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[07:52] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [07:57] Asterisk_ (~asterisk@69.195.134.172) left irc: Ping timeout: 260 seconds [08:03] fydo (~fydo@li337-251.members.linode.com) left irc: Ping timeout: 244 seconds [08:03] fydo (~fydo@li337-251.members.linode.com) joined #scummvm. [08:04] Asterisk (~asterisk@unaffiliated/asterisk) joined #scummvm. [08:19] malikcjm (~AndChat51@user-94-254-242-222.play-internet.pl) joined #scummvm. [08:31] Lightkey (~Darklock@p200300764C2EBF7722CF30FFFE083718.dip0.t-ipconnect.de) left irc: Ping timeout: 258 seconds [08:36] Strangerke|work (5bb7582b@gateway/web/freenode/ip.91.183.88.43) left irc: Ping timeout: 260 seconds [08:36] Strangerke|work (5bb7582b@gateway/web/freenode/ip.91.183.88.43) joined #scummvm. [08:37] hi guys [08:38] Hello [08:47] Lightkey (~Darklock@p200300764C2EBF4122CF30FFFE083718.dip0.t-ipconnect.de) joined #scummvm. 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[11:06] GitHub17 (~GitHub17@192.30.252.41) joined #scummvm. [11:06] [scummvm] sev- pushed 1 new commit to master: https://git.io/v1E5l [11:06] scummvm/master a998a1b Eugene Sandulenko: FULLPIPE: Implement ModalMap::checkScenePass() [11:06] GitHub17 (GitHub17@192.30.252.41) left #scummvm. [11:06] GitHub14 (~GitHub14@192.30.252.40) joined #scummvm. [11:06] [scummvm] criezy pushed 1 new commit to master: https://git.io/v1E54 [11:06] scummvm/master 95c9478 Eugene Sandulenko: I18N: Update translation (Spanish)... [11:06] GitHub14 (GitHub14@192.30.252.40) left #scummvm. [11:38] Tomaz^W2 (~tompsson@84.216.7.40) left irc: [11:38] Tomaz^W (~tompsson@84.216.7.40) joined #scummvm. [11:42] Tkachov (Tkachov@gateway/shell/fnordserver.eu/x-tfkivdscvkjkedzs) left irc: Ping timeout: 246 seconds [12:04] waltervn (~waltervn@541B2DBA.cm-5-4a.dynamic.ziggo.nl) left irc: Read error: Connection reset by peer [12:08] Tkachov (Tkachov@gateway/shell/fnordserver.eu/x-njndwtvauireeanv) joined #scummvm. 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[15:58] Strangerke (~Strangerk@85.28.84.13) left irc: Ping timeout: 260 seconds [15:58] Nick change: Strangerke_ -> Strangerke [16:26] salty-horse (~salty-hor@bzq-79-178-40-71.red.bezeqint.net) joined #scummvm. [16:26] salty-horse (~salty-hor@bzq-79-178-40-71.red.bezeqint.net) left irc: Changing host [16:26] salty-horse (~salty-hor@unaffiliated/salty-horse) joined #scummvm. [16:26] #scummvm: mode change '+o salty-horse' by ChanServ!ChanServ@services. [16:28] does QFG2 have a bug that breaks the day/night cycle so it's always day or night? [16:37] is this happening to you? [16:37] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Quit: Ex-Chat [16:39] LittleToonCat (~littlecat@sydnns0115w-047054148237.dhcp-dynamic.FibreOP.ns.bellaliant.net) joined #scummvm. [16:47] wjp, no. I never played it. It was mentioned in the blue cup tools podcast, and I wondered why it's not patched in ScummVM [16:51] I'm checking... [16:56] wjp, sorry, it was QFG3 [16:57] http://www.grundislavgames.com/podcast/BCT_101.mp3 -- at 1:02:00 [16:58] Is DreamFall a great game? [16:59] well this and Longest journey [16:59] salty-horse: it's probably a pain to fix it. Are there details known? [17:01] I can ask him for more details if you want [17:02] that would be great [17:02] for example when it happens, is there some room where it happens always? Why does it happen? etc. [17:02] Ubisoft.com - AssCreed III for free [17:05] _sev|work_ (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [17:14] waltervn (~waltervn@541B2DBA.cm-5-4a.dynamic.ziggo.nl) joined #scummvm. [17:14] #scummvm: mode change '+o waltervn' by ChanServ!ChanServ@services. [17:14] te_lanus (~te_lanus@154.66.195.97) joined #scummvm. [17:27] salty-horse: in qfg3 it was mentioned in a forum post a few years ago as well [17:28] ( http://forums.scummvm.org/viewtopic.php?p=80190 ) [17:29] m_kiewitz: TLJ is a great game, deep universe, good story, mostly good puzzles. It's also completable in ResidualVM [17:29] bgK: it is? wow, nice. [17:29] I like Dreamfall a lot less, mostly due to the pointless infiltration sequences [17:30] bgK: should be playable on a Windows XP 2009 notebook? [17:30] I mean both [17:31] TLJ, yes, undoubtedly [17:31] Dreamfall, depends on the graphics adapter [17:31] Dreamfall was released 2006 it seems, so that should work out too [17:31] ATI Radeon Mobility HD 3430 [17:32] should that be fine? [17:32] im just trying to download the demo, but it's HUGE [17:33] salty-horse: an always-day savegame would be great as well [17:33] wjp, ok [17:34] salty-horse: and hopefully without the fan patches involved [17:34] m_kiewitz: I don't know, it will possibly be a bit sluggish [17:43] WooShell (~Markus@ipbcc071f7.dynamic.kabel-deutschland.de) joined #scummvm. [17:43] meow =^.