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[06:44] [scummvm] Strangerke pushed 1 new commit to master: http://git.io/WMHMsg [06:44] scummvm/master d7cbbdc Strangerke: TSAGE: R2R - Implement synchronize in Scene 1337 [06:44] GitHub179 (GitHub179@192.30.252.42) left #scummvm. [06:53] Lightkey (~jonas@p200300764F45E42622CF30FFFE083718.dip0.t-ipconnect.de) joined #scummvm. [07:23] ajax16384 (~User@ip63.net176.n37.ru) joined #scummvm. [07:23] #scummvm: mode change '+o ajax16384' by ChanServ!ChanServ@services. [07:25] CruX| (~jozo@mcw.student.utc.sk) left irc: Ping timeout: 246 seconds [07:26] CruX| (~jozo@mcw.student.utc.sk) joined #scummvm. [07:39] Cheeseness (~cheesenes@ppp118-208-233-89.lns20.hba2.internode.on.net) joined #scummvm. [07:52] Strangerke|work (51f60aa1@gateway/web/freenode/ip.81.246.10.161) joined #scummvm. [07:52] #scummvm: mode change '+o Strangerke|work' by ChanServ!ChanServ@services. [07:52] hi guys [07:52] hi Strangerke|work [07:52] hi madmoose :) [07:58] <_sev|work> hi Strangerke|anything [08:16] _marc` (~marc@p20030046082AFEFC2D6A930C37A495F4.dip0.t-ipconnect.de) joined #scummvm. [08:25] one kid out of the house, the other asleep... time for my coffee! [08:35] D0SFreak (~D0SFreak@107.191.35.237) joined #scummvm. [08:42] chkr (~chkr@p5DC4890A.dip0.t-ipconnect.de) left irc: Ping timeout: 260 seconds [08:43] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. [08:44] chkr (~chkr@p5DC4A5BF.dip0.t-ipconnect.de) joined #scummvm. [08:46] TMM (~hp@fsf/member/pdpc.professional.tmm) left irc: Client Quit [08:47] TMM (~hp@fsf/member/pdpc.professional.tmm) joined #scummvm. 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[16:27] [scummvm] Strangerke pushed 1 new commit to master: http://git.io/SZZLZA [16:27] scummvm/master 73ee894 Strangerke: TSAGE: R2R - Fix Card::synchronize() in scene 1337 [16:27] GitHub65 (GitHub65@192.30.252.35) left #scummvm. [16:30] Littleboy_ (~littleboy@c-174-62-174-218.hsd1.ma.comcast.net) joined #scummvm. [16:30] #scummvm: mode change '+o Littleboy_' by ChanServ!ChanServ@services. [16:33] joostp (~joostp@scummvm/undead/joostp) joined #scummvm. [16:33] #scummvm: mode change '+o joostp' by ChanServ!ChanServ@services. [16:33] D0SFreak (~D0SFreak@172.56.0.179) joined #scummvm. [16:45] sirlemonhead (~bduncan22@95.44.164.183) joined #scummvm. [17:31] D0SFreak (~D0SFreak@172.56.0.179) left irc: Quit: If I'm not back in 5 minutes....just wait longer! [17:31] D0SFreak (~D0SFreak@162.253.128.182) joined #scummvm. [17:48] frankyboy_ (~franky@ppp91-77-214-226.pppoe.mtu-net.ru) joined #scummvm. [17:51] I've built ScummVM 1.7.0 for IRIX and uploaded it to the FRS. Any SF.net project admin around to move it to wherever it needs to be moved to? [17:53] what do you mean? [17:54] did you upload it to the wrong place accidentally? [17:54] I thought previously an admin had to "move them" somewhere to make them go live, but looking at http://sourceforge.net/projects/scummvm/files/scummvm/1.7.0/ that no longer seems the case (or someone just moved the files) [17:56] now I just need to remember how to update downloads.xml ... [18:02] _sev|work (~sev@scummvm/undead/sev) joined #scummvm. [18:02] #scummvm: mode change '+o _sev|work' by ChanServ!ChanServ@services. [18:03] <_sev> joostp: yes, just upload them [18:03] <_sev> and in downloads.xml you need to do 3 things [18:03] <_sev> 1. uncomment IRIX in the main section [18:03] <_sev> 2. Update file sizes for the builds in the main section [18:03] <_sev> 3. Remove them from 'Obsolete Builds' section [18:04] _sev: Okay, thanks. I don't have scummvm-web it seems, so it'll take me a while. [18:05] wasn't there another step where you had to log into a shell and run an update script? [18:05] <_sev> well, if you like, I can do it for you [18:05] <_sev> yes, that remains as it was [18:05] if you don't mind, please. [18:05] <_sev> ok [18:05] <_sev> doing it then [18:05] thanks [18:09] Begasus (~Begas_@d54C3D303.access.telenet.be) left