[00:14] WooShell (woo@ipbcc0be82.dynamic.kabel-deutschland.de) left irc: Quit: Walking upside down in the sky, between the satellites passing by. Gliding along the black rainbow, I fly away with my shadow. Scratching the moon like a DJ, the night follows its odyssey. [00:25] Quatroking (~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl) left irc: Read error: Connection reset by peer [00:32] t0by (~t0by@95.237.35.42) left irc: Ping timeout: 265 seconds [00:43] dtcrshr (~datacrush@unaffiliated/datacrusher) left irc: Quit: Saindo [01:20] [md5]_ (~md5@unaffiliated/md5/x-729473) joined #scummvm. [01:20] #scummvm: mode change '+o [md5]_' by ChanServ!ChanServ@services. [01:21] [md5] (~md5@unaffiliated/md5/x-729473) left irc: Disconnected by services [01:21] Nick change: [md5]_ -> [md5] [01:25] klusark (~klusark@198-217-117-133.dyn.novuscom.net) left irc: Remote host closed the connection [01:40] Cheeseness (~cheesenes@ppp14-2-137-220.lns20.hba1.internode.on.net) joined #scummvm. [01:56] https://twitter.com/Jeff__Ward/status/540931541967183872/photo/1 :) [01:58] chkr (~chkr@p5DC4BE54.dip0.t-ipconnect.de) left irc: Ping timeout: 260 seconds [01:59] chkr (~chkr@p5DC4B587.dip0.t-ipconnect.de) joined #scummvm. [02:02] Vampire0_ (~Vampire@jEdit/Vampire) joined #scummvm. [02:06] Vampire0 (~Vampire@jEdit/Vampire) left irc: Ping timeout: 265 seconds [02:24] DominusExult (~dominus@unaffiliated/dominus) joined #scummvm. [02:26] Dominus (~dominus@unaffiliated/dominus) left irc: Ping timeout: 240 seconds [02:26] Nick change: DominusExult -> Dominus [02:34] _marc` (~marc@p20030046082627FE0C857273205F9361.dip0.t-ipconnect.de) left irc: Ping timeout: 244 seconds [02:49] _marc` (~marc@p4FF7B74D.dip0.t-ipconnect.de) joined #scummvm. [02:55] D0SFreak (~D0SFreak@184.75.213.186) left irc: Ping timeout: 255 seconds [03:05] [md5] (~md5@unaffiliated/md5/x-729473) left irc: Ping timeout: 272 seconds [03:11] clone2727 (~clone2727@ool-2f105dd5.dyn.optonline.net) joined #scummvm. [03:12] #scummvm: mode change '+o clone2727' by ChanServ!ChanServ@services. [05:02] Polynomial-C (~Poly-C@gentoo/developer/Polynomial-C) joined #scummvm. [05:04] Poly-C (~Poly-C@gentoo/developer/Polynomial-C) left irc: Ping timeout: 250 seconds [05:10] clone2727 (~clone2727@ool-2f105dd5.dyn.optonline.net) left irc: Quit: later [05:39] https://www.youtube.com/watch?v=zyYjLZ6wr7k weee~ a King's Quest jump'n'run [07:05] ny00123 (~ny00123@bzq-109-66-57-169.red.bezeqint.net) joined #scummvm. [07:43] SylvainTV (~SylvainTV@ALille-252-1-22-158.w83-192.abo.wanadoo.fr) left irc: Ping timeout: 245 seconds [08:04] ezekiel_ (~ezekiel@cpc2-glfd5-2-0-cust495.6-2.cable.virginm.net) joined #scummvm. [08:06] ezekiel_ (~ezekiel@cpc2-glfd5-2-0-cust495.6-2.cable.virginm.net) left irc: Client Quit [08:15] gapan (~george@46.12.100.59.dsl.dyn.forthnet.gr) left irc: Read error: Connection reset by peer [08:17] frankyboy_ (~franky@195.9.73.84) joined #scummvm. [08:27] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 250 seconds [08:29] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [08:29] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [08:34] WooShell (woo@ipbcc0be82.dynamic.kabel-deutschland.de) joined #scummvm. [08:36] good meowning =^.