^= [17:43] Strangerke_ (~Strangerk@cable-85.28.84.13.coditel.net) joined #scummvm. [17:45] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) left irc: Ping timeout: 250 seconds [17:45] Nick change: Strangerke_ -> Strangerke [17:50] Strangerke|work (5bb7582b@gateway/web/freenode/ip.91.183.88.43) left irc: Quit: Bbl [17:51] hmm, so fan patches do not seem to be responsible [17:51] and it definitely does not happen w/ original interpreter? [17:51] one should try it w/ dos box running at 10.000+ cycles just to be sure [17:51] salty-horse: ^^^ [18:05] wjp: is there an option in trac 1.2 to keep showing usernames instead of the full name? [18:08] Vampire0 (~Vampire@jEdit/Vampire) left irc: Ping timeout: 248 seconds [18:09] assuming trac has any useful options is quite optimistic [18:12] wjp, m_kiewitz, savegames (one of them should feature the bug): https://www.dropbox.com/s/trtyof4opjbwrvu/qfg3endlessdaybug.zip?dl=0 [18:12] salty-horse: for which game version? [18:15] one moment [18:22] _sev|work (~sev@scummvm/undead/sev) joined #scummvm. [18:22] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services. [18:23] SylvainTV (~SylvainTV@LFbn-1-8392-241.w81-254.abo.wanadoo.fr) joined #scummvm. [18:23] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [18:25] m_kiewitz, I think there was only one version of QFG3, according to the lack of screenshots on mobygames [18:39] te_lanus (~te_lanus@154.66.195.97) left irc: Read error: Connection reset by peer [18:39] te_lanus (~te_lanus@154.66.195.97) joined #scummvm. [18:57] Hi guys [18:58] Maybe today someone could help me build scummv w/Visual Studio? [18:58] I get link errors for SDL [18:58] the wiki instructions are probably outdated [18:59] is there any dev here who builds w/VS? [18:59] bgK: yikes. 57MB of save game data is definitely a bug. [19:02] indeed do you want me to create an issue in trac? [19:02] that seems like it would be wise [19:02] I have a few other saves from that same playthrough [19:04] Strangerke_ (~Strangerk@cable-85.28.84.13.coditel.net) joined #scummvm. [19:05] if i had to guess i would say that perhaps garbage collection of sciarray is not working right [19:07] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) left irc: Ping timeout: 260 seconds [19:07] Nick change: Strangerke_ -> Strangerke [19:25] GitHub148 (~GitHub148@192.30.252.42) joined #scummvm. [19:25] [scummvm] sev- pushed 2 new commits to master: https://git.io/v1zLd [19:25] scummvm/master 000a68c Eugene Sandulenko: FULLPIPE: Implement ModalMap::isSceneEnabled() [19:25] scummvm/master 7e1dc61 Eugene Sandulenko: FULLPIPE: Implement isSaveAllowed() [19:25] GitHub148 (GitHub148@192.30.252.42) left #scummvm. [19:28] m_kiewitz, it's QFG3 for DOS, from the original disks [19:32] te_lanus (~te_lanus@154.66.195.97) left irc: Remote host closed the connection [19:34] #scummvm: mode change '+o Strangerke' by ChanServ!ChanServ@services. [19:42] Littleboy (~littleboy@c-73-16-71-98.hsd1.ma.comcast.net) joined #scummvm. [19:42] #scummvm: mode change '+o Littleboy' by ChanServ!ChanServ@services. [19:53] _sev|work (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [20:35] ajax16384 (~User@109.60.130.33) left irc: Read error: Connection reset by peer [21:04] criezy (~criezy@host86-181-22-88.range86-181.btcentralplus.com) joined #scummvm. [21:04] #scummvm: mode change '+o criezy' by ChanServ!ChanServ@services. [21:52] loading these qfg3 games in the versions I have installed gives interesting view corruption [21:57] wjp: out of curiosity, is this the kind of view corruption that might be discovered by span? [21:57] no idea [21:57] I'd guess it's just a data file mismatch of some kind [21:58] i.e., having the wrong version of the game and/or patches [21:58] and not really indicative of any actual problem with qfg3 [21:58] probably [22:04] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) left irc: Ping timeout: 256 seconds [22:33] m_kiewitz (~m_kiewitz@x4d03e417.dyn.telefonica.de) joined #scummvm. [22:33] m_kiewitz (~m_kiewitz@x4d03e417.dyn.telefonica.de) left irc: Changing host [22:33] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) joined #scummvm. [22:33] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services. [22:33] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) left irc: Client Quit [22:40] criezy (~criezy@host86-181-22-88.range86-181.btcentralplus.com) left irc: Quit: criezy [22:49] WooShell (~Markus@ipbcc071f7.dynamic.kabel-deutschland.de) left irc: Quit: Walking upside down in the sky, between the satellites passing by. Gliding along the black rainbow, I fly away with my shadow. Scratching the moon like a DJ, the night follows its odyssey. [22:49] Strangerke_ (~Strangerk@cable-85.28.84.13.coditel.net) joined #scummvm. [22:52] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) left irc: Ping timeout: 245 seconds [22:52] Nick change: Strangerke_ -> Strangerke [23:05] waltervn (~waltervn@541B2DBA.cm-5-4a.dynamic.ziggo.nl) left irc: Quit: Leaving [23:26] Gentle (~tier@quassel/contributors/gentle) left irc: Ping timeout: 245 seconds [23:37] Gentle (~tier@quassel/contributors/gentle) joined #scummvm. [23:41] dtcrshr (~datacrush@unaffiliated/datacrusher) left irc: Read error: Connection reset by peer [23:46] dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) joined #scummvm. [23:46] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [23:47] dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) left irc: Client Quit [00:00] --- Thu Dec 8 2016