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[00:10] <GitHub46> [scummvm] csnover pushed 1 new commit to master: https://git.io/v568I
[00:10] <GitHub46> scummvm/master a447664 Colin Snover: SCI32: Add missing include for ConfMan
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[00:11] <GitHub39> [scummvm] criezy pushed 1 new commit to master: https://git.io/v568t
[00:11] <GitHub39> scummvm/master 13908dd Thierry Crozat: I18N: Update translations templates
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[00:26] <ScummBot> Port build status changed with f11b0a4f: Failure: master-ps2
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[01:11] <GitHub197> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v56RE
[01:11] <GitHub197> scummvm/master 7a1b352 Paul Gilbert: TITANIC: Keep highlighted inventory items animating when changing room
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[01:15] <ScummBot> Port build status changed with 13908dd6: Success: master-ds, master-debian-x86-nullbackend, master-ps2
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[02:18] <GitHub86> [scummvm] csnover pushed 4 new commits to master: https://git.io/v56EX
[02:18] <GitHub86> scummvm/master 5228aa2 Colin Snover: SCI32: Fix crash when changing security level of dead people in Phant2...
[02:18] <GitHub86> scummvm/master 7eedfdb Colin Snover: SCI32: Fix kString signatures to allow null references where appropriate...
[02:18] <GitHub86> scummvm/master 94b39c8 Colin Snover: SCI32: Remove redundant kStringGetData implementation...
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[02:20] <snover> security level: [ still dead ]
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[02:29] <GitHub133> [scummvm] criezy pushed 1 new commit to master: https://git.io/v56uf
[02:29] <GitHub133> scummvm/master 936c0bb George Kormendi: I18N: Update translation (Hungarian)...
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[03:44] <travis-ci> scummvm/scummvm#4331 (master - d98d4bc : Thierry Crozat): The build has errored.
[03:44] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/aceff5852e7f...d98d4bc25d75
[03:44] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273443700
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[03:50] <GitHub198> [scummvm] csnover pushed 1 new commit to master: https://git.io/v56zp
[03:50] <GitHub198> scummvm/master 14b3ed6 Colin Snover: SCI32: Fix volume config when changing volume from in-game Phant2 controls
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[06:47] <travis-ci> scummvm/scummvm#4332 (master - f11b0a4 : Colin Snover): The build has errored.
[06:47] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/d98d4bc25d75...f11b0a4ff53d
[06:47] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273457075
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[07:35] <GitHub90> [scummvm] criezy pushed 1 new commit to master: https://git.io/v56rz
[07:35] <GitHub90> scummvm/master d2cb723 Paolo Bossi: I18N: Update translation (Italian)...
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[07:41] <GitHub0> [scummvm] criezy pushed 1 new commit to master: https://git.io/v56r1
[07:41] <GitHub0> scummvm/master 41e8f14 Paolo Bossi: I18N: Update translation (Italian)...
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[08:46] <waltervn> morning
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[08:57] <t0by> Top o' the mornin' to y'all.
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[09:42] <travis-ci> scummvm/scummvm#4333 (master - f9bc0d6 : Thierry Crozat): The build has errored.
[09:42] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/f11b0a4ff53d...f9bc0d6d9c45
[09:42] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273457222
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[10:42] <travis-ci> scummvm/scummvm#4334 (master - a447664 : Colin Snover): The build has errored.
[10:42] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/f9bc0d6d9c45...a4476643734c
[10:42] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273502462
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[13:37] <am1_1> /msg NickServ identify 1234
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[13:37] <travis-ci> scummvm/scummvm#4331 (master - d98d4bc : Thierry Crozat): The build was canceled.
[13:37] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/aceff5852e7f...d98d4bc25d75
[13:37] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273443700
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[13:37] <am1_1> /msg NickServ identify <1234>
[13:37] <vv222> am1_1: Remove the space at the begninning of your command ;)
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[13:37] <GitHub1> [scummvm] criezy pushed 1 new commit to master: https://git.io/v56Qk
[13:37] <GitHub1> scummvm/master b5ae927 Timo Mikkolainen: I18N: Update translation (Finnish)...
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[13:37] <vv222> And change your password ;P
[13:38] <m_kiewitz> am1_1: you are writing this into the channel, better change the password
[13:38] <am1_1> thanks vv222
[13:38] <am1_1> on it
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[13:41] <travis-ci> scummvm/scummvm#4332 (master - f11b0a4 : Colin Snover): The build was canceled.
