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[04:57] <rootfather> good morning, fearless adventurers!
[05:10] <Strangerke> G'day rootfather
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[05:54] <GitHub198> [scummvm] Strangerke pushed 1 new commit to master: https://git.io/vrjGf
[05:54] <GitHub198> scummvm/master c005065 Strangerke: GNAP: Flip the converted frame instead of the original one in order to respect constness
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[06:46] <waltervn> morning
[06:48] <rootfather> hi waltervn
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[06:58] <rootfather> erm... compilation fails again with EventRecorder enabled
[06:58] <rootfather> correction: not compilation, but linking
[06:59] <rootfather> https://gist.github.com/rootfather/d8ce49aca658f8b90ca9c45c69240d8f is the error log
[07:00] <waltervn> are you trying to get the event recorder working?
[07:01] <rootfather> I didn't change the source code at all
[07:01] <rootfather> I configure'd with --enable-all-engines and --enable-release-mode
[07:02] <rootfather> but my msys installation got a few updates today, maybe there were some changes to libraries that are incompatible
[07:20] <rootfather> now trying again with standard ./configure and without any additional information
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[07:45] <Strangerke|work> hi guys
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[08:01] <blorente> Morning
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[08:41] <_sev> blorente1: morning
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[08:42] <blorente> morning _sev :)
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[09:11] <Strangerke|work> Could someone tell me if Gnap intro is still playing on non-MSVC builds?
[09:13] <_sev> checking
[09:14] <Strangerke|work> thanks
[09:14] <Strangerke|work> I only changed the AVI at the very beginning, on a white background
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[09:15] <rootfather> waltervn you there?
[09:15] <Strangerke|work> eriktorbjorn already confirmed it compiles without warnings now
[09:15] <Strangerke|work> so hopefully it's good
[09:15] <waltervn> rootfather: yes
[09:16] <rootfather> waltervn can you try to compile the latest scummvm code with msys2?
[09:16] <rootfather> I'm trying to figure out what went wrong with my installation
[09:16] <rootfather> I think the updates broke it
[09:18] <_sev> Strangerke|work: ah, that
[09:18] <_sev> Strangerke|work: it is somehow slow, is it expected?
[09:19] <_sev> ah, no. it is slow as always
[09:23] <Strangerke|work> _sev: slow compared to the original?
[09:23] <_sev> well, I did not compare with the original
[09:23] <_sev> but for me that 'H' when it assembles and turns could go a bit faster
[09:23] <_sev> maybe it is how it is intended, though
[09:26] <waltervn> rootfather: seems to work fine here
[09:29] <Strangerke|work> _sev: well, it's an AVI... I'm not sure how I could accelerate it slightly
[09:29] <Strangerke|work> Did you try to press the 'Turbo' button on your laptop? :D
[09:31] <_sev> is this AVI available as a separate file?
[09:31] <_sev> I could try it with mplayer
[09:32] <_sev> or it is embedded in some .dat?
[09:33] <rootfather> waltervn I updated my msys2 installation this morning, latest git failed to compile
[09:33] <rootfather> I checked out 1.8.1, it compiled fine
[09:33] <rootfather> now trying again with latest igt
[09:33] <rootfather> git
[09:34] <Strangerke|work> no it's a plain AVI
[09:34] <Strangerke|work> not even in a container, it's just lying there
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[09:47] <_sev> no, it's the same 18 seconds
[09:47] <_sev> for a company logo!
[09:47] <Strangerke|work> ok, fine :)
[09:47] <Strangerke|work> but you can skip it by pressing escape
[09:47] <Strangerke|work> so, well, it's not a complete disaster
[09:47] <_sev> sure thing
[09:49] <Strangerke|work> I think it was the last annoying thing pointed in the pull request
[09:49] <Strangerke|work> Or am I missing something?
[09:50] <rootfather> I apologize for not having tested gnap as I promised a few days ago... to little time :/
[09:50] <rootfather> waltervn can you try to upgrade your msys2 installation and build the latest git with --enable-all-engines --enable-release-mode?
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[10:00] <waltervn> rootfather: sure
[10:00] Action: waltervn makes some coffee
[10:04] <waltervn> rootfather: seems to work fine
[10:08] <waltervn> I'm missing some engines due to missing dependencies though
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[11:05] <Harekiet> m_kiewitz I watehed both movies last night and I have to say I'm leaning towards finding the remake better, less noise with useless side characters, better music, nicer visuals and the cop story worked better than the silly neighbors :)
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[13:53] <GitHub163> [scummvm] sev- pushed 1 new commit to master: https://git.io/voek0
[13:53] <GitHub163> scummvm/master e171d21 Eugene Sandulenko: GRAPHICS: Fix FloodFill
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[14:44] <GitHub61> [scummvm] sev- pushed 1 new commit to master: https://git.io/voesU
[14:44] <GitHub61> scummvm/master 60297cb Eugene Sandulenko: GRAPHICS: Add mask mode to FloodFill class and document the class.
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[16:12] Nick change: ChrisKeys_ -> ChrisKeys
[16:14] <ChrisKeys> http://www.pcgamer.com/the-25-best-adventure-games/ I know there are thousands of those type of lists, but maybe somebody find it as interesting as I did...Some obvious choices, some oldie classics, some new ones, and some I never heard of :D
[16:22] <rootfather> nice find
[16:33] <waltervn> insane amount of ads though, I can barely browse through the site
[16:33] <waltervn> there's actually ads on top of ads that are on top of ads
[16:37] <m_kiewitz> waltervn: you don't use an ad-blocker?
[16:37] <m_kiewitz> im using one especially also for security purposes
[16:38] <m_kiewitz> Indiana Jones and the Fate of Atlantis
[16:38] <m_kiewitz> Developer Telltale Games
[16:38] <m_kiewitz> Publisher Telltale Games
[16:38] <m_kiewitz> ????
[16:41] <rootfather> seems legit :D
[16:42] <m_kiewitz> in case Telltale remade that masterpiece, that actually would be a nightmare :P
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[17:14] <ChrisKeys> I wonder how a 2016 Zak McKracken would look like ;)
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[17:18] <Harekiet> hasn't heard of some of that lists, so many modern adventure games getting made again
[17:22] <ChrisKeys> They should remaster MI4...great story, poor gameplay
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[17:26] <Harekiet> yeh haven't felt like replaying 4, but maybe a remake like 1 and 2 be nice
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[19:08] <WooShell> meow =^.^=
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[19:59] <Strangerke> Grml, the channel is too quiet
[20:15] <madmoose> Strangerke: Booh!
[20:15] Action: Strangerke hugs madmoose
[20:15] <Strangerke> Thanks
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[21:02] <Strangerke> hi wanwan
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[21:10] <wanwan> hello
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[22:17] <GitHub134> [scummvm] sev- pushed 1 new commit to master: https://git.io/vovuM
[22:17] <GitHub134> scummvm/master c76dfb0 Eugene Sandulenko: IMAGE: Added support for 1bpp BMPs
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[22:34] <GitHub46> [scummvm] sev- pushed 1 new commit to master: https://git.io/vovgw
[22:34] <GitHub46> scummvm/master 693ee5e Eugene Sandulenko: IMAGE: 1bpp BMPs are not upside down. Fixing it.
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[00:00] --- Sat Jun 4 2016