irc: Quit: Vision[0.9.7-H-20140108]: i've been blurred! [18:09] GitHub4 (~GitHub4@192.30.252.35) joined #scummvm. [18:09] [scummvm-web] sev- pushed 1 new commit to master: http://git.io/mtZcPw [18:09] scummvm-web/master c041ae5 Eugene Sandulenko: WEB: IRIX builds were provided [18:09] GitHub4 (GitHub4@192.30.252.35) left #scummvm. [18:13] <_sev> joostp: done [18:14] nice, thanks. those 3 people will be happy! [18:17] <_sev> \o/ [18:18] is the person who did the Dutch translation on IRC? [18:18] sometimes (as icanntspell), but not atm [18:21] is it best to go through him when wanting to change something? [18:23] LordHoto (~loom@unaffiliated/lordhoto) left irc: Ping timeout: 272 seconds [18:28] no idea :) [18:43] _sev (~sev@scummvm/undead/sev) left irc: Read error: Connection reset by peer [18:58] RUBICN64 (~Android@pool-108-39-209-227.pitbpa.fios.verizon.net) joined #scummvm. [19:04] _sev (~sev@j200077.upc-j.chello.nl) joined #scummvm. [19:04] _sev (~sev@j200077.upc-j.chello.nl) left irc: Changing host [19:04] _sev (~sev@scummvm/undead/sev) joined #scummvm. [19:04] #scummvm: mode change '+o _sev' by ChanServ!ChanServ@services. [19:10] RUBICN64 (~Android@pool-108-39-209-227.pitbpa.fios.verizon.net) left irc: Quit: AndroidIrc Disconnecting [19:15] LordHoto (~loom@unaffiliated/lordhoto) joined #scummvm. [19:15] #scummvm: mode change '+o LordHoto' by ChanServ!ChanServ@services. [19:30] D0SFreak (~D0SFreak@162.253.128.182) left irc: Ping timeout: 246 seconds [19:46] criezy (~criezy@host86-191-23-28.range86-191.btcentralplus.com) joined #scummvm. 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[22:22] is there a system call in scummvm that will start MANIAC if you trigger it within DOTT, if it's installed in ScummVM? [22:22] no [22:22] has it ever been discussed (I'm thinking it probably has)? [22:22] yes [22:24] I'm guessing there's disagreement in how that should work, since it seems relatively easy to implement? [22:24] it's not easy to implement [22:25] can't scummvm check if maniac is added, and then just spawn a second scummvm process with maniac as the target....then wait for an exit code? [22:26] and how do you do that for low mem platforms which already hit their memory limit, or don't have anything easy for doing stuff like that? [22:26] pop the dialog =] [22:27] yeah, no [22:28] not to mention fun stuff being possible when you have two scummvm instances running and changing config file stuff etc. [22:29] couldn't you just disallow config changes with a commandline option or something? [22:30] seems like it would be better than nothing and easy to change when some other solution comes down the pike. [22:30] so, if the user adjusts volume in the spawned maniac instance it doesn't get saved and he has to change it again? [22:31] if you're running an instance of dott, and you set the volume, I think it's safe to assume that volume is the volume the user wants, no? [22:31] if the volume of maniac differs and they don't like it, they change maniac, but dott stays unchanged, at what you can probably assume is a reasonable level since they were just playing it. [22:31] so, maniac and dott volumes are normalized? [22:32] yes, but of course you can RTL in maniac too [22:32] waltervn (~walter@541B5492.cm-5-4b.dynamic.ziggo.nl) left irc: Quit: Textual IRC Client: www.textualapp.com [22:32] sorry, rtl? [22:33] return to launcher [22:33] or do you propose to hack the whole ScummVM codebase so nothing is possible in the maniac instance anymore just to make it easily working with system (and then people come up with security concerns because we potentionally run arbitray binaries) [22:34] scummvm maniac would run an arbitrary binary? [22:34] well if scummvm is an arbitrary non-verified binary, yes? [22:35] I think it's a bit late to worry about security concerns in ScummVM, if you don't trust your fs. :-P [22:35] if it's a non-verified binary, then that problem is going to happen