
[16:31] <snover> ohh, this mouse problem at the end of pq4 sure is interesting
[16:32] <snover> the game is designed so when you move the mouse to an edge of the screen, it does a pseudo-VR effect and rotates you around the room, putting the cursor on the left side of the screen when you rotate to the right
[16:32] <snover> but in windowed mode the mouse frequently goes outside the game window and then it cannot be warped to the other side of the screen
[16:33] <snover> so it gets stuck rotating in the same direction because the cursor is supposed to be at the opposite side of the screen
[16:35] <-- bgK left irc: Ping timeout: 240 seconds
[16:36] <snover> then the instant the mouse is moved to reenter the window, the position warps to the opposite edge, which means unless you are really precise with your mouse movements you will just roll right off the other edge
[16:37] --> bgK joined #scummvm.
[16:37] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services.
[16:37] <snover> i wonder what the right thing to do here is&
[16:38] <snover> i wonder if i can find space to have the room enable restricted rect
[16:44] --> ajax16384 joined #scummvm.
[16:44] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services.
[17:06] --> ny00123 joined #scummvm.
[17:37] --> LittleToonCat joined #scummvm.
[17:53] <-- |Cable| left irc: Ping timeout: 255 seconds
[17:55] --> |Cable| joined #scummvm.
[18:00] <-- peterkohaut|work left irc: Remote host closed the connection
[18:02] --> WooShell joined #scummvm.
[18:02] <WooShell> meow =^.^=
[18:29] --> Tkachov joined #scummvm.
[18:31] --> peterkohaut joined #scummvm.
[18:59] --> Farmboy0 joined #scummvm.
[18:59] <-- Farmboy0 left irc: Changing host
[18:59] --> Farmboy0 joined #scummvm.
[18:59] --> frankyboy_ joined #scummvm.
[19:09] --> exmensa_ joined #scummvm.
[19:11] <-- exmensa left irc: Ping timeout: 258 seconds
[19:17] --> GitHub85 joined #scummvm.
[19:17] <GitHub85> [scummvm] csnover pushed 4 new commits to master: https://git.io/vMgtj
[19:17] <GitHub85> scummvm/master 54e94c5 Colin Snover: SCI32: Add workarounds, transitions, fixes for PQ4CD
[19:17] <GitHub85> scummvm/master dd13fdf Colin Snover: SCI32: "Fix" renderer for PQ4CD...
[19:17] <GitHub85> scummvm/master 92f185c Colin Snover: SCI32: Add Hoyle5 to the list of game versions
[19:17] GitHub85 (GitHub85@192.30.252.40) left #scummvm.
[19:17] <snover> there. another sci32 game becomes completable.
[19:34] --> Littleboy joined #scummvm.
[19:34] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services.
[19:36] --> criezy joined #scummvm.
[19:36] #scummvm: mode change '+o criezy' by ChanServ!ChanServ@services.
[19:45] <-- bgK left irc: Ping timeout: 256 seconds
[19:45] --> bgK joined #scummvm.
[19:45] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services.
[19:50] <-- D0SFreak left irc: Ping timeout: 240 seconds
[19:50] --> girafe joined #scummvm.
[20:05] <snover> omer_mor: did you see my question from a couple days ago about hoyle5 prefs getting messed up?
[21:05] --> Strangerke_ joined #scummvm.
[21:06] --> GitHub110 joined #scummvm.
[21:06] <GitHub110> [scummvm] csnover pushed 1 new commit to master: https://git.io/vMg8b
[21:06] <GitHub110> scummvm/master d34e526 Colin Snover: SCI32: Fix bad scroll delta in GK2 inventory...
[21:06] GitHub110 (GitHub110@192.30.252.34) left #scummvm.
[21:06] --> Vampire0_ joined #scummvm.
[21:08] <-- Strangerke left irc: Ping timeout: 240 seconds
[21:08] Nick change: Strangerke_ -> Strangerke
[21:09] --> SylvainTV joined #scummvm.
[21:09] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services.
[21:10] <-- Vampire0 left irc: Ping timeout: 245 seconds
[21:23] <-- criezy left irc: Quit: criezy
[21:33] <-- frankyboy_ left irc: Remote host closed the connection
[22:03] <-- ajax16384 left irc: Read error: Connection reset by peer
[22:05] <-- peterkohaut left irc: Quit: ChatZilla 0.9.93 [Firefox 50.1.0/20161208153507]
[22:20] --> tsoliman_ joined #scummvm.
[22:20] <-- tsoliman left irc: Read error: Connection reset by peer
[22:24] <-- ny00123 left irc: Ping timeout: 240 seconds
[22:39] --> D0SFreak joined #scummvm.
[22:56] <-- omer_mor left irc: Ping timeout: 256 seconds
[22:57] --> omer_mor joined #scummvm.
[23:04] --> GitHub38 joined #scummvm.
[23:04] <GitHub38> [scummvm] sev- pushed 1 new commit to master: https://git.io/vMg6Y
[23:04] <GitHub38> scummvm/master 042f5cc Eugene Sandulenko: DIRECTOR: Lingo: Added stubs of List functions in D4
[23:04] GitHub38 (GitHub38@192.30.252.41) left #scummvm.
[23:04] <-- girafe left irc: Read error: Connection reset by peer
[23:17] <-- WooShell left irc: Quit: Walking upside down in the sky, between the satellites passing by. Gliding along the black rainbow, I fly away with my shadow. Scratching the moon like a DJ, the night follows its odyssey.
[23:31] <-- m_kiewitz left irc: Ping timeout: 245 seconds
[23:31] --> m-kiewitz joined #scummvm.
[23:31] <-- m-kiewitz left irc: Changing host
[23:31] --> m-kiewitz joined #scummvm.
[23:31] #scummvm: mode change '+o m-kiewitz' by ChanServ!ChanServ@services.
[23:35] --> dreammaster joined #scummvm.
[23:35] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services.
[23:37] <-- Farmboy0 left irc: Remote host closed the connection
[23:39] <-- NuSuey left irc: Quit: Connection closed for inactivity
[23:39] <-- exmensa_ left irc: Read error: Connection reset by peer
[23:45] <snover> m-kiewitz: I have discovered a little problem with the way music volume is synced from a game to ScummVM. When there is speech, games call kDoSoundMasterVolume (the function that sets ScummVM music volume) to temporarily reduce the music volume in-game.
[23:45] <snover> So, it seems like syncing to ScummVM from this function call needs to happen only when the settings window is open? I can think of a pretty easy way to do this in SCI32 (look for the settings plane to see if it is visible). Not sure of a similar solution for SCI1.1. Any thoughts?
[23:46] <snover> maybe there is some standard global where the original set volume goes?
[23:55] <m-kiewitz> i think sci1 for example simply set the master volume directly
[23:57] <snover> sci1 or 1.1? or both?
[23:57] <m-kiewitz> would have to check sci1.1
[23:57] <snover> 1.1 at least calls kDoSoundMasterVolume
[23:57] <m-kiewitz> in any case, there is no way to detect such a menu
[00:00] --- Fri Jan 13 2017