^= [08:40] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 250 seconds [08:40] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [08:40] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [08:44] t0by (~t0by@host166-48-dynamic.6-79-r.retail.telecomitalia.it) joined #scummvm. [08:44] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services. [08:52] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 250 seconds [08:53] DrMcCoy: aww :-) [08:55] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [08:55] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [09:02] yeah, really cute :3 [09:03] for people who missed it earlier: https://twitter.com/Jeff__Ward/status/540931541967183872/photo/1 :) [09:18] ajax16384 (~User@ip107.net177.n37.ru) joined #scummvm. [09:18] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [09:21] GitHub136 (~GitHub136@192.30.252.35) joined #scummvm. [09:21] [scummvm] skristiansson opened pull request #543: BUILD: sync config.guess and config.sub (master...pr/config-sync) http://git.io/Ro4fiQ [09:21] GitHub136 (GitHub136@192.30.252.35) left #scummvm. [09:29] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 256 seconds [09:29] Jon_God (~jon_god@2601:9:6700:4d9:3e07:54ff:fe26:6d61) left irc: Remote host closed the connection [09:33] frankyboy_ (~franky@195.9.73.84) left irc: Quit: #E>6C O >B 20A [09:35] frankyboy_ (~franky@195.9.73.84) joined #scummvm. [09:52] LordHoto (~johannes@unaffiliated/lordhoto) joined #scummvm. [09:52] #scummvm: mode change '+o LordHoto' by ChanServ!ChanServ@services. [09:52] g'morning [09:53] fuzzie! [09:55] hello [09:55] wjp! [09:59] oh, updated config.{guess,sub} [10:00] fuzzie: I've heard you're involved with the "Living Books" support in the Mohawk engine, is that right? [10:06] eriktorbjorn: I think it's a bit too late to disclaim responsibility :-) [10:08] fuzzie: I don't know if clone2727 mentioned, but I was trying to get a Mac version of "Just Grandma And Me" to run, and ScummVM wouldn't recognize it. With some help, I was able to get it to run using http://www.update.uu.se/~d91tan/ScummVM/livingbooks.diff.txt but apparently my change to convertMacFileName() isn't really what we want to do. (The filenames contain / characters, which obviously need to be renamed when using Linux.) [10:09] And apparently I should have put the name of the executable ("Just Grandma and Me") somwhere in that detection entry. [10:09] ah yes, because it would be nice to have it work with the original disk.. [10:09] what does Linux convert the slashes to? [10:10] the last 0 is the executable name, I think, from memory, but probably it's clear :) [10:11] ajax16384 (~User@ip107.net177.n37.ru) left irc: Read error: Connection reset by peer [10:11] fuzzie: I don't know if there's any standard for it, but using hfsutils converted spaces to "_" (unnecessary, if you ask me) and "/" to "-". At least by default. But clone2727 thought it was better to change the "/" to "_" for some reason I can't remember. [10:12] GitHub104 (~GitHub104@192.30.252.46) joined #scummvm. [10:12] [scummvm] wjp pushed 1 new commit to master: http://git.io/Ixc62A [10:12] scummvm/master d8af639 Willem Jan Palenstijn: BUILD: sync config.guess and config.sub from GNU [10:12] GitHub104 (GitHub104@192.30.252.46) left #scummvm. [10:12] GitHub62 (~GitHub62@192.30.252.40) joined #scummvm. [10:12] [scummvm] wjp closed pull request #543: BUILD: sync config.guess and config.sub (master...pr/config-sync) http://git.io/Ro4fiQ [10:12] GitHub62 (GitHub62@192.30.252.40) left #scummvm. [10:13] (broken permissions in the PR, so did a manual commit, in case anyone wondered) [10:13] fuzzie: By the way, the CD I bought only has the Macintosh version of the game, not the Windows one, and it's in English, Spanish and Japanese. I don't know if that's common or not. [10:13] hm, I would have thought ':' would be ideal, but complicated [10:13] eriktorbjorn: I haven't seen it, but that doesn't mean much at this point.. [10:13] I should really