[00:17] DrMcCoy (~drmccoy@scummvm/undead/drmccoy) left irc: Quit: Reconnecting [00:17] DrMcCoy (~drmccoy@scummvm/undead/drmccoy) joined #scummvm. [00:17] #scummvm: mode change '+o DrMcCoy' by ChanServ!ChanServ@services. [00:25] criezy (~criezy@host81-140-194-79.range81-140.btcentralplus.com) left irc: Quit: criezy [00:26] m_kiewitz (~m_kiewitz@scummvm/undead/m-kiewitz) left irc: Quit: technology isn't intrinsically good or evil. It's how it's used. Like the Death Ray. [00:42] wjp (~wjp@hmm.wantstofly.org) left irc: Ping timeout: 276 seconds [00:55] omer_mor: do any of these INN demos contain any robot animations that you are aware of? [00:55] im wondering about the time periods between the different robot versions. like, surely they must have been used somewhere, otherwise why bother to version up? [00:58] wjp (~wjp@hmm.wantstofly.org) joined #scummvm. 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[08:21] GitHub154 (~GitHub154@192.30.252.41) joined #scummvm. [08:21] [scummvm] m-kiewitz pushed 1 new commit to master: https://git.io/vKIKl [08:21] scummvm/master 61a8a5a Martin Kiewitz: SCI: Mark INNDEMO as demo [08:21] GitHub154 (GitHub154@192.30.252.41) left #scummvm. [08:44] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [09:22] Lightkey (~jonas@p200300764C3D1E5522CF30FFFE083718.dip0.t-ipconnect.de) left irc: Ping timeout: 258 seconds [09:30] WinterGrascph (~WinterGra@catv-178-48-146-216.catv.broadband.hu) joined #scummvm. [09:34] Lightkey (~jonas@p200300764C3D1E0722CF30FFFE083718.dip0.t-ipconnect.de) joined #scummvm. [09:58] GitHub97 (~GitHub97@192.30.252.40) joined #scummvm. [09:58] [scummvm-sites] alexbevi pushed 8 new commits to gamesdb: https://git.io/vKIQz [09:58] scummvm-sites/gamesdb 7c13c5d Alex Bevilacqua: UI: remove bootstrap-date-picker and modify releases and versions to just take text [09:58] scummvm-sites/gamesdb f17db7a Alex Bevilacqua: GAMESDB: link to game from test on activity stream [09:58] scummvm-sites/gamesdb 688aa5f Alex Bevilacqua: GAMESDB: add a release stub to the activity stream [09:58] GitHub97 (GitHub97@192.30.252.40) left #scummvm. [10:04] uruk-hai (~uruk-hai@business-78-139-55-13.business.broadband.hu) left irc: Quit: This computer has gone to sleep [10:07] uruk-hai (~uruk-hai@business-78-139-55-13.business.broadband.hu) joined #scummvm. [10:07] #scummvm: mode change '+o uruk-hai' by ChanServ!ChanServ@services. [10:18] jamm (~jam@unaffiliated/jamm) joined #scummvm. [10:41] GitHub38 (~GitHub38@192.30.252.41) joined #scummvm. [10:41] [scummvm-sites] alexbevi pushed 1 new commit to gamesdb: https://git.io/vKIb0 [10:41] scummvm-sites/gamesdb e10e70a Alex Bevilacqua: GAMESDB: update bundle [10:41] GitHub38 (GitHub38@192.30.252.41) left #scummvm. [10:41] Cheeseness (~cheesenes@ppp14-2-191-147.lns20.hba2.internode.on.net) joined #scummvm. [11:02] wjp: you available? [11:07] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Ping timeout: 246 seconds [11:08] m_kiewitz: I debated between calling the demo "inn" and add ADGF_DEMO or call it "inndemo" and drop the ADGF_DEMO, and decided on the latter. [11:08] it's difficult, i will probably revert my commit - just wanted to talk to wjp about it [11:08] The fact that there's no "inn" game helped. [11:08] not yet :P [11:08] =) [11:09] but sure, if we ever had support for that would it make sense to have inn-demo then? the inndemo is completely different, similar to the gk1demo [11:09] yep [11:10] and uses a different interpreter [11:10] (lsci) [11:24] GitHub150 (~GitHub150@192.30.252.41) joined #scummvm. [11:24] [scummvm] m-kiewitz pushed 1 new commit to master: https://git.io/vKIhm [11:24] scummvm/master 273bbab Martin Kiewitz: Revert "SCI: Mark INNDEMO as demo"... [11:24] GitHub150 (GitHub150@192.30.252.41) left #scummvm. [11:54] Ok, I patched KQ7 to 2.00b, now it "works" more or less. However many resources are not found because I have the German version and the patch is only for the English version. [11:56] Interesting enough it crashes inside the DosBox but not through ScummVM [12:00] _sev|work (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [12:08] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. 