whether or not scummvm starts itself? [22:36] P2E: "better solution than nothing"? Just open a new instance yourself? [22:36] You can even keep DOTT paused in the background [22:36] droid2727: yes, but that doesn't give people the surprise of getting the original game [22:36] you're still surprised by our dialog we pop up? [22:36] It's 21 years later. There is no surprise. [22:37] like, from a player perspective, I thought it was awesome when I used the computer and suddenly hey, I'm playing maniac [22:37] think of the children! [22:37] people that have never played the game, heard of it, etc [22:37] when I did that I was like "how do I quit this, where's the menu" [22:38] Or just read the dialog and open the game in a new instance [22:38] Boom. Same experience [22:38] I'm not surprised by the dialog, but I just think it's a lesser experience because the game doesn't start itself, that's all [22:38] Still maniac, still DOTT [22:38] if you disagree, that's fine [22:39] I think digitall tried to look at some less-crazy fix than simply trying to system call [22:39] P2E: I personally think we should support it. I don't think we should hack it in with a system call ever [22:39] all I'm saying is: the beauty of using the computer in DOTT is the automatic maniac starting thing. [22:39] P2E: And I don't lose sleep over it either [22:39] it's cool, there's nothing wrong with it [22:39] droid2727: you should. [22:39] I'm not losing sleep over it either. [22:39] but it doesn't always start DOTT!!!!!!!111111 [22:39] err [22:39] Maniac [22:40] it always did on my machine? was there another outcome? [22:40] well, it's convenient that we have these chron-o-johns in order to fix that flaw. [22:40] fuzzie: QuickTime has taken enough sleep from me [22:40] Wasn't there a POC implementation of this feature? [22:40] I kind of remember somebody doing something. [22:40] droid2727: speaking of which! [22:40] P2E: I thought it was CD version only [22:40] Action: fuzzie runs to bed [22:40] fuzzie: :O [22:41] LordHoto: oh. that's the only version I had, so that might explain some things. [22:41] P2E: so, we replace "children" with "spoiled children" now? :-P [22:41] Think of the children with the floppy version [22:42] I wasn't spoiled, I bought my own CDROM with my own hard-earned money [22:42] and then bought the game to run on it. [22:42] what happens if you use the computer in the floppy version? [22:43] some lame ass line [22:43] well then =] [22:44] We leveled the playing field [22:44] ... [22:44] that was very punnecessary [22:51] LordHoto: Really, I still favour triggering a save in DOTT, RTL, automatically start maniac [22:52] P2E: ^^^ [22:54] Javacat (~Javacat@unaffiliated/javacat) joined #scummvm. [22:55] Jedi_ (~Jedi@JEDI.ORG) joined #scummvm. [22:58] I mean, that option works fine too, except you need an exit plan, like remembering to RTL for DOTT when maniac exits [22:58] I honestly don't care which solution, I'm not here to start a holy war [22:59] I just wanted to express that the automatic starting of maniac is desirable [23:00] Why do you talk about how to do things when you don't want to start a holy war? :-P [23:01] listen, if I really wanted to be an asshole, I'd ask when ScummVM is going to support Club Caribe [23:01] P2E: this is the Spanish Inquisition [23:02] P2E: Strangerke would support you, I'm sure [23:02] don't get me wrong, that would be neat as well, but I doubt it would be as desirable to the enduser [23:03] and I get that it would be a pain in the ass to implement on several levels [23:20] GitHub70 (~GitHub70@192.30.252.46) joined #scummvm. [23:20] [scummvm] wjp pushed 1 new commit to master: http://git.io/-MvMdw [23:20] scummvm/master 134aa5a Willem Jan Palenstijn: SCI: Fix reading SCI1 midi channel flags... [23:20] GitHub70 (GitHub70@192.30.252.46) left #scummvm. [23:23] \o/ [23:26] yay [23:26] sirlemonhead (bduncan22@95.44.164.183) left #scummvm. [00:00] --- Fri Oct 3 2014