collect more versions [10:13] but I already have a couple of variants of most of the games [10:14] fuzzie: I came across it by accident at a local second-hand store. [10:15] wjp: thanks, me and permissions, eh... ;) [10:17] interestingly it was in the reverse direction this time [10:17] eriktorbjorn: does the game work otherwise? [10:17] keeps us on our toes :-) [10:17] fuzzie: Not sure, but it started and showed the first screen at least. [10:18] the first in-game (story/play) screen? [10:18] fuzzie: Yes. [10:18] okay, neat. thanks. [10:18] Someday I will find time to go back and finish Rugrats support. [10:19] Right now it breaks .. somewhere, at startup. [10:19] In a maze of excessively complicated nested scripts. [10:19] Ah, I still have that patch applied locally, so I can try a few more screens I guess. :-) [10:20] (but, yes, clone2727 did mention it, but I am buried in university until Dec 19th) [10:20] By the way, the CD also had two audio tracks, but I guess they're just bonus, not used in the game? [10:20] I hope so. ;) [10:21] Maybe that's why they didn't include the Windows version (although I think usually the hybrid disks just used identical data files). [10:22] Seems to be working. Not that I know what the game's supposed to be like, but... [10:22] "We went to the beach, just Grandma and Me"? [10:23] I am never going to forget these stories :( [10:24] fuzzie: Never heard of it, though I guess the style is slightly reminiscent of a Richard Scarry (I think) book I had as a kid. [10:24] The historically buggy parts are mostly with clicking the words. [10:24] m_kiewitz (~m_kiewitz@kons-4d03d651.pool.mediaWays.net) joined #scummvm. [10:24] #scummvm: mode change '+o m_kiewitz' by ChanServ!ChanServ@services. [10:24] King's Quest reveal trailer https://www.youtube.com/watch?v=zyYjLZ6wr7k [10:25] I wasn't very impressed by the Grandma and Me LB (and I don't know the story otherwise), but it was their first one, I think. [10:26] The Tortoise And The Hare is when they started doing it well (and I think Green Eggs and Ham was the pinnacle, although it's not perfect in ScummVM). [10:27] Anyway, I've got to run. Have to go shopping for a new washing machine, of all things. Sometimes being grown up is boring. [10:27] :-) [10:28] I mean, just imagine all the fun stuff you could have done as a kid with that kind of money. :-) [10:35] wjp: what's it with all these permission issues? :-P [10:39] it's all me, failing to pay attention to the first lines in git show... [10:44] Angmar26 (~Oshikuru@217.20.81.201) left irc: Remote host closed the connection [10:45] Angmar26 (~Oshikuru@217.20.81.201) joined #scummvm. [10:46] t0by (~t0by@host166-48-dynamic.6-79-r.retail.telecomitalia.it) left irc: Remote host closed the connection [10:47] I keep a fresh set of config.* in my ~/ that I copied from and obviously I have 0644 permissions on those... [10:54] SugarCube (~servus@2605:e000:850e:e00:6972:2868:df2b:71a6) left irc: Ping timeout: 258 seconds [10:55] D0SFreak (~D0SFreak@184.75.213.186) joined #scummvm. [11:06] SugarCube (~servus@2605:e000:850e:e00:381f:31f4:80dc:deea) joined #scummvm. [11:13] Quatroking (~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl) joined #scummvm. [11:51] Vanfanel (~sddhwo@162.Red-83-33-244.dynamicIP.rima-tde.net) joined #scummvm. [11:51] frankyboy_ (~franky@195.9.73.84) left irc: Remote host closed the connection [11:53] frankyboy_ (~franky@195.9.73.84) joined #scummvm. [12:00] LordHoto: I finally isolated (or that's what I think) what causes GLES2 backend to be so slow on ARM Linux. I've several boards here and it's the same: glTexSubImage2D() uses ~70% of the CPU time [12:01] I ran oprofile and it seems a format conversion is done in the MALI libs (on MALI400-equipped SOC), but that's done in other software and CPU usage isn't anywhere that high [12:01] GitHub93 (~GitHub93@192.30.252.43) joined #scummvm. [12:01] [scummvm] fedor4ever opened pull request #544: Symbian : add Theora support (master...Theora-for-symbian) http://git.io/Jo6WKg [12:01] GitHub93 (GitHub93@192.30.252.43) left #scummvm. [12:06] ajax16384 (~User@ip107.net177.n37.ru) joined #scummvm. [12:06] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [12:10] SugarCube (~servus@2605:e000:850e:e00:381f:31f4:80dc:deea) left irc: Ping timeout: 258 seconds [12:10] SugarCube (~servus@2605:e000:850e:e00:381f:31f4:80dc:deea) joined #scummvm. [12:23] D0SFreak (~D0SFreak@184.75.213.186) left irc: Ping timeout: 258 seconds [12:29] Javacat (~Javacat@unaffiliated/javacat) joined #scummvm. [12:34] edheldil_ (~edheldil@ip-78-45-160-121.net.upcbroadband.cz) joined #scummvm. [12:40] edheldil_ (~edheldil@ip-78-45-160-121.net.upcbroadband.cz) left irc: Ping timeout: 244 seconds [12:50] [md5] (~md5@unaffiliated/md5/x-729473) joined #scummvm. [12:50] #scummvm: mode change '+o [md5]' by ChanServ!ChanServ@services. [12:56] Jedi_ (~Jedi@JEDI.ORG) left irc: Ping timeout: 264 seconds [13:16] criezy (~criezy@host86-135-174-158.range86-135.btcentralplus.com) joined #scummvm. [13:17] #scummvm: mode change '+o criezy' by ChanServ!ChanServ@services. [13:39] 7.5 hours till Game Club with Ron Gilbert playing Maniac Mansion for anybody who's interested :D http://double-fine-game-club.github.io/ [13:40] Cheeseness (~cheesenes@ppp14-2-137-220.lns20.hba1.internode.on.net) left irc: Quit: Leaving. [13:44] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [13:44] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [13:59] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 252 seconds [14:03] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [14:03] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [14:16] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 258 seconds [14:17] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [14:17] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [14:18] sirlemonhead (~bduncan22@95.44.164.183) joined #scummvm. [14:23] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 244 seconds [14:27] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [14:27] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [14:49] Jedi_ (~Jedi@JEDI.ORG) joined #scummvm. [14:49] clone2727 (~clone2727@ool-2f105dd5.dyn.optonline.net) joined #scummvm. [14:49] #scummvm: mode change '+o clone2727' by ChanServ!ChanServ@services. [14:51] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Ping timeout: 245 seconds [14:55] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) joined #scummvm. [14:55] #scummvm: mode change '+o bgK' by ChanServ!ChanServ@services. [15:46] <[md5]> hm... can anyone explain the usage of extern here ? extern const char foo[] = "bar"; [15:55] Schnabeltierchen (~Schnabelt@xdsl-89-0-239-69.netcologne.de) joined #scummvm. [15:56] hi, when i start scummvm, i get a "WARNING: SDL mixer output buffer size: 1024 differs from desired: 2048! Segmentation fault" and it closes... google gives nothing about it... [15:57] <[md5]> Schnabeltierchen: which version of ScummVM? which OS? which platform? [15:58] newest from the ubuntu ppa [15:58] running ubuntu 14.04 on linux pc :P [16:00] scummvm 1.6.0+dfsg-3 armhf [16:01] <[md5]> and you see nothing? not even the menu? [16:01] <[md5]> did you have an older version installed? or