[13:41] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/d98d4bc25d75...f11b0a4ff53d
[13:41] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273457075
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[13:45] <travis-ci> scummvm/scummvm#4335 (master - 13908dd : Thierry Crozat): The build has errored.
[13:45] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/a4476643734c...13908dd6c2d5
[13:45] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273502586
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[13:46] <t0by> am1_1_, please note that this channel is logged on logs.scummvm.org
[13:46] <t0by> so... your password is now on the internet.
[13:46] <t0by> http://logs.scummvm.org/log.php?log=scummvm.log.09Sep2017&format=text
[13:46] <wjp> Given that password, I'm sure it's on many many places on the internet :-)
[13:46] <t0by> ^
[13:47] <am1_1_> @toby thanks for helping out.I just changed my password.
[13:47] <t0by> wjp, eh...
[13:47] <t0by> It's got its own Wiki page! https://en.wikipedia.org/wiki/1234 ;)
[13:48] <am1_1_> awesome!didn't know that
[13:48] <am1_1_> on freenode you register your nick so that you become known in the community
[13:48] <am1_1_> guess i am now known as a complete noob!
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[14:07] <logix> /msg NickServ identify hunter2
[14:07] <logix> whoops
[14:07] <Lightkey> you dun fucked up now!
[14:08] <m_kiewitz> wjp: 1234? That's amazing! I've got the same combination on my luggage!
[14:08] <logix> surprisingly that password does not have its own wikipedia page
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[14:11] <travis-ci> scummvm/scummvm#4333 (master - f9bc0d6 : Thierry Crozat): The build was canceled.
[14:11] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/f11b0a4ff53d...f9bc0d6d9c45
[14:11] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273457222
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[14:27] <wjp> so, one engine's detection code is misbehaving causing #10173
[14:27] Action: wjp starts a binary search on all engines
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[14:28] <travis-ci> scummvm/scummvm#4334 (master - a447664 : Colin Snover): The build was canceled.
[14:28] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/f9bc0d6d9c45...a4476643734c
[14:28] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273502462
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[14:33] <wjp> luckily builds get faster every step...
[14:33] <t0by> /msg NickServ identify List_of_lists_of_lists
[14:33] <t0by> Oh, look: https://en.wikipedia.org/wiki/List_of_lists_of_lists
[14:33] <t0by> Now I have to change my password, though...
[14:33] Action: t0by hides
[14:35] <wjp> last step...
[14:36] <wjp> and the lucky winner is...
[14:36] <wjp> director!
[14:41] <wjp> but a couple of other engines do suspicious stuff there too
[14:42] <wjp> cge, cge2, sludge, at least
[14:42] <wjp> so maybe we should put the responsibility of cleaning up SearchMan higher
[14:44] <wjp> I have to leave for the evening though
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[14:48] <travis-ci> scummvm/scummvm#4335 (master - 13908dd : Thierry Crozat): The build was canceled.
[14:48] <travis-ci> Change view : https://github.com/scummvm/scummvm/compare/a4476643734c...13908dd6c2d5
[14:48] <travis-ci> Build details : https://travis-ci.org/scummvm/scummvm/builds/273502586
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[15:01] <GitHub63> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v56bv
[15:01] <GitHub63> scummvm/master 8fb2371 Paul Gilbert: TITANIC: Fix play/stop operation for 1st Class Restaurant Phonograph
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[15:57] <am1_1> could someone please tell me how to compile scummvm using visual c++?
[15:58] <am1_1> I downloaded the files given here-http://forums.scummvm.org/viewtopic.php?t=667&sid=99859dbebd8cf273d4dd9f62a73373f5-but don't know what to do next
[16:00] <Deledrius> I think this is more recent, am1_1 http://wiki.scummvm.org/index.php/Compiling_ScummVM/Visual_Studio
[16:03] <am1_1> Thanks Deledrius.
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[16:27] <GitHub71> [scummvm] csnover pushed 1 new commit to master: https://git.io/v56po
[16:27] <GitHub71> scummvm/master 41ee643 Colin Snover: BUILD: Remove macOS build target from Travis CI...
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[16:29] <criezy> On that topic: https://www.traviscistatus.com
[16:30] <snover> yeah.
