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[05:58] waltervn (~walter@541B5492.cm-5-4b.dynamic.ziggo.nl) joined #scummvm. [05:59] morning [05:59] waltervn! [06:00] LordHoto: are you getting around by freight train? [06:01] waltervn: not really :-P [06:06] uruk-hai (~uruk-hai@1F2E88F9.catv.pool.telekom.hu) joined #scummvm. [06:06] #scummvm: mode change '+o uruk-hai' by ChanServ!ChanServ@services. [06:24] __marc` (~marc@p4FF78316.dip0.t-ipconnect.de) left irc: Quit: __marc` [06:28] GitHub103 (~GitHub103@192.30.252.34) joined #scummvm. [06:28] [scummvm] Strangerke pushed 2 new commits to master: http://git.io/9tvDBA [06:28] scummvm/master cd67811 Strangerke: TSAGE: R2R - Some renaming in scene 1337 [06:28] scummvm/master 65fc33f Strangerke: TSAGE: R2R - Fix card drawing choice when player #2 plays a special card #25 [06:28] GitHub103 (GitHub103@192.30.252.34) left #scummvm. [06:32] LordHoto (~johannes@unaffiliated/lordhoto) left irc: Quit: night [06:32] ajax16384 (~User@ip72.net176.n37.ru) joined #scummvm. 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[10:15] Hello!!! [10:16] hi [10:20] I was just wondering, is there anyone working on Ace Ventura engine? [10:27] I've made some progress in reversing script engine in Ace Ventura game. I would like to share my work, but I'm concerned about sharing disassembled code. Any suggestions how to do it, without causing issue to the project? [10:27] malik_cjm|work: poke SylvainTV [10:28] he made some preliminar analysis of Ace Ventura too [10:28] maybe you could share what you discovered [10:29] ok, thx [10:31] Last time I've checked he was reversing resource handling and had good progress. [10:32] I found a way how to rebuild game binary with some code rewritten in C. It's still win16 binary but it works on WinXP [10:33] Most part is just disassembled code but some script handling functions rewritten in C already. ;) [10:38] Good thing about this approach is that I can check if game still works with new implementation. Also I wrote some tests to check if my implementation works in the very same way as original code. [10:38] So, what are you doing? Patching in the functions into the binary, or do you have fully reassemblable disassembly? [10:39] fully reassemblable disassembly [10:39] Did IDA do that well of a job, or did you have to fix anything? [10:40] IDA this good job, but it wasn't perfect [10:40] I had to fix multiple places [10:41] What I did what to create hex dump of each section in original and recompiled binary and I was comparing bytes. [10:42] So, figure out what doesn't assemble correctly, and either just merge those bytes back, or manually figure out what's wrong? [10:42] I had to fix most of them manualy [10:43] sometimes it was just wrong type used, something like word ptr [bp+2], instead of byte ptr[bp+2], [10:55] hello hello [10:55] i didnt make more progress since :) [10:57] @SylvainTV: do you have any ideas how use existing libraries from Ace Ventura game. I could write some test applications to figure out how they work. [10:57] the dlls? [10:58] or the r16 ? [10:58] dlls [10:58] r16 aren't dlls? [10:58] yes r16 are dlls [10:58] that are loaded dynamically [10:58] based on scripts [10:58] thats a pita [10:59] it's sort of "external plugins" [10:59] like there is one for pathfinding etc [11:00] I have to check that but I'm pretty sure that there is some common way to call those plugins [11:00] you can load these with ida [11:02] the engine is doing loadlibrary then getprocaddress [11:02] so it's all "dynamic" [11:03] the other dlls are used in a normal way (automatically linked) [11:09] And as far I remember those automatically linked are used in other games to, like Monty Python and the Quest for Holy Grail [11:10] Another good news is that I finally found that game sealed in box ;) http://www.ebay.pl/itm/7th-Level-Computer-PC-Game-Ace-Ventura-New-In-Box-SEALED-/221542802642?pt=Video_Games_Games&hash=item3394fae4d2 [11:12] so dino3D and artist should be the 2 latest official titles, that's cool [11:12] wrong