is this a fresh install? [16:03] fresh install [16:04] <[md5]> can you check your ~/.scummvmrc file? [16:04] empty... [16:04] <[md5]> odd [16:04] <[md5]> try deleting it and restart ScummVM [16:06] same thing [16:07] log doesnīt says exact the same... [16:08] <[md5]> is SDL set up correctly on your system? [16:08] <[md5]> is ALSA set up correctly? [16:09] mhm since iīve noticed no errors on others things, i think so [16:09] <[md5]> are these other things games? [16:10] other things games? [16:11] no, iīve got it wrong... ah no, xbmc and such [16:11] several movies players, flashaudio inside browser... [16:11] <[md5]> so movies and sound work. OK [16:12] [md5]: the extern here isn't needed I think [16:12] but maybe someone put it here to have the same than the declaration [16:12] oh that's armhf architecture [16:13] itīs an odroid u3 (for info) [16:13] <[md5]> LePhilousophe: it's fingolfin's changes in a pull request he made [16:13] well maybe he should reply [16:13] <[md5]> k [16:13] but extern is not needed on a declaration [16:14] <[md5]> Schnabeltierchen: does "which sdl-config" return anything? [16:14] <[md5]> LePhilousophe: yeah, that's why I found it odd [16:14] /usr/bin/sdl-config [16:14] <[md5]> LePhilousophe: https://github.com/scummvm/scummvm/pull/529/files [16:15] oh ok [16:15] that's because the declaration isn't included before teh definition [16:16] <[md5]> ah, right, ok [16:17] <[md5]> Schnabeltierchen: perhaps it's an issue with your graphics card driver? Have you played any games yet? [16:18] iīve used libretro with vbam and vba-next [16:18] both played games well [16:18] except the sound... [16:20] <[md5]> what do you mean? [16:23] itīs speed changed according to the emulators speed and there were cracks on top [16:25] <[md5]> hrm [16:26] <[md5]> libretro does use SDL, so if that works, your SDL installation should be OK [16:29] Javacat (~Javacat@unaffiliated/javacat) left irc: Quit: Please, try the fish [16:30] <[md5]> Schnabeltierchen: is freetype installed? [16:31] <[md5]> with a quick check online, it seems it isn't installed in some systems by default [16:31] <[md5]> try "apt-get install freetype" [16:32] <[md5]> or "apt-get install freetype*" (with the * in the end) [16:33] things like that would make it not even start [16:34] Schnabeltierchen: FWIW, that warnings is usually harmless [16:34] are you able to use gdb? [16:35] and just to make sure, you're using armhf, so I assume you do actually have hardware FP available? [16:36] E: Unable to locate package freetype [16:37] this warning crashes my scummvm before even starting it [16:37] what warning? [16:37] <[md5]> I think he refers to the SDL mixer warning [16:38] WARNING: SDL mixer output buffer size: 1024 differs from desired: 2048! Segmentation fault [16:38] the warning is harmless [16:38] the segfault isn't [16:38] thatīs all the log giving me [16:38] but scummvm has already started at this point, so missing dynamic libraries aren't the problem [16:38] are you able to use gdb? [16:39] 17:35 <@wjp> and just to make sure, you're using armhf, so I assume you do actually have hardware FP available? [16:42] <[md5]> ah yes, my bad, since you're getting the warning, ScummVM starts, so all the required libs should be OK [16:42] yes gdb starts [16:42] hardware fb? [16:42] gapan (~george@46.12.100.59.dsl.dyn.forthnet.gr) joined #scummvm. [16:42] hardware fp? [16:43] can you start scummvm in gdb and see where it crashes? [16:44] never used gdb... [16:45] how to start scummvm in gdb? [16:45] gdb `which scummvm` [16:45] (from a terminal) [16:46] then you should get a gdb prompt, and