[16:30] <snover> We are stopping all macOS jobs because we have run out of space on our datacenter's SAN.
[16:30] <snover> monitoring??
[16:32] <snover> its really just sort of the final straw for me with the macOS builds since they have been unreliable for longer than this latest issue has been going on
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[16:37] <criezy> I have no issue with disabling macOS builds until the timeout issues have been fixed.
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[17:33] <snover> volume control in sci3 is interestingly broken. the volume range is normally 0-127, they divide this value by 8 but then check it against 32 values, so if the volume is 127 then it is full volume, if it is 126 then it is 50%. no wonder in-game audio is so much louder than it should be in phant2&
[17:33] <snover> i guess its a good thing they didnt ever pass 30/32 since that would just cause no change due to another programming bug
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[17:36] <logix> how does 127 end up as full volume there? or is that handled as a special case?
[17:37] <snover> special case
[17:38] <snover> i wonder if the volume code is broken like this in the windows interpreter or not
[17:38] <logix> well, I guess you can see it as "we have volumes 0-15 and then DOUBLE MAX BOOST VOLUME!"
[17:39] <logix> .oO( cue "oh yeah" )
[17:39] <snover> oh, you know, i can actually check the windows interpreters since theyre win32 by this point
[17:48] <snover> sigh. no, the division is correct in windows.
[17:48] <snover> but then that means that 30/32 is wrong in windows
[17:50] <snover> (it would be hard to tell that since they did not ever implement logarithmic volume)
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[18:06] <m_kiewitz> snover: 126 is 50%???
[18:07] <m_kiewitz> how the
[18:09] <logix> 126/8 = 15 = (less than) 50% of 32
[18:09] <logix> or 31 I guess
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[19:58] <GitHub154> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v5iqH
[19:58] <GitHub154> scummvm/master 635f189 Paul Gilbert: TITANIC: Fix parrot freezing after multiple chicken drags
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[21:05] <GitHub188> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v5isf
[21:05] <GitHub188> scummvm/master 1e0a22d Paul Gilbert: TITANIC: Fix occassional PET mixup when toggling nav helmet on & off
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[21:49] <GitHub90> [scummvm] dafioram opened pull request #1017: TITANIC: Star-control_changes (master...star-control-changes) https://git.io/v5ink
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[22:18] <GitHub40> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v5icC
[22:18] <GitHub40> scummvm/master 74c401c Paul Gilbert: TITANIC: Cleanup and fixes for clicking on Starfield marker LEDs
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[22:20] <GitHub167> [scummvm] dreammaster pushed 4 new commits to master: https://git.io/v5icE
[22:20] <GitHub167> scummvm/master b2dd72a David Fioramonti: TITANIC: Improved naming for Helmet On/Off flag
[22:20] <GitHub167> scummvm/master d5fb117 David Fioramonti: TITANIC: Prevent locking/unlocking sounds in photoview...
[22:20] <GitHub167> scummvm/master 3b57917 David Fioramonti: TITANIC: Hitting go on captain wheel resets it...
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[22:20] <GitHub182> [scummvm] dreammaster closed pull request #1017: TITANIC: Star-control_changes (master...star-control-changes) https://git.io/v5ink
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[22:45] <GitHub185> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v5iC9
[22:45] <GitHub185> scummvm/master 00b4e50 Paul Gilbert: TITANIC: Various whitespace fixes in star control classes
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[23:26] <GitHub94> [scummvm] dreammaster pushed 1 new commit to master: https://git.io/v5iW9
[23:26] <GitHub94> scummvm/master c9a92c3 Paul Gilbert: TITANIC: Fix locking/unlocking starfield markers multiple times
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[23:26] <snover> now that i fixed the volume on all the videos i skipped in phant2, i guess i need to fix whatever is making the DK3 ADPCM decoder output clicky samples
[23:27] <snover> i preferred my blissful video skipping ignorance i think ;)
[23:32] <Lightkey> Donkey Kong 3 confirmed! \o/
[23:32] <dreammaster> Woohoo. We'll have to see whether support is finished for it or Star Control first :)
[23:50] <snover> oh, heres your problem, theres a monkey in here
[23:56] <logix> but does it have three heads?
[23:59] <Lightkey> no but it has a wrench to throw in the works.. get it?
[00:00] --- Sun Sep 10 2017