window :-p [11:12] hehe [11:12] (but yes) [11:13] yes, sorry. [11:23] droid2727 (~droid2727@2600:1001:b007:9934:45e2:e815:7071:8496) joined #scummvm. [11:23] #scummvm: mode change '+o droid2727' by ChanServ!ChanServ@services. [11:48] <_sev|work_> malik_cjm|work: hi [11:48] Nick change: _sev|work_ -> _sev|work [11:52] @_sev|work: hello [12:14] GitHub82 (~GitHub82@192.30.252.40) joined #scummvm. [12:14] [scummvm] sev- closed pull request #519: UNITY: Call g_type_init only with GLib < 2.36 (master...sensible_unity) http://git.io/1_-aOQ [12:14] GitHub82 (GitHub82@192.30.252.40) left #scummvm. [12:14] GitHub108 (~GitHub108@192.30.252.38) joined #scummvm. [12:14] [scummvm] sev- pushed 2 new commits to master: http://git.io/s0WaFw [12:14] scummvm/master fee66db Tobia Tesan: UNITY: Call g_type_init only with GLib < 2.36... [12:14] scummvm/master f811e4e Eugene Sandulenko: Merge pull request #519 from tobiatesan/sensible_unity... [12:14] GitHub108 (GitHub108@192.30.252.38) left #scummvm. [12:30] TAS_2012v (2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) left irc: Read error: Connection reset by peer [12:33] TAS_2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) joined #scummvm. [12:35] Action: wjp mumbles something about doing a compile-time check for a run-time version dependency [12:37] TAS-2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) joined #scummvm. [12:37] TAS_2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) left irc: Ping timeout: 245 seconds [12:38] Kirben (Kirben@c110-22-51-140.brasd4.vic.optusnet.com.au) left irc: [12:38] Begasus (~Begas_@d54C3D303.access.telenet.be) joined #scummvm. [12:38] #scummvm: mode change '+v Begasus' by ChanServ!ChanServ@services. [12:41] TAS_2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) joined #scummvm. 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[13:20] TAS_2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) left irc: Ping timeout: 244 seconds [13:23] TAS_2012v (2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) joined #scummvm. [13:24] TAS-2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) left irc: Ping timeout: 272 seconds [13:25] #scummvm: mode change '+b *!*2012@*.024-3-67626724.cust.bredbandsbolaget.se' by wjp!~wjp@hmm.wantstofly.org [13:25] TAS_2012v kicked from #scummvm by wjp: TAS_2012v [13:26] (please help me remember to unban in a while) [13:28] wjp: There's also e.g. ##fix_your_connection to which a ban can forward. [13:34] Oh? [13:35] but I'm probably too lazy to do much more than /kickban anyway [13:54] Promo on "LSL Love for Sail" on gog: http://www.gog.com/mutator [13:55] Nick change: Javacat -> NotJavacat [13:57] wjp: Yep, you'd use a banmask like *!*wjp@*.wantstofly.org$##fix_your_connection Search for "Channel forwards in bans" in . [13:57] wjp: But no worries, I understand that kind of laziness well enough. :) [14:00] NotJavacat (~Javacat@unaffiliated/javacat) left irc: Ping timeout: 272 seconds [14:05] Oh, that fix_your_connection redirect seems to be quite useful [14:06] I will probably not remember it when I need it next time, though [14:06] #scummvm: mode change '-b *!*2012@*.024-3-67626724.cust.bredbandsbolaget.se' by wjp!~wjp@hmm.wantstofly.org [14:14] so do we have anybody who actually cares about Unity and potential binary compatibility issues? [14:14] maybe I'm hoping for a "no" [14:16] it feels a bit silly to introduce a hidden run-time dependency just to avoid a compile-time warning [14:16] but then I don't care about unity, so meh [14:17] I don't even get what this is about at all [14:17] UI things in the Unity desktop environment? [14:17] yeah [14:17] and sadly not even useful things [14:18] I'd say screw it, but I also hate Unity and pandering to desktop environments in general :P [14:18] just a progress bar... [14:19] I also hate it when a potential useful program really wants some kind of dockbar. Because I use e16, and there is no dockbar [14:19] some desktop environment integration could be quite nice (recently started games, maybe even recent