you can do "run" to start [16:46] yes... [16:46] it does [16:47] (gdb) which scummvm [16:47] Undefined command: "which". Try "help". [16:48] "gdb `which scummvm`" is a single command [16:49] klusark (~klusark@198-217-117-133.dyn.novuscom.net) joined #scummvm. [16:49] http://nopaste.info/8077b8e480.html [16:49] gapan (~george@46.12.100.59.dsl.dyn.forthnet.gr) left irc: Quit: Lost terminal [16:50] ok, and then "run" [16:51] http://nopaste.info/dd68c99ba4.html [16:51] <[md5]> "Could not initialize SDL: Unable to memory map the video hardware!" [16:54] <[md5]> I don't understand why other SDL apps work for you [16:56] http://nopaste.info/1f9199fd8c.html [16:59] this is probably something rather specific to your system [16:59] maybe permissions of a fb device [16:59] <[md5]> this error comes from SDL, and seems to indicate a problem with mmap()... and it occurs when it tries to initialize the frame buffer [17:01] md5: try as root. seems like an access problem with /dev/fb0 [17:01] or fbx [17:04] http://nopaste.info/11ac07c962.html [17:05] so, which platform is this? [17:05] http://www.hardkernel.com/main/products/prdt_info.php?g_code=G138745696275 <-- this one [17:06] and what are you running in terms of graphics/X/fbdev/... ? [17:06] Schnabeltierchen: I have that board here and I can run scummvm on it, but I had to tweak SDL to do so [17:07] Schnabeltierchen: the problem is that SDL relies on an outdated piece of software like SDL 1.x [17:07] wjp how to determine this? [17:07] which no longer works with hardware like this [17:07] Schnabeltierchen: I also have a Scummvm version that runs on GLES2 on that board :D [17:08] But I need help from LordHoto to debug a speed problem with certain games [17:08] with the "game station turbo" image scummvm runs out of the box on the u3... [17:08] <[md5]> the board looks nice, btw. Quite cheap, too [17:09] <[md5]> seems to be a better value for money than RPi [17:09] Schnabeltierchen: scaled to fullscreen also?? [17:09] yes [17:09] Schnabeltierchen: how? what does it use? Scummvm on RetroArch? [17:09] on LibRetro, I mean [17:10] the libretro port didnīt work, i just installed scummvm via apt-get install scummvm [17:10] started it and worked out of the box [17:10] Schnabeltierchen: ah, on X.... [17:10] bah [17:10] thanks, X is useless for me [17:10] i dunno, iīm a linux noob [17:11] [md5] and you even get support in irc for it :P [17:13] <[md5]> Schnabeltierchen: heh :P [17:13] Schnabeltierchen: running scummvm with the SDL1.x Xorg backend produces horrible tearing [17:13] it's useless [17:13] it played monkey island pretty well... [17:14] SimSaw (2e05fe2d@gateway/web/freenode/ip.46.5.254.45) joined #scummvm. [17:15] with tearing [17:16] Xorg is horrible [17:16] I hate it [17:23] <[md5]> I suppose the Ubuntu version shipped with ODROID isn't as customized as Raspbian et al? [17:27] SimSaw (2e05fe2d@gateway/web/freenode/ip.46.5.254.45) left irc: Quit: Page closed [17:29] dunno, never tested scummvm with that [17:38] salty-horse (~ori@bzq-79-177-32-195.red.bezeqint.net) joined #scummvm. [17:38] #scummvm: mode change '+o salty-horse' by ChanServ!ChanServ@services. [17:45] [md5]: no, it's not. [17:50] <[md5]> Vanfanel: yeah, I suspected that much [17:50] [md5]: but it can be far better if you do the work [17:51] the CPU on the U3 runs circles around the one on the Pi [17:55] bgK (~bbouclet@vai69-5-88-183-207-181.fbx.proxad.net) left irc: Quit: Quitte [17:59] criezy (~criezy@host86-135-174-158.range86-135.btcentralplus.com) left irc: Quit: Quit: au dodo [18:07] <[md5]> Vanfanel: yeah, that is true [18:09] <[md5]> I'm