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[17:46] snover: the INN demo doesn't have robots [17:46] omer_mor: dang. i really do wonder what happened to the first 3 versions of robots& [17:48] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [17:50] where did you find evidence for these versions? [17:52] the debug symbols are like doVersion5, createCel5, create1Cel5 [17:52] and there is a condition that checks the version [17:53] theres version 4 used in PQ:SWAT demo, i guess, and then version 5 was used by sci2.1 and version 6 by sci3 [17:57] GitHub59 (~GitHub59@192.30.252.46) joined #scummvm. [17:57] [scummvm] m-kiewitz pushed 1 new commit to master: https://git.io/vKtvj [17:57] scummvm/master 20ccd3a Martin Kiewitz: SCI: Fix typo in script patch comment (longbow arithmetic bug)... [17:57] GitHub59 (GitHub59@192.30.252.46) left #scummvm. [18:06] snover: maybe it was borrowed from another engine and the first vesion was 4? [18:18] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Quit: Ex-Chat [18:20] perhaps! [18:28] girafe (~girafe@LFbn-1-8020-64.w90-112.abo.wanadoo.fr) joined #scummvm. [18:39] snover: have you seen this http://www.geocities.ws/anthony_larme/phantas/phintgtp.html#rbt ? [18:48] i hope those save games were custom-made in the interpreter itself and not with engine hacks :) [18:51] save games? [18:53] the thing a few questions down about phant1 using special save games [18:53] or, you know, on the other hand, i think wjp already took care of it ;) [18:54] they seemed to be generated by the interpreter [18:54] GitHub49 (~GitHub49@192.30.252.42) joined #scummvm. [18:54] [scummvm] eriktorbjorn pushed 1 new commit to master: https://git.io/vKtYd [18:54] scummvm/master 9382dab Torbjörn Andersson: AUDIO: Fix audio corruption in MS ADPCM decoder... [18:54] GitHub49 (GitHub49@192.30.252.42) left #scummvm. [18:54] have only moved around in the first room a bit, but saving and loading there seemed ok [18:54] That wasn't quite as painful to debug as I feared. [18:55] one annoying thing is that it consists of multiple files, and a .dir [18:55] Though I forgot to mention where this caused trouble. Oh well. :-) [18:55] so sharing phant1 saves would currently be a bit painful [18:56] perhaps we should invent a new proprietary format :~) [18:58] interesting bit about the savegames! [18:58] we could probably bundle these files, yes [18:58] this is also interesting: http://www.geocities.ws/anthony_larme/phantas/p2inttw.html#v56 [19:03] speaking of that, shall I squash and merge that PR? [19:03] wjp: yeah go for it [19:04] i know i have a couple things to fix on the vmd one and then i will land that too. i am neck-deep in robots right now though and didnt want to task switch until things were at least kind of working locally. [19:05] jammm (~jam@106.221.133.197) joined #scummvm. [19:05] also if someone could call the robot police, its getting hard to breathe [19:07] jamm (~jam@unaffiliated/jamm) left irc: Ping timeout: 240 seconds [19:09] GitHub19 (~GitHub19@192.30.252.42) joined #scummvm. [19:09] [scummvm] wjp closed pull request #775: SCI32: Improve FileIO read-write support (master...sci32_readwrite) https://git.io/vKvFr [19:09] GitHub19 (GitHub19@192.30.252.42) left #scummvm. [19:09] GitHub39 (~GitHub39@192.30.252.42) joined #scummvm. [19:09] [scummvm] wjp pushed 3 new commits to master: https://git.io/vKts9 [19:09] scummvm/master e243147 Willem Jan Palenstijn: COMMON: Make MemoryWriteStreamDynamic private members protected [19:09] scummvm/master d832a23 Willem Jan Palenstijn: SCI32: Add SaveFileRewriteStream for read/write access to files... [19:09] scummvm/master 82eea14 Willem Jan Palenstijn: Merge pull request #775 from wjp/sci32_readwrite... [19:09] GitHub39 (GitHub39@192.30.252.42) left #scummvm. 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[21:15] did i mention, kq7 game scripts are kind of a mess [21:18] However there were no sounds etc. because the patch was for the English version and I only had the German CD. [21:30] Strangerke (~Strangerk@cable-85.28.84.13.coditel.net) joined #scummvm. [21:30] i would not expect that to work at all :) [21:40] https://zetafleet.com/i/577d7adb8ebb3.png woo! first pixels. [21:44] jammm (~jam@106.221.133.197) left irc: Ping timeout: 246 seconds [21:46] jamm (~jam@unaffiliated/jamm) joined #scummvm. [21:47] snover (~Adium@unaffiliated/snover) left irc: Quit: Leaving. [21:49] snover (~Adium@unaffiliated/snover) joined #scummvm. [21:49] #scummvm: mode change '+o snover' by ChanServ!ChanServ@services. [21:53] _sev|work (~sev@scummvm/undead/sev) left irc: Quit: This computer has gone to sleep [21:53] <_sev> snover: \o/ [21:58] _sev|work (~sev@92.110.93.218) joined #scummvm. 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