[00:01] Stormkeeper (~kvirc@2.26.112.22) joined #scummvm. [00:18] dreammaster (~dreammast@c-73-149-116-247.hsd1.vt.comcast.net) joined #scummvm. [00:18] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [00:36] ruskie (~ruskie@sourcemage/mage/ruskie) left irc: Ping timeout: 255 seconds [00:48] ccawley2011 (6d93ed57@gateway/web/freenode/ip.109.147.237.87) left irc: Quit: Page closed [00:55] @Cpasjuste: Do you remember back when you removed the SDL_LockSurface(_hwscreen) and SDL_UnlockSurface(_hwscreen) from ScummVM-Vita, do you think that still gives a performance boost after you commented out the code in Vita_UnlockSurface in SDL2 Vita port? [00:56] @cpasjuste: I think it should not be neccessary anymore to get rid of Lock/Unlock calls with a recent version of SDL2 for Vita, since that is now taken care of by the library port itself. [00:58] @cpasjuste: I remember you mentioned something about performance boost when NOT locking/unlocking. I think that was before the fix of Vita_UnlockSurface though. [01:00] GitHub123 (GitHub123@gateway/service/github.com/x-fvgegyshhifbkwlt) joined #scummvm. [01:00] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vNmBe [01:00] scummvm/master 3956dc4 Paul Gilbert: XEEN: Fix opening of World of Xeen menu [01:00] GitHub123 (GitHub123@gateway/service/github.com/x-fvgegyshhifbkwlt) left #scummvm. [01:02] @cpasjuste: I cannot seem to detect any performance loss comparing ScummVM with Lock/Unlock and without. [02:28] GitHub64 (GitHub64@gateway/service/github.com/x-vagyqybbcnsncplk) joined #scummvm. [02:28] [scummvm] dreammaster pushed 1 new commit to master: https://git.io/vNmzb [02:28] scummvm/master bc29219 Paul Gilbert: XEEN: Fix monsters starting ranged attacks [02:28] GitHub64 (GitHub64@gateway/service/github.com/x-vagyqybbcnsncplk) left #scummvm. [02:28] DominusExult (~dominus@unaffiliated/dominus) joined #scummvm. 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[09:33] LittleToonCat (~littlecat@sydnns0115w-156-57-12-94.dhcp-dynamic.fibreop.ns.bellaliant.net) left irc: Remote host closed the connection [09:45] Axy (~Mia@unaffiliated/mia) left irc: Read error: Connection reset by peer [09:45] Axy (~Mia@88.227.158.202) joined #scummvm. [09:45] Axy (~Mia@88.227.158.202) left irc: Changing host [09:45] Axy (~Mia@unaffiliated/mia) joined #scummvm. [09:47] Dark-Star, tsoliman, linux_dr: see my wiki I posted a link to yesterday; Lionheart used some 3d objects in RAD Game Tools GR2 files, which were not (to my knowledge) analyzed yet. The rest is comparatively easy [09:47] ruskie (~ruskie@sourcemage/mage/ruskie) joined #scummvm. [09:55] Deledrius (~Deledrius@68.118.139.214) joined #scummvm. [10:36] Joefish (~Joefish@p200300764F1E5E005898CF442DAA2BCF.dip0.t-ipconnect.de) joined #scummvm. [10:36] #scummvm: mode change '+v Joefish' by ChanServ!ChanServ@services. 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[20:06] omer_mor (~Omer@85.64.219.49.dynamic.barak-online.net) left irc: Ping timeout: 240 seconds [20:12] Dominus (~dominus@unaffiliated/dominus) left irc: Quit: Oh no... znc died [20:17] Dominus (~dominus@unaffiliated/dominus) joined #scummvm. [20:34] ajax16384 (~User@109.60.130.33) left irc: Quit: Leaving [20:44] Nick change: Storm-AFK -> Stormkeeper [20:53] Mataniko (uid14218@gateway/web/irccloud.com/x-voblerrhmvzpimpa) left irc: Quit: Connection closed for inactivity [21:04] Nick change: Swant -> IKEA [21:05] Nick change: IKEA -> Swant [21:10] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [21:11] hi guys [21:12] hey Strangerke [21:14] Hi Strangerke [21:15] what's up dudes? :) [21:16] I am slowly morphing back into my non-holidays self. [21:16] :) [21:20] omer_mor (~Omer@85.64.219.49.dynamic.barak-online.net) joined #scummvm. [21:47] waltervn (~waltervn@541B2DBA.cm-5-4a.dynamic.ziggo.nl) left irc: Quit: Leaving [21:51] If you escape during the snoring sequence in the supernova intro the mouse remains hidden at the start of the game proper! [21:51] It's like a hidden High Difficulty mode :P [21:53] lol :) [21:53] kinda like this I guess :P https://youtu.be/6YOR-nAnj4I?t=302 [21:54] :D [21:54] OK. It's fixed now. [21:56] When it gets merged how would you go about fixing the commits so they conform to the changed initGraphics()? Cherrypick and fix the 'broken' commits by hand? [21:57] Nick change: Stormkeeper -> Storm-AFK [21:58] I am not sure. I guess this is a question for the git gurus. [22:00] We will also have to remember to add a call to initGraphicsModes() since supernova is one of the enfiges that benefit from the new OSystem::initSizeHint() as well. [22:01] Henke37 (~Henrik@81-227-16-59-no133.bredband.skanova.com) left irc: Quit: ERR_SHUTDOWN [22:01] yea I already did it but didn't come around pushing it yet.. [22:02] also did you see my audio PR for protracker? [22:03] I saw it but didn't look at it in details yet. [22:03] I am looking quickly at your commits for the past two weeks in supernova currently and I have almost finished. [22:03] I will take a look at the protracker PR afterward. [22:04] I linked a video that 'shows' the difference in the intro music [22:05] I was already thinking about converting the music to wave and store it in the dat file as I didn't think I would find the bug in protracker module. But when I did.. :) [22:07] Joefish: Do you have more translations updates in the pipe for supernova? Otherwise I will push an updated supernova.dat now. [22:08] I don't. you can go ahead [22:11] Am I missing something or is the RandomSource in SupernovaEngine not used? [22:13] yea I added it really early on then realized it isn't used in the first game. But iirc it is used in the second game during the museum heist [22:13] *it will be used [22:13] *needed [22:13] .. [22:17] nast (~nast@45.62.234.91) joined #scummvm. [22:37] _sev (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [22:38] _sev (~sev@d158167.upc-d.chello.nl) joined #scummvm. [22:38] _sev (~sev@d158167.upc-d.chello.nl) left irc: Changing host [22:38] _sev (~sev@scummvm/undead/sev) joined #scummvm. [22:38] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [22:38] ny00123 (~ny00123@141.226.166.73) left irc: Quit: Leaving [22:41] _sev (~sev@scummvm/undead/sev) left irc: Client Quit [23:25] nast (~nast@45.62.234.91) left irc: Quit: Leaving [00:00] --- Thu Jan 11 2018