checking retropie. Seems like a nice frontend for RPi [18:09] <[md5]> and it includes ScummVM too! :P [18:14] LordHoto (~johannes@unaffiliated/lordhoto) left irc: Quit: bbl [18:18] salty-horse (~ori@bzq-79-177-32-195.red.bezeqint.net) left irc: Quit: Leaving [18:34] Schnabel- (~Schnabelt@xdsl-89-0-228-123.netcologne.de) joined #scummvm. [18:37] Schnabeltierchen (~Schnabelt@xdsl-89-0-239-69.netcologne.de) left irc: Ping timeout: 252 seconds [18:37] Nick change: Schnabel- -> Schnabeltierchen [19:10] dreammaster (~dreammast@c-73-167-118-204.hsd1.ma.comcast.net) joined #scummvm. [19:10] #scummvm: mode change '+o dreammaster' by ChanServ!ChanServ@services. [19:27] Schnabeltierchen (~Schnabelt@xdsl-89-0-228-123.netcologne.de) left irc: Quit: blubs [19:31] Cheeseness (~cheesenes@ppp14-2-137-220.lns20.hba1.internode.on.net) joined #scummvm. [19:31] Javacat (~Javacat@unaffiliated/javacat) joined #scummvm. [19:34] Schnabeltierchen (~Schnabelt@xdsl-89-0-228-123.netcologne.de) joined #scummvm. [19:55] SylvainTV (~SylvainTV@ALille-252-1-22-158.w83-192.abo.wanadoo.fr) joined #scummvm. [19:55] #scummvm: mode change '+o SylvainTV' by ChanServ!ChanServ@services. [20:00] Ramal (~dennis@2.66.236.47.mobile.tre.se) left irc: Ping timeout: 250 seconds [20:01] clone2727 (~clone2727@ool-2f105dd5.dyn.optonline.net) left irc: Quit: later [20:02] Day of the tentacle special edition announced!!!!!111111111111111111eleven ... dead [20:02] Ramal (~dennis@2.64.120.169.mobile.tre.se) joined #scummvm. [20:02] <[md5]> huh? [20:02] PS4/Vita/PC/MAC/Linux [20:03] http://www.ign.com/articles/2014/12/06/day-of-the-tentacle-special-edition-announced [20:03] Last message repeated 1 time(s). [20:03] Holy crap :) [20:03] http://www.ign.com/articles/2014/12/06/day-of-the-tentacle-special-edition-announced [20:03] y no PS3 :( [20:04] <[md5]> ooh shiny [20:04] <[md5]> nice [20:04] <[md5]> well, PS3 is considered obsolete with PS4, so... [20:04] Action: [md5] wears his anti-flame hat [20:05] well that special edition was 80% done already some ages ago [20:06] <[md5]> I on the other hand, wonder why they won't release it to XBox one [20:06] I wonder if they're going to redo the voiceovers from scratch or use the original ones. [20:06] <[md5]> they could always use ScummVM for their release ;) [20:06] and some ass-hat CEO at LucasArts wasn't interested [20:06] http://kotaku.com/how-lucasarts-fell-apart-1401731043 [20:07] Although this Day of the Tentacle remake was never officially greenlit, two sources say it was almost finished. One person familiar with the project pegs it at 80% done. But it was never approved, and the company's higher-ups had no interest in continuing to make what they called "legacy" titles like this one. So the game remains unreleased—and perhaps there's a near-finished Day of the Tentacle HD sitting on a shelf somewhere in [20:07] Singapore, never to be touched again. [20:08] I wish someone would do a remake of QFG4 or Dreamweb. [20:09] <[md5]> most important is this bit, IMHO: "LucasArts was a company paralyzed by dysfunction, apathy, and indecision from executives at the highest levels." [20:09] <[md5]> that sums it up, really [20:10] t0by (~t0by@host166-48-dynamic.6-79-r.retail.telecomitalia.it) joined #scummvm. [20:10] #scummvm: mode change '+v t0by' by ChanServ!ChanServ@services. [20:11] <[md5]> e.g. one of their biggest franchises after Star Wars was Indiana Jones... and there weren't any serious recent game titles [20:11] <[md5]> http://indianajones.wikia.com/wiki/List_of_Indiana_Jones_video_games [20:14] well some other ass-hat at lucasarts actually didn't want to release