saves), but, well... [14:20] I should look at what we do in Windows actually [14:21] because that does seem to communicate some 'recently used' things [14:31] uruk_hai (~uruk-hai@1F2E88F9.catv.pool.telekom.hu) left irc: Quit: This computer has gone to sleep [14:33] GitHub87 (~GitHub87@192.30.252.47) joined #scummvm. [14:33] [scummvm] tobiatesan opened pull request #521: UNITY: Fix runtime dependency on glib > 2.36 introduced by yours truly (master...sensible_unity) http://git.io/Nl2l1g [14:33] GitHub87 (GitHub87@192.30.252.47) left #scummvm. [14:36] Strangerke|work (51f60aa1@gateway/web/freenode/ip.81.246.10.161) left irc: Quit: Bbl [14:42] broosky (~broosky@89-67-235-207.dynamic.chello.pl) left irc: Ping timeout: 260 seconds [14:53] broosky (~broosky@89-67-235-207.dynamic.chello.pl) joined #scummvm. [14:56] malik_cjm|work (c33cb702@gateway/web/freenode/ip.195.60.183.2) left irc: Ping timeout: 246 seconds [14:57] SylvainTV (~SylvainTV@ALille-252-1-27-13.w83-192.abo.wanadoo.fr) left irc: Ping timeout: 260 seconds [14:58] SylvainTV (~SylvainTV@ALille-252-1-27-13.w83-192.abo.wanadoo.fr) joined #scummvm. [14:58] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [14:59] Begasus (~Begas_@d54C3D303.access.telenet.be) left irc: Read error: Connection reset by peer [14:59] Begas_ (~Begas_@d54C3D303.access.telenet.be) joined #scummvm. [15:07] edheldil_ (~edheldil@217.31.205.1) left irc: Ping timeout: 260 seconds [15:23] SylvainTV (~SylvainTV@ALille-252-1-27-13.w83-192.abo.wanadoo.fr) left irc: Ping timeout: 258 seconds [15:31] broosky (~broosky@89-67-235-207.dynamic.chello.pl) left irc: Ping timeout: 246 seconds [15:33] broosky (~broosky@89-67-235-207.dynamic.chello.pl) joined #scummvm. [15:40] _marc` (~marc@p5DDC7CC2.dip0.t-ipconnect.de) left irc: Quit: _marc` [15:51] had to think for a moment-- thought for a minute you meant the Unity game engine. either way, agree with DrMcCoy-- hate it :P [15:55] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Quit: Ex-Chat [15:57] ny00123 (~ny00123@bzq-79-182-27-202.red.bezeqint.net) joined #scummvm. [16:00] gapan_ (~george@46.12.98.152.dsl.dyn.forthnet.gr) joined #scummvm. [16:04] gapan (~george@46.12.101.172.dsl.dyn.forthnet.gr) left irc: Ping timeout: 272 seconds [16:09] uruk-hai (~uruk-hai@1F2E88F9.catv.pool.telekom.hu) joined #scummvm. 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[16:25] meow =^.^= [16:36] Nick change: gapan_ -> gapan [16:44] TAS_2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) joined #scummvm. [16:44] droid2727 (~droid2727@2600:1001:b007:9934:45e2:e815:7071:8496) left irc: Quit: Statement: Good-bye, meatbags! [16:44] wtf [16:47] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [16:47] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [16:48] hm? [16:48] malik_cjm (6df31824@gateway/web/freenode/ip.109.243.24.36) left irc: Quit: Page closed [16:54] Action: fuzzie pokes DrMcCoy [16:54] Action: DrMcCoy explodes [16:54] yes, wtf is a registered comment by fuzzie [16:54] you'll have to pay royalties if you use it [16:55] exploding is also acceptable [16:55] lol [16:55] :) [17:00] edheldil_ (~edheldil@205-17-13-46.tmcz.cz) joined #scummvm. [17:05] frankyboy_ (~franky@195.9.73.84) joined #scummvm. [17:09] lukaslw (6df348f9@gateway/web/freenode/ip.109.243.72.249) joined #scummvm. [17:09] #scummvm: mode change '+o lukaslw' by ChanServ!ChanServ@services. [17:09] p1r473 (~Pirate@CPE84948c318dd1-CM84948c318dd0.cpe.net.cable.rogers.com) left irc: Ping timeout: 260 seconds [17:12] malik_cjm (6df31824@gateway/web/freenode/ip.109.243.24.36) joined #scummvm. [17:24] Begas_ (~Begas_@d54C3D303.access.telenet.be) left irc: Quit: Vision[0.9.7-H-20140108]: i've been blurred! [17:41] oh look, gsoc2015. [17:44] That's pretty early [17:44] I should make sure to stick flyers on every CS dept board I have access to, in early March or so. [18:03] _sev|work (~sev@scummvm/undead/sev) joined #scummvm. [18:03] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services. [18:03] _sev|work (~sev@scummvm/undead/sev) left irc: Client Quit [18:11] pho_ (~pho@2a02:8071:22c7:6b00:3cf5:8ac7:b60a:a56d) joined #scummvm. [18:12] Schnabeltierchen (~Schnabelt@xdsl-89-0-212-83.netcologne.de) left irc: Ping timeout: 240 seconds [18:13] criezy (~criezy@host86-191-23-28.range86-191.btcentralplus.com) joined #scummvm. [18:13] #scummvm: mode change '+o criezy' by ChanServ!ChanServ@services. [18:15] Schnabeltierchen (~Schnabelt@xdsl-87-79-167-231.netcologne.de) joined #scummvm. [18:26] yeah for GSoC 2015 [18:26] I already have 2 tasks :P \o/ [18:26] Action: Strangerke votes for: Fuzzie and her "Let's reimplement Director v1 -> v25 in a couple of months" task [18:27] You rock, fuzzie! [18:27] needs more student :-p [18:28] yes, that too [18:28] and more beers [18:28] Dynamic Taint Analysis is actually really useful for things like Director where you have to work out complex formats [18:28] And if we have more kebap, DrMcCoy will be a mentor too [18:29] Hum, I think I never used that [18:30] :O [18:31] You never used kebap? :O [18:31] they have some quite interesting other research at the uni here, e.g. tools to automatically generate C structures and work out all the different pointers mean and so forth [18:32] criezy: no, we just don't have enough Kebap to have DrMcCoy forget about Xoreos for a year or so [18:35] malik_cjm (6df31824@gateway/web/freenode/ip.109.243.24.36) left irc: Quit: Page closed [18:46] malik_cjm (6df31824@gateway/web/freenode/ip.109.243.24.36) joined #scummvm. [18:48] malik_cjm (6df31824@gateway/web/freenode/ip.109.243.24.36) left irc: Client Quit [19:01] droid2727 (~droid2727@2600:1001:b007:9934:45e2:e815:7071:8496) joined #scummvm. 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[21:00] TAS_2012v (~2012@c-c5f871d5.024-3-67626724.cust.bredbandsbolaget.se) left irc: Ping timeout: 260 seconds [21:14] Anybody know of a tool on GNU/Linux that can show resources in PE files? [21:14] I know I did that at one time in the past [21:15] But I completely forget what the damn thing was called [21:17] Wine + PE Explorer doesn't work? [21:17] malik_cjm (6df31824@gateway/web/freenode/ip.109.243.24.36) joined #scummvm. [21:19] DrMcCoy, Wikipedia suggests... ar. [21:20] watz [21:20] DrMcCoy: have you tried WINE+eXeScope.exe [21:20] ?? [21:21] I'd rather have something native [21:21] And I know I had such a thing in the past, at least for icons and cursors [21:21] I looked at Addy icons with that. And Witcher [21:27] ST (~ScottT@ppp118-210-7-118.lns20.adl2.internode.on.net) joined #scummvm. [21:27] #scummvm: mode change '+o ST' by ChanServ!ChanServ@services. [21:28] icoutils? (icotool, wrestool) [21:29] wrestool somehow doesn't want to export those icon resource [21:29] I know I had a GUI tool, even [21:30] http://pev.sourceforge.net/ ? [21:30] DOSFreak (~D0SFreak@172.56.5.126) joined #scummvm. [21:31] (Oh, neat: https://code.google.com/p/pefile/) [21:31] The resource_viewer example of pefile at least seems to be able to extract the icon [21:33] frankyboy_ (~franky@195.9.73.84) left irc: Remote host closed the connection [21:34] D0SFreak (~D0SFreak@209.222.23.60) left irc: Ping timeout: 244 seconds [21:35] malik_cjm (6df31824@gateway/web/freenode/ip.109.243.24.36) left irc: Quit: Page closed [21:45] Kirben (Kirben@c110-22-51-140.brasd4.vic.optusnet.com.au) joined #scummvm. [21:45] #scummvm: mode change '+o Kirben' by ChanServ!ChanServ@services. [21:52] edheldil_ (~edheldil@ip-78-45-160-121.net.upcbroadband.cz) joined #scummvm. 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[23:20] RUBICN64 (~Android@2601:7:94c0:51:9d6b:44bb:361:4531) left irc: Quit: AndroidIrc Disconnecting [23:49] sirlemonhead (bduncan22@95.44.164.183) left #scummvm. [23:50] Javacat (~Javacat@unaffiliated/javacat) left irc: Quit: Please, try the fish [23:57] GitHub30 (~GitHub30@192.30.252.35) joined #scummvm. [23:57] [scummvm] Strangerke pushed 1 new commit to master: http://git.io/0xnq1w [23:57] scummvm/master 9e6f3c5 Strangerke: TSAGE: R2R - some renaming in scene 1337 [23:57] GitHub30 (GitHub30@192.30.252.35) left #scummvm. [00:00] --- Tue Oct 7 2014