an almost finished port of the 2 Gamecube Star Wars games for Wii (which had lots of enhancements and lots of content etc.) [20:16] ahh, scratch that. it was 50% done [20:16] http://www.ign.com/articles/2014/10/10/more-cancelled-star-wars-games-revealed [20:16] but it was actually all 3 games. so the 2 from gamecube and the one from n64 [20:19] Did those feature Jar Jar? [20:20] maybe we kinda dodged a bullet there. [20:20] it was the classic rogue squadron for N64, rogue squadron II for gamecube and rebel strike for gamecube [20:21] no jar jar to be found [20:22] https://www.youtube.com/watch?v=s-X8C_8nJQ4 [20:22] maybe someone at disney may get a hint and release it for wii u at some point [20:23] Wait, are those FMV or it's actual live graphics from the... Wii? [20:23] those were actual graphics on gamecube [20:23] Damn, I thought that thing was more like the DS in terms of capability [20:24] rogue squadron 2 was a launch title and it's still one if not the best looking game on gamecube [20:24] and it was 60fps [20:24] Whoah. [20:24] and they even had the original rebel squadron 2 levels included in rebel strike for coop gameplay [20:24] split screen [20:26] It also says the remastered version of Grim Fandango will be released on January 27. Didn't expect it that soon. [20:39] Vanfanel (~sddhwo@162.Red-83-33-244.dynamicIP.rima-tde.net) left irc: Quit: Lost terminal [20:44] We've just been joined in chat by Ron Gilbert (GrumpyGamer). We'll be chatting about Maniac Mansion (and other things) for the next hour or so http://double-fine-game-club.github.io/ [20:45] Stream will be using ScummVM of course :D [20:45] it will? nice [20:45] Yeah, we almost always use ScummVM when we can [20:45] <[md5]> ooh nice [20:45] <3 [20:46] ^_^ [20:57] Both Ron and Gary are in chat now \o. [20:57] Although I think Gary is having some technical difficulties [21:06] it loads... [21:08] salty-horse (~ori@bzq-79-177-32-195.red.bezeqint.net) joined #scummvm. [21:08] #scummvm: mode change '+o salty-horse' by ChanServ!ChanServ@services. [21:09] yeah it works [21:23] ny00123 (~ny00123@bzq-109-66-57-169.red.bezeqint.net) left irc: Quit: Leaving [21:23] D0SFreak (~D0SFreak@162.219.179.75) joined #scummvm. [22:06] GitHub133 (~GitHub133@192.30.252.34) joined #scummvm. [22:06] [scummvm] skristiansson opened pull request #545: SDL: explicitly set unicode parameter to 0 on SDL_KEYUP events (master...pr/sdl-remove-unicode-on-keyup) http://git.io/rtiaag [22:06] GitHub133 (GitHub133@192.30.252.34) left #scummvm. [22:18] salty-horse (~ori@bzq-79-177-32-195.red.bezeqint.net) left irc: Quit: Leaving [22:20] Mirror's Edge on PS3 is currently available for free (for the next 22 hours) [22:36] frankyboy_ (~franky@195.9.73.84) left irc: Quit: #E>6C O >B 20A [22:49] LordHoto (~johannes@unaffiliated/lordhoto) joined #scummvm. [22:49] #scummvm: mode change '+o LordHoto' by ChanServ!ChanServ@services. [22:56] grim fandango remastered teaser: https://www.youtube.com/watch?v=4ghlIhHOf4M [23:04] ajax16384 (~User@ip107.net177.n37.ru) left irc: Read error: Connection reset by peer [23:05] ajax16384 (~User@ip107.net177.n37.ru) joined #scummvm. [23:05] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [23:05] ajax16384 (~User@ip107.net177.n37.ru) left irc: Read error: Connection reset by peer [23:25] broosky (~broosky@89-67-235-207.dynamic.chello.pl) joined #scummvm. [23:25] borosky (~broosky@89-67-235-207.dynamic.chello.pl) left irc: Ping timeout: 264 seconds [23:54] t0by (~t0by@host166-48-dynamic.6-79-r.retail.telecomitalia.it) left irc: Remote host closed the connection [00:00